Python Script Engine  1.0
GL Studio Editor Python Script API
DisplayObject Class Reference
+ Inheritance diagram for DisplayObject:

Public Types

enum  MemberAccess_e {
  PUBLIC,
  PRIVATE,
  PROTECTED
}
 
enum  PickableType_e {
  UNPICKABLE,
  FIRST_PICK,
  BEST_PICK,
  ALWAYS_PICK
}
 
enum  PolygonClose_e {
  POLY_OPEN,
  POLY_CLOSED
}
 
enum  PolygonMode_e {
  POLY_MODE_UNDEFINED,
  POLY_MODE_POINTS,
  POLY_MODE_OUTLINE,
  POLY_MODE_FILLED,
  POLY_MODE_FILL_AND_OUTLINE
}
 
enum  ShadingType_e {
  SHADING_FLAT,
  SHADING_GOURAUD
}
 
enum  TextureMap_e {
  TEXTURE_MAP_MODULATE,
  TEXTURE_MAP_DECAL,
  TEXTURE_MAP_BLEND,
  TEXTURE_MAP_REPLACE
}
 
enum  TextureFilter_e {
  TEXTURE_FILTER_NEAREST,
  TEXTURE_FILTER_LINEAR,
  TEXTURE_FILTER_NEAREST_MIPMAP_NEAREST,
  TEXTURE_FILTER_LINEAR_MIPMAP_LINEAR,
  TEXTURE_FILTER_NEAREST_MIPMAP_LINEAR,
  TEXTURE_FILTER_LINEAR_MIPMAP_NEAREST
}
 
enum  TessellateType_e {
  TESSELLATE_UNION,
  TESSELLATE_INTERSECT,
  TESSELLATE_DIFFERENCE
}
 
enum  RotationAxis_e {
  X_AXIS,
  Y_AXIS,
  Z_AXIS
}
 
enum  LineStyle_e {
  SOLID_LINE_STYLE,
  SMALL_DOTTED_LINE_STYLE,
  DOTTED_LINE_STYLE,
  DASHED_LINE_STYLE,
  DOT_DASHED_LINE_STYLE,
  SMALL_DASHED_LINE_STYLE
}
 
enum  AlphaMode_e {
  ALPHA_MODE_UNDEFINED,
  ALPHA_MODE_OPAQUE,
  ALPHA_MODE_2_LEVEL,
  ALPHA_MODE_256_LEVEL
}
 

Public Member Functions

bool isNULL (void)
 
String GetName ()
 
String SetName (String name)
 
void SetProtectionMode (DisplayObject::MemberAccess_e mode)
 
DisplayObject::MemberAccess_e GetProtectionMode (void)
 
void SetLocked (bool val)
 
bool GetLocked (void)
 
bool GetGenerateMemberVariable ()
 
void SetGenerateMemberVariable (bool b)
 
bool GetAntiAliasing ()
 
void SetAntiAliasing (bool antiAliasing)
 
bool GetBlinking ()
 
void SetBlinking (bool blinking)
 
float GetBlinkRate ()
 
void SetBlinkRate (float rate)
 
int GetAlphaMode ()
 
void SetAlphaMode (int mode)
 
bool GetCullBackFaces ()
 
void SetCullBackFaces (bool cullFaces)
 
bool GetZBufferTestedFlag ()
 
void SetZBufferTestedFlag (bool tested)
 
bool GetAffectZBufferFlag ()
 
void SetAffectZBufferFlag (bool affect)
 
bool GetLightingEnabledFlag ()
 
void SetLightingEnabledFlag (bool enabled)
 
DisplayObject::PickableType_e GetPickMode ()
 
void SetPickMode (DisplayObject::PickableType_e mode)
 
bool GetVisibilityFlag ()
 
void SetVisibilityFlag (bool visible)
 
PolygonClose_e GetClosePolygonFlag ()
 
void SetClosePolygonFlag (PolygonClose_e closePolygon)
 
PolygonMode_e GetPolygonMode ()
 
void SetPolygonMode (PolygonMode_e polygonMode)
 
ShadingType_e GetShadingMode ()
 
void SetShadingMode (ShadingType_e shadingMode)
 
