GL Studio API
display_frame.h
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1 /*! \file
2  \brief The disti::DisplayFrame class.
3 
4  \par Copyright Information
5 
6  Copyright (c) 2015 by The DiSTI Corporation.<br>
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39 */
40 #ifndef _DISPLAY_FRAME_H
41 #define _DISPLAY_FRAME_H
42 
43 #include "gls_include.h"
44 #include <string.h>
45 #include "display.h"
46 #include "vertex.h"
47 #include "image.h"
48 #include "texture_palette.h"
49 #include "util.h"
50 #ifndef GLS_EDITOR_CODE
51 #include "message.h"
52 #endif
53 
54 #include "sound.h"
55 #include "disti_metadata.h"
56 #include "material.h"
57 #include "dynamic_array.h"
58 #include "input_handler.h"
59 #include "scoped_ptr.h"
60 
61 struct DragObjectMap;
62 
63 namespace disti
64 {
65 
66 static const int MAX_PLAYABLE = 20; /**< Max. Number of sound files that can be played */
67 
68 const char META_COMPONENT_HEADER_FILE_NAME[] = "ComponentHeaderFile";
69 
70 typedef DynamicArray<Material, false> DynamicMaterialArray; /**< Typedef for dynamic array of materials */
71 
72 class Group;
73 class ComponentLightMgr;
74 
75 template<class> class EventCompressor;
76 
77 /** The base class for associating a display device with an object list.
78  *
79  * DisplayFrame contains all of the display objects, texture, and fonts for
80  * an application.
81  *
82  */
83 class DisplayFrame : virtual public AttributeChangedNotifier
84 {
85 private:
86  DistiAttribDict* _frameAttribDict; /**< Stores all of the attributes specific to the DisplayFrame */
87  ScopedPtr<InputHandler> _inputHandler;
88 
89 protected:
90  bool _cullingEnabled; /**< True if culling is enabled for this DisplayFrame */
91  int _width; /**< The width of the window for this display frame */
92  int _height; /**< The height of the window for this display frame */
93  float _lastPickedDepth; /**< Keeps previous picks depth for use when no pick is performed (dragging) */
94  DynamicMaterialArray _materialPalette; /**< A Dynamic array for keeping the materials for this frame */
95  ComponentLightMgr* _lightMgr; /**< The _lightMgr is used to setup lighting for the DisplayFrame */
96  GLbitfield _clearBitfield; /**< The OpenGL bitfield to use when clearing. /see glClear */
97 
98  std::string _componentHeaderFileName; /**< backing store for META_COMPONENT_HEADER_FILE_NAME attribute */
99 
100  DragObjectMap *_dragObjectMap;
101  unsigned int _currentCursor; /**< the current cursor being processed */
102  bool _multitouchEnabled; /**< whether or not multitouch is enabled */
103  unsigned int _cursorsDown; /**< The number of cursors (touches) that are currently down */
104 
105  /** Changes the current cursor to the specified cursor id. Needed by multitouch, so that DragObject and FocusObject will return
106  * the correct objects for the current cursor.
107  * \param cursor_id the cursor id
108  */
109  virtual GLS_EXPORT void CurrentCursor( unsigned int cursor_id);
110 
111  /** Cleanup unused entries from the drag map */
112  void CleanupDragMap();
113 
114  /** Get the drag object that corresponds to the curosr
115  * \param cursorID the cursor
116  * \return the drag object or null if none exists
117  */
118  DisplayObject* GetDragObjectForCursor( unsigned int cursorID );
119 
120  /** Find a non-null drag object from the _dragObjectMap if on exists
121  * \return a drag object, or null if there aren't any in the map
122  */
124 
125  /* Get the event compressor for this display frame, if it exists
126  * \return the event compressor
127  */
128  virtual GLS_EXPORT EventCompressor<DisplayFrame>* GetEventCompressor() { return NULL; };
129 
130  /** \return The current scale for the display frame
131  */
132  virtual GLS_EXPORT float Scale(void) { return 1.0f; }
133 
134 public:
135 
136  TexturePalette *texturePalette; /**< An array of textures allocated for display on objects */
137  SoundSystem *_sound_player; /**< Sound file player for this DisplayFrame */
138  Group *objects; /**< The object hierarchy for this display frame */
139 
140  /** Creates a new display frame
141  * \param width The width of this display frame in pixels
142  * \param height The height of this display frame in pixels
143  * \param allocateObjects
144  */
