41 #ifndef _SOUND_LEGACY_H
42 #define _SOUND_LEGACY_H
56 long samplesPerBuffer;
64 #if defined(LINUX) || defined(SUNOS)
95 DISTI_EXPORT ~SoundSystem(
void);
100 DISTI_EXPORT
void Play(
int which);
106 DISTI_EXPORT
void Play(
int which,
float distance);
112 DISTI_EXPORT
void LoadSound(
char *fn,
int index);
118 DISTI_EXPORT
void LoadSounds(
char *firstArg, ...);
SoundSystem(int maxSounds)
A file for all GL Studio files to include.
void LoadSound(char *fn, int index)
Definition: sound_legacy.h:80
void ClearSound(int index)
Definition: bmpimage.h:46
void LoadSounds(char *firstArg,...)