Vertex GetLocation ()
 
void SetLocation (Vertex loc)
 
Vertex GetRotationPoint ()
 
void SetRotationPoint (Vertex rotPoint)
 
GlsMatrixAffineGetDcsMatrix ()
 
void SetDcsMatrix (GlsMatrixAffine *matrix)
 
int GetMaterialIndex ()
 
void SetMaterialIndex (int matIndex)
 
String GetObjectClassName ()
 
int GetTextureIndex ()
 
void SetTextureIndex (int texIndex)
 
TextureMap_e GetTextureMappingTechnique ()
 
void SetTextureMappingTechnique (TextureMap_e mappingTechnique)
 
bool GetTextureRepeat ()
 
void SetTextureRepeat (bool repeat)
 
disti::glsColor GetBlendingColor ()
 
void SetBlendingColor (glsColor blendColor)
 
DisplayObject::TextureFilter_e GetTextureMagnificationFilter ()
 
void SetTextureMagnificationFilter (DisplayObject::TextureFilter_e filter)
 
DisplayObject::TextureFilter_e GetTextureMinificationFilter ()
 
void SetTextureMinificationFilter (DisplayObject::TextureFilter_e filter)
 
std::vector< VectorGetTextureCoordinates ()
 
void SetTextureCoordinates (std::vector< Vector > texVerts)
 
void GetTextureCoordinates (VertexArray *texVerts)
 
void SetTextureCoordinates (VertexArray &texVerts)
 
void GetTexturePoints (VertexArray *texVerts)
 
void SetTexturePoints (VertexArray &texVerts)
 
void SetTexturePoints (std::vector< Vector > texVerts)
 
std::vector< VectorGetTexturePoints ()
 
void GetVertices (VertexArray *verts)
 
void SetVertices (VertexArray &verts)
 
String GetInitialization ()
 
void SetInitialization (String initCode)
 
String GetCallbackCode ()
 
void SetCallbackCode (String cbCode)
 
DisplayObjectDuplicateObject (Document *doc=NULL)
 
DisplayObjectTessellateObject ()
 
DisplayObjectExtrudeObject (float amount)
 
void RotateObject (float amount, RotationAxis_e axis)
 
void TranslateObject (float x, float y, float z)
 
void ScaleObject (float x, float y, float z, Vertex *anchor=NULL)
 
void LineWidth (float width)
 
float LineWidth ()
 
LineStyle_e LineStyle ()
 
void LineStyle (LineStyle_e style)
 
glsColor LineColor ()
 
void LineColor (glsColor color)
 
glsColor FillColor ()
 
void FillColor (glsColor color)
 
void GetExtents (Vector &min, Vector &max)
 
bool HasUserDefinedAttribute (String attribName)
 
std::map< String, String > GetUserDefinedAttributes ()
 
String GetUserDefinedAttributeValue (String attribName)
 
 typemap (check) String attribName
 
void SetUserDefinedAttributeValue (String attribName, String value)
 
DisplayObjectGetParent ()
 
DocumentGetDocument ()
 
String AlternateClassName ()
 
void AlternateClassName (String name)
 
String GetAlternateClassHeaderFile ()
 
void SetAlternateClassHeaderFile (String name)
 
String GetResources ()
 
String GetRuntimeResources (bool recursive)
 
String GetAttributeValueString (String attribName)
 
void SetAttributeValueString (String attribName, String value)
 
unsigned int RegisterObserver (String attribName, PyObject *pyfunc)
 
void UnregisterObserver (String attribName, unsigned int id)
 
std::vector< VectorGetNormals ()
 
void SetNormals (std::vector< Vector > normals)
 
std::vector< CustomAttributeInfoGetExtraAttributes ()
 
DisplayObjectCloneObject ()
 

Static Public Attributes

static int TEXTURE_INDEX_NONE = -1
 

Detailed Description

Python extension for the DisplayObject Base Class.

This is the base class for all graphical objects. It is an abstract class. Each object drawn in the editor will have a corresponding object. All drawn objects are derived from this class.

Member Enumeration Documentation

Enumeration for Alpha Blending/Testing mode.