145  GLS_EXPORT DisplayFrame(int width,int height,bool allocateObjects = true);
146 
147  virtual GLS_EXPORT ~DisplayFrame(void);
148 
149  /** Sets the OpenGL clear bitmask that will be used when the window is cleared
150  * \param bitField The OpenGL bitfield to use when clearing. /see glClear
151  */
152  inline void ClearBitfield(GLbitfield bitField) { _clearBitfield = bitField; }
153 
154  /** Gets the OpenGL clear bitmask that will be used when the window is cleared
155  * \return The OpenGL bitfield to use when clearing. /see glClear
156  */
157  inline GLbitfield ClearBitfield() { return _clearBitfield; }
158 
159  /** Sets the current "Drag" object for the current cursor
160  * \param obj The new DragObject
161  */
162  virtual GLS_EXPORT void DragObject(DisplayObject *obj);
163 
164  /** Gets the current "Drag" object for the current cursor
165  * \return The current DragObject
166  */
167  virtual GLS_EXPORT DisplayObject *DragObject(void);
168 
169  /** Clears the drag objects for all cursors.*/
170  virtual GLS_EXPORT void ClearDrag();
171 
172  /** Sets the current focus object for the current cursor.*/
173  virtual GLS_EXPORT void FocusObject(DisplayObject * obj);
174 
175  /** Gets the current "Focus" object for the current cursor
176  * \return The current FocusObject
177  */
178  virtual GLS_EXPORT DisplayObject *FocusObject(void);
179 
180  /** Clears the focus objects for all cursors.*/
181  virtual GLS_EXPORT void ClearFocus();
182 
183  /** Enables/Disables multitouch on the display frame. Multitouch is enabled by default. This function has no effect on platforms that
184  * do not support multitouch */
185  virtual GLS_EXPORT void MultitouchEnabled( bool enabled );
186 
187  /** Gets whether or not multitouch is enabled on the display frame. */
188  virtual GLS_EXPORT bool MultitouchEnabled( void );
189 
190  /** Get the input handler */
191  virtual GLS_EXPORT InputHandler* GetInputHandler();
192 
193  /** Handles a display event. Picks an object and also tracks focus.
194  */
195  virtual GLS_EXPORT DisplayObject *HandleDisplayEvent(DisplayEvent *ev);
196 
197  /** Write the resources (attributes) of the objects in this display frame to the specified file
198  * \param filename Name of the file to write to
199  * \param filter A filter to specify which attributes to write
200  */
201  virtual GLS_EXPORT void WriteResources(const char *filename, GlsResourceFilter* filter = NULL);
202 
203  /** Read the resources (attributes) of the objects in this display frame from the specified file
204  * \param filename Name of the file to read from
205  */
206  virtual GLS_EXPORT void ReadResources(const char *filename);
207 
208  /** Gets a reference to the specified attribute for reading and writing.
209  * This reference can be streamed into and out of variables.
210  * This can access different levels of objects.
211  * For example:
212  * The DisplayFrame:
213  * Resource("ComponentHeaderFile") >> someStdString;
214  * An object in the DisplayFrame:
215  * Resource("SomeObject.Visible") << someBool;
216  * An object in a Component in this DisplayFrame:
217  * Resource("SomeComponentObject.SomeObject.Visible") >> someBool;
218  */
219  virtual GLS_EXPORT DistiAttributeBase& Resource(const char *name);
220 
221  /** Get the resources for this display frame and all it's children acording to the filter
222  * \param outstr The stream to write to
223  * \param filter The filter to control what gets written.
224  */
225  virtual GLS_EXPORT void GetResources(std::ostream& outstr, GlsResourceFilter* filter = NULL);
226 
227  /** Parse a stream of resource value pairs.
228  * \param instr Stream containing the resource data
229  */
230  virtual GLS_EXPORT void SetResources(std::istream& instr);
231 
232  /** Sets a DisplayFrame resource value.
233  * \param resourceName Name of the resource to set.
234  * \param resourceVal Value of the resource to set
235  */
236  inline void SetResource(const std::string& resourceName, const std::string& resourceVal)
237  {
238  SetResource_CRTClean(resourceName.c_str(), resourceVal.c_str());
239  }
240  inline void SetResource(const char* resourceName, const char* resourceVal)
241  {
242  SetResource_CRTClean(resourceName, resourceVal);
243  }
244 
245  /** Gets a DisplayFrame resource value.
