GL Studio API
runtime_display_frame.h
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1 /*! \file
2  \brief The disti::RuntimeDisplayFrame class, parent class of all DisplayFrames used in runtime code.
3 
4  \par Copyright Information
5 
6  Copyright (c) 2015 by The DiSTI Corporation.<br>
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38 
39 */
40 #ifndef _RUNTIME_DISPLAY_FRAME_H
41 #define _RUNTIME_DISPLAY_FRAME_H
42 
43 #include "gls_include.h"
44 #include "display_frame.h"
45 
46 namespace disti
47 {
48 class Statistics;
49 class GlsEyePoint;
50 
51 /** Provides basic support for runtime display frames */
53 {
54 private:
55  Statistics* _stats; /**< Keeps track of draw/predraw/calculate timing statistics */
56 protected:
57  std::string _name; /**< The title of this display frame's window, if applicable */
58  float _scale; /**< Scale of the window */
59  unsigned int frameInterval; /**< The frame interval in microSeconds (inverse of frame rate) */
60  GlsEyePoint* _currentEyePoint; /**< The current eyepoint for viewing the scene */
61 
62 public:
63  /** Ctor for RuntimeDisplayFrame
64  * \param name The title of the display frame. Shown in the window title bar.
65  * \param width The width of the display frame window, in pixels.
66  * \param height The height of the display frame window, in pixels.
67  */
68  GLS_EXPORT RuntimeDisplayFrame(const char *name,int width,int height);
69 
70  /** Dtor for RuntimeDisplayFrame */
71  virtual GLS_EXPORT ~RuntimeDisplayFrame();
72 
73  /** Clears the window associated with the display frame.
74  * The current _clearBitfield is used */
75  virtual GLS_EXPORT void Clear(void);
76 
77  /** \return The current eyepoint for the display frame */
78  virtual GLS_EXPORT GlsEyePoint* CurrentEyePoint();
79 
80  /** Sets the current eyepoint for the display frame.
81  * \param eye The eyepoint to use for the display frame.
82  */
83  virtual GLS_EXPORT void CurrentEyePoint(GlsEyePoint* eye);
84 
85  /** Set the scale for the display frame.
86  * \param scale The new scale factor. Must be non-zero. A value of zero will be ignored.
87  */
88  virtual GLS_EXPORT void Scale(float scale);
89 
90  /** \return The current scale for the display frame */
91  virtual GLS_EXPORT float Scale(void);
92 
93  /** Handles keyboard and mouse events and dispatches them to the display objects.
94  * \param ev A display event
95  * \return Pointer to the object that handled the event or NULL if no object handled it.
96  */
97  virtual GLS_EXPORT DisplayObject *handle(DisplayEvent *ev);
98 
99  /** Sets the background color of the window to the given value
100  * \param r New red color (0-255 range)
101  * \param g New green color (0-255 range)
102  * \param b New blue color (0-255 range)
103  * \param a New alpha color (0-255 range)
104  */
105  virtual GLS_EXPORT void BackgroundColor(unsigned char r,unsigned char g,unsigned char b,unsigned char a);
106 
107  /** Gets the background color of the window to the given value
108  * \param r Gets red color (0-255 range)
109  * \param g Gets green color (0-255 range)
110  * \param b Gets blue color (0-255 range)
111  * \param a Gets alpha color (0-255 range)
112  */
113  virtual GLS_EXPORT void GetBackgroundColor(unsigned char &r,unsigned char &g,unsigned char &b,unsigned char &a);
114 
115  /** Sets the background color of the window to the given value
116  * \param color The new color
117  */
118  virtual GLS_EXPORT void BackgroundColor(const glsColor &color);
119 
120  /** Gets the title(name) of this display frame
121  * \return The name of this display frame
122  */
123  GLS_EXPORT const char *Name(void);
124 
125  /** Sets the name(title) for this display frame
126  * \param name The new title for the display frame
127  */
128  GLS_EXPORT void Name(char *name);
129 
130  /** Gets the background color of the window to the given value
131  * \return The background color
132  */
133  virtual GLS_EXPORT glsColor BackgroundColor(void);
134 
135  /** Returns the Frame Interval in microseconds
136  * \return The Frame Interval in microseconds
137  */
138  virtual GLS_EXPORT int FrameInterval(void);
139 
140  /** Sets the target Frame Interval in microseconds
141  * \param interval The frame interval in microseconds
142  */
143  virtual GLS_EXPORT void FrameInterval(int interval);
144 
145  /** Creates and returns a pointer to a statistics object
146  * \return A pointer to the statistics object
147  */
148  virtual GLS_EXPORT Statistics* Stats();
149 
150  /** Part of display frame statistics, for recording time used in Calculate() */
151  virtual GLS_EXPORT void RecordCalculateStart(void);
152 
153  /** Part of display frame statistics, for recording time used in Calculate() */
154  virtual GLS_EXPORT void RecordCalculateEnd(void);
155 
156  /** Call this before deleting objects which may be being kept
157  * by the drag or focus objects */
158  virtual GLS_EXPORT void ClearDragAndFocus();
159 
160  /** The background clear color */
161  glsColor _backgroundColor; // DDH: This is public yet has an accessor method....should it be protected?
162 
163 };
164 
165 } // namespace disti
166 
167 #endif
virtual void Clear(void)
Definition: display_frame.h:83
virtual Statistics * Stats()
virtual float Scale(void)
const char * Name(void)
std::string _name
Definition: runtime_display_frame.h:57
Definition: display.h:98
virtual DisplayObject * handle(DisplayEvent *ev)
RuntimeDisplayFrame(const char *name, int width, int height)
Definition: statistics.h:57
Definition: runtime_display_frame.h:52
virtual int FrameInterval(void)
A file for all GL Studio files to include.
virtual void GetBackgroundColor(unsigned char &r, unsigned char &g, unsigned char &b, unsigned char &a)
virtual void RecordCalculateStart(void)
virtual glsColor BackgroundColor(void)
Definition: gls_eyepoint.h:115
Definition: events.h:111
unsigned int frameInterval
Definition: runtime_display_frame.h:59
Definition: gls_color.h:54
The disti::DisplayFrame class.
float _scale
Definition: runtime_display_frame.h:58
glsColor _backgroundColor
Definition: runtime_display_frame.h:161
virtual GlsEyePoint * CurrentEyePoint()
virtual void RecordCalculateEnd(void)
Definition: bmpimage.h:46
virtual void ClearDragAndFocus()
GlsEyePoint * _currentEyePoint
Definition: runtime_display_frame.h:60