Enumerator
ALPHA_MODE_UNDEFINED 

Alpha mode is not defined.

Used by the properties page

ALPHA_MODE_OPAQUE 

Alpha testing and blending are disabled.

ALPHA_MODE_2_LEVEL 

Alpha testing with a threshold of 0.5 is enabled, alpha blending is enabled.

ALPHA_MODE_256_LEVEL 

Alpha blending is enabled, alpha testing is disabled.

Line Style enumeration.

Passed into Line Style calls

Enumerator
SOLID_LINE_STYLE 

Solid line style.

SMALL_DOTTED_LINE_STYLE 

Small dotted line style.

DOTTED_LINE_STYLE 

Dotted line style.

DASHED_LINE_STYLE 

Dashed line style.

DOT_DASHED_LINE_STYLE 

Dot Dashed line style.

SMALL_DASHED_LINE_STYLE 

Small dashed line style.

Enumerator
PUBLIC 

The object will be C++ public status.

PRIVATE 

The object will be C++ private status.

PROTECTED 

The object will be C++ protected status.

Enumerator
UNPICKABLE 

Picking will be disabled for this object and all children.

FIRST_PICK 

Picking will be based on draw order only.

The first geometry hit wins.

BEST_PICK 

Picking will find the best geometry hit of all available children.

ALWAYS_PICK 

Picking will ignore geometry of this object, and always return a pick as if hit.

This is still only found through normal draw order traversal.

Enumerator
POLY_OPEN 

Polygon will be drawn open.

POLY_CLOSED 

Polygon will be drawn closed.

Enumerator
POLY_MODE_UNDEFINED 

Polygon draw style is not defined; not a drawable type.

Used with the properties page

POLY_MODE_POINTS 

Polygon will be rendered with a point at each vertex.

POLY_MODE_OUTLINE 

Polygon will be rendered as an outline.

POLY_MODE_FILLED 

Polygon will be rendered filled-in.

POLY_MODE_FILL_AND_OUTLINE 

Polygon will be rendered filled-in and with an outline.

Enumerator
X_AXIS 

Rotate around the X Axis.

Y_AXIS 

Rotate around the Y Axis.

Z_AXIS 

Rotate around the Z Axis.

Enumerator
SHADING_FLAT 

The object will be drawn with flat shading (monochromatic)

SHADING_GOURAUD 

The object will be drawn with gouraud shading (linear color interpolation)

Enumerator
TESSELLATE_UNION 

Union tessellation.

TESSELLATE_INTERSECT 

Intersection tessellation.

TESSELLATE_DIFFERENCE 

Difference tessellation.

Enumerator
TEXTURE_FILTER_NEAREST 

Nearest pixel filtering.

TEXTURE_FILTER_LINEAR 

Bilinear interpolation filtering.

TEXTURE_FILTER_NEAREST_MIPMAP_NEAREST 

Selects nearest pixel in the nearest mipmap.

TEXTURE_FILTER_LINEAR_MIPMAP_LINEAR 

Linearly interpolates in two mipmaps then linearly interpolates between them.

TEXTURE_FILTER_NEAREST_MIPMAP_LINEAR 

Selects nearest pixel in two mipmaps then linearly interpolates between them.

TEXTURE_FILTER_LINEAR_MIPMAP_NEAREST 

Linearly interpolates in the nearest mipmap.

Enumerator
TEXTURE_MAP_MODULATE 

Texture color and alpha are modulated with polygon color and alpha.

TEXTURE_MAP_DECAL 

Texture color is blended with polygon color.

TEXTURE_MAP_BLEND 

Texture color is blended with polygon color, texture alpha is modulated with polygon alpha.

TEXTURE_MAP_REPLACE 

Texture color and alpha replace polygon color and alpha.

Member Function Documentation

String DisplayObject::AlternateClassName ( )

Gets the alternate class name generated for object.

void DisplayObject::AlternateClassName ( String  name)

Sets the alternate class name generated for object.

DisplayObject* DisplayObject::CloneObject ( )

Returns a clone of the DisplayObject.

Since
GL Studio 6.0.1
DisplayObject* DisplayObject::DuplicateObject ( Document doc = NULL)

Duplicates the display object.