246  * \param resourceName Name of the resource to set
247  */
248  inline std::string GetResource(const std::string& resourceName)
249  {
250  char* value = GetResource_CRTClean(resourceName.c_str());
251  std::string stringVal = value;
252  GetResourceFree_CRTClean(value);
253  return stringVal;
254  }
255  inline std::string GetResource(const char *resourceName)
256  {
257  char* value = GetResource_CRTClean(resourceName);
258  std::string stringVal = value;
260  return stringVal;
261  }
262 
263  /** CRT Insensitive version of GetResource()
264  * Version with streams can not be called from differently compiled code.
265  * \param name name of resource
266  * \return The requested value allocated as a char array.
267  * The user MUST call GetResourceFree() when finished using returned value.
268  */
269  virtual GLS_EXPORT char* GetResource_CRTClean(const char* name);
270 
271  /** Frees the memory allocated by a previous GetResource_CRTClean call
272  * \param memoryToFree Pointer to memory allocated by GetResource_CRTClean
273  */
274  virtual GLS_EXPORT void GetResourceFree_CRTClean(char* memoryToFree);
275 
276  /** CRT Insensitive version of GetResources()
277  * \param filter The filter to control what gets written
278  * \return A null terminated char* containing the requested resources
279  * The user MUST call GetResourcesFree() on the returned value.
280  */
281  virtual GLS_EXPORT char* GetResources_CRTClean(GlsResourceFilter* filter);
282 
283  /** Frees the memory allocated by a previous GetResources_CRTClean call
284  * \param memoryToFree Pointer to memory allocated by GetResource_CRTClean
285  */
286  virtual GLS_EXPORT void GetResourcesFree_CRTClean(char* memoryToFree);
287 
288  /** CRT Insensitive version of SetResource()
289  * Version with streams can not be called from differently compiled code.
290  * \param name name of resource
291  * \param value new value for resource
292  */
293  virtual GLS_EXPORT void SetResource_CRTClean(const char *name, const char* value);
294 
295  /** CRT Insensitive version of SetResources()
296  * Parse a buffer of resource value pairs.
297  * \param buf String containing resource data
298  */
299  virtual GLS_EXPORT void SetResources_CRTClean(const char* buf);
300 
301  /** Implements AttributeChangedNotifier::NotifyAttributeChanged.
302  * Notify the class that the attribute has changed. Observers of the attribute will have their callbacks called
303  * \param name the name of the attribute
304  */
305  virtual GLS_EXPORT void NotifyAttributeChanged( const AttributeName& name ) DISTI_METHOD_OVERRIDE;
306 
307 #ifndef GLES
308  /** Get the details of the Cpp Interface
309  * The actual interface is exposed in compiled code.
310  * \param addToThisList A list to add to and then return. Creates a new one if NULL.
311  * \return A templated list.
312  * The caller must call the corresponding free method to
313  * safely free the memory.
314  */
315  virtual GLS_EXPORT InterfaceListType* GetCppInterfaceDescription(InterfaceListType* addToThisList= NULL );
316 
317  /** Frees the memory allocated by a previous GetCppInterfaceDescription call
318  * \param array Pointer to memory allocated by GetCppInterfaceDescription
319  */
320  virtual GLS_EXPORT void GetCppInterfaceDescriptionFree(InterfaceListType* array);
321 #endif
322 
323  /** Sets the texture palette size for this display frame
324  * \param cnt The number of entries to have in the display frame
325  */
326  GLS_EXPORT void SetTexturePaletteSize(int cnt);
327 
328  /** Draw the objects contained in this display frame */
329  GLS_EXPORT void Draw(void);
330 
331  /* Adds the specified object into this display frame
332  * \param A pointer to the object to add
333  * \param Whether or not the object parent should be set to this group
334  * \param Whether or not to recalculate the bounding box
335  * \param Where to insert it (defaults to -1 which means at the end of the list)
336  */
337  GLS_EXPORT void InsertObject(DisplayObject *obj,bool reparent=true,bool recalculateBoundingbox = true,int loc=-1);
338 
339  /** Inserts a display object into this display frame at the specified
340  * index in the object list.
341  * \param obj The object to insert
342  * \param loc Where to insert the object
343  */
344  GLS_EXPORT void InsertObject(DisplayObject *obj,int loc);
345 
346  /** Inserts a display object into this display frame at the end
347  * of the object list.
348  * \param obj The object to insert
349  */
350  GLS_EXPORT void PushObject(DisplayObject *obj);
351 
352  /** Gets the width in pixels of this display frame
353  * \return The width in pixels of this display frame
354  */
355  GLS_EXPORT int Width(void);
356 
357  /** Gets the height in pixels of this display frame
358  * \return The height in pixels of this display frame
359  */
360  GLS_EXPORT int Height(void);
361 
362  /** Sets the width in pixels of this display frame
363  * \param w The new width in pixels of this display frame
364  */
365  GLS_EXPORT void SetWidth(int w);
366 
367  /** Sets the height in pixels of this display frame
368  * \param h The new height in pixels of this display frame
369  */
370  GLS_EXPORT void SetHeight(int h);
371 
372  /** Does nothing here in the base class. Allows other display
373  * frames to add functionality
374  */
375  virtual GLS_EXPORT void SetRedraw(void);
376 
377  /** Gets the whether or not culling is enabled for this display frame
378  * \return whether or not culling is enabled for this display frame
379  */
380  GLS_EXPORT bool CullingEnabled(void);
381 
382  /** Sets the whether or not culling is enabled for this display frame
383  * \param enabled whether or not culling is enabled for this display frame
384  */
385  GLS_EXPORT void CullingEnabled(const bool enabled);
386 
387  /** Sets up the OpenGL Pipeline to the state expected by GL Studio drawing.
388  * resetTemplate is used to not reset certain catagories. For example, it may
389  * be desirable for a GL Studio object to receive lighting from it's VegaPrime scene.
390  * \param saveVal Whether or not to save values. If true, this will call
391  * glPushClientAttrib(GL_CLIENT_ALL_ATTRIB_BITS) and glPushAttrib(GL_ALL_ATTRIB_BITS). You should call
392  * RestoreOpenGLState() after drawing to pop the attributes.
393  */
394  static GLS_EXPORT void SetOpenGLDefaultState(bool saveVal);
395 
396  /** Call this after calling SetOpenGLDefaultState with saveVal == true.
397  * DO NOT call this after calling SetOpenGLDefaultState with saveVal == false
398  * because this will pop the attribute stack.
399  */
400  static GLS_EXPORT void RestoreOpenGLState(void);
401 
402  /** \return A reference to the Attribute dictionary for this display frame */
403  inline DistiAttribDict& FrameAttribDict(void) { return *_frameAttribDict; }
404 
405  /** \return A const reference to the Attribute dictionary for this display frame */
406  inline const DistiAttribDict& FrameAttribDict(void) const { return *_frameAttribDict; }
407 
408  /** \return A reference to the material palette for this display frame */
409  inline DynamicMaterialArray &MaterialPalette(void) { return _materialPalette; }
410 
411  /** \return A pointer to the light manager for this display frame */
412  inline ComponentLightMgr* LightMgr(void) { return _lightMgr; }
413 
414  /** Sets the light manager for this display frame.
415  * This is used only for very special cases.
416  * The current LightMgr is NOT deleted when the new one is set.
417  * If this is used, it is recommended to restore the value to
418  * the original value.
419  * \param val The pointer to the new light manger.
420  */
421  inline void LightMgr(ComponentLightMgr* val) { _lightMgr = val; }
422 
423  /** Call this before deleting objects which may be being kept
424  * by the drag or focus objects.
425  * If an object is to be deleted. The user must ensure that it is not
426  * being used as the drag or focus object. If it is, a leave event may
427  * be sent to it after it has been deleted, causing a crash.
428  * To avoid this the user can either ensure that the object never handles mouse events,
429  * or call ClearDragAndFocus() imediatly before deleting them */
430  virtual GLS_EXPORT void ClearDragAndFocus();
431 };
432 
433 } // namespace disti
434 
435 #endif
GLbitfield _clearBitfield
Definition: display_frame.h:96
Definition: display_frame.h:83
static void SetOpenGLDefaultState(bool saveVal)
virtual DisplayObject * FocusObject(void)
The disti metadata.
The disti::Material class.
The disti::SoundSystem class. Allows playback of digitized audio.
virtual void ClearFocus()
bool _cullingEnabled
Definition: display_frame.h:90
void SetResource(const std::string &resourceName, const std::string &resourceVal)
Definition: display_frame.h:236
ComponentLightMgr * LightMgr(void)
Definition: display_frame.h:412
virtual char * GetResources_CRTClean(GlsResourceFilter *filter)
The disti::DynamicArray class. A templated array of objects capable of dynamically growing...
virtual char * GetResource_CRTClean(const char *name)
virtual DisplayObject * HandleDisplayEvent(DisplayEvent *ev)
virtual void SetResources_CRTClean(const char *buf)
Definition: display_frame.h:75
SoundSystem * _sound_player
Definition: display_frame.h:137
virtual void GetCppInterfaceDescriptionFree(InterfaceListType *array)
DynamicArray< Material, false > DynamicMaterialArray
Definition: display_frame.h:70
virtual void ReadResources(const char *filename)
DistiAttribDict & FrameAttribDict(void)
Definition: display_frame.h:403
virtual void SetRedraw(void)
Definition: display.h:98
The disti::TexturePalette class.
The Message functions. Implements Messages to the user in the form of pop-up dialog boxes...
void PushObject(DisplayObject *obj)
virtual void NotifyAttributeChanged(const AttributeName &name)
static void RestoreOpenGLState(void)
std::string _componentHeaderFileName
Definition: display_frame.h:98
Definition: component_light_mgr.h:55
A file for all GL Studio files to include.
The disti::DisplayObject class and global enumerations.
The Image class. All textures are converted internally into Images.
const DistiAttribDict & FrameAttribDict(void) const
Definition: display_frame.h:406
Definition: scoped_ptr.h:51
Group * objects
Definition: display_frame.h:138
virtual DisplayObject * DragObject(void)
bool _multitouchEnabled
Definition: display_frame.h:102
std::string GetResource(const std::string &resourceName)
Definition: display_frame.h:248
The disti::Vertex class. A class for manipulating 3D vertices.
Generally useful defines, macros, enumerations and function prototypes.
bool CullingEnabled(void)
Definition: input_handler.h:115
DynamicMaterialArray & MaterialPalette(void)
Definition: display_frame.h:409
Definition: disti_metadata.h:179
TexturePalette * texturePalette
Definition: display_frame.h:136
virtual void CurrentCursor(unsigned int cursor_id)
Definition: events.h:111
virtual bool MultitouchEnabled(void)
void LightMgr(ComponentLightMgr *val)
Definition: display_frame.h:421
unsigned int _cursorsDown
Definition: display_frame.h:103
Definition: disti_metadata.h:661
GLbitfield ClearBitfield()
Definition: display_frame.h:157
ComponentLightMgr * _lightMgr
Definition: display_frame.h:95
Definition: sound_legacy.h:80
virtual void GetResourcesFree_CRTClean(char *memoryToFree)
DisplayFrame(int width, int height, bool allocateObjects=true)
void SetWidth(int w)
virtual DistiAttributeBase & Resource(const char *name)
virtual InputHandler * GetInputHandler()
Definition: group.h:53
int _height
Definition: display_frame.h:92
virtual float Scale(void)
Definition: display_frame.h:132
Definition: disti_metadata.h:432
virtual void WriteResources(const char *filename, GlsResourceFilter *filter=NULL)
int _width
Definition: display_frame.h:91
unsigned int _currentCursor
Definition: display_frame.h:101
virtual void SetResource_CRTClean(const char *name, const char *value)
The input handler interface.
virtual void ClearDragAndFocus()
scoped ptr
float _lastPickedDepth
Definition: display_frame.h:93
void SetTexturePaletteSize(int cnt)
Definition: texture_palette.h:146
DisplayObject * GetDragObjectForCursor(unsigned int cursorID)
virtual InterfaceListType * GetCppInterfaceDescription(InterfaceListType *addToThisList=NULL)
virtual void SetResources(std::istream &instr)
Definition: gls_resources.h:50
virtual void GetResources(std::ostream &outstr, GlsResourceFilter *filter=NULL)
void ClearBitfield(GLbitfield bitField)
Definition: display_frame.h:152
Definition: bmpimage.h:46
void SetHeight(int h)
DynamicMaterialArray _materialPalette
Definition: display_frame.h:94
virtual void GetResourceFree_CRTClean(char *memoryToFree)
virtual void ClearDrag()
DisplayObject * FindDragObject()