Parameters
docDocument to perform the action in, default NULL will use the parent of the object
Returns
DisplayObject * pointer to the new display object
DisplayObject* DisplayObject::ExtrudeObject ( float  amount)

Extrudes the object.

Parameters
amountAmount to extrude the object
Returns
DisplayObject * pointer to the new extruded object group
glsColor DisplayObject::FillColor ( )

Gets the fill color of the Display Object.

Returns
glsColor fill color of the Display Object
void DisplayObject::FillColor ( glsColor  color)

Sets the fill color of the Display Object.

Parameters
colorfill color to be applied to the Display Object
bool DisplayObject::GetAffectZBufferFlag ( )

Retrieves the display object's Affect Z-Buffer flag.

Returns
bool containing the state of the object's Affect Z-Buffer flag
int DisplayObject::GetAlphaMode ( )

Get the alpha mode for this object.

Returns
Whether or not alpha testing or blending is enabled when drawing
See also
AlphaMode_e
Since
GL Studio 6.0.1
String DisplayObject::GetAlternateClassHeaderFile ( )

Gets the alternate class header file for object.

Since
GL Studio 6.0.1
bool DisplayObject::GetAntiAliasing ( )

Retrieves the display object's Anti-Aliasing flag.

Returns
bool containing the state of the object's anti-aliasing flag
String DisplayObject::GetAttributeValueString ( String  attribName)

Gets the value for a single attribute of the object.

See also
SetAttributeValueString()
GetResources()
disti::glsColor DisplayObject::GetBlendingColor ( )

Retrieves the display object's Blending Color.

Returns
glsColor the object's Blending Color
bool DisplayObject::GetBlinking ( )

Retrieves the display object's blinking flag.

Returns
bool containing the state of the object's blinking flag
float DisplayObject::GetBlinkRate ( )

Retrieves the display object's blink rate.

Returns
float containing the rate of the object's blinking
String DisplayObject::GetCallbackCode ( )

Retrieves the display object's callback code.

Returns
String the object's callback code
PolygonClose_e DisplayObject::GetClosePolygonFlag ( )

Retrieves the display object's Close Polygon flag.

Returns
PolygonClose_e containing the state of the object's Close Polygon flag
bool DisplayObject::GetCullBackFaces ( )

Retrieves the display object's Cull Backfaces flag.

Returns
bool containing the state of the object's Cull Backfaces flag
GlsMatrixAffine* DisplayObject::GetDcsMatrix ( )

Retrieves the display object's DCS matrix.

Returns
GlsMatrixAffine the object's DCS matrix
Document* DisplayObject::GetDocument ( )

Retrieves the display object's document.

Returns
Document * the object's document
void DisplayObject::GetExtents ( Vector min,
Vector max 
)

Figure out the static extents for the object.

Parameters
minGets the minimum extents
maxGets the maximum extents
std::vector< CustomAttributeInfo > DisplayObject::GetExtraAttributes ( )

Gets the properties added by Alternate Class Headers, Catalyzers, and Components.

Intended to support only Python-based code generation.

Returns
the properties in a tuple, where each property has the following attributes: attributeName, displayName, groupName, className, description, propType, prevVal, shouldDisplay, and propSource
Since
GL Studio 6.0.1
bool DisplayObject::GetGenerateMemberVariable ( )
String DisplayObject::GetInitialization ( )

Retrieves the display object's initialization code.

Returns
String the object's initialization code
bool DisplayObject::GetLightingEnabledFlag ( )

Retrieves the display object's Lighting Enabled flag.

Returns
bool containing the state of the object's Lighting Enabled flag
Vertex DisplayObject::GetLocation ( )

Retrieves the display object's location.

Returns
Vertex the object's location
bool DisplayObject::GetLocked ( void  )

Get the locked status for this object.

Returns
If this object is locked
int DisplayObject::GetMaterialIndex ( )

Retrieves the display object's Material Index.

Returns
int the object's Material Index
String DisplayObject::GetName ( )

Retrieves the display object's name.

Returns
String containing the name of the object
std::vector< Vector > DisplayObject::GetNormals ( )

Returns a list of Vector normals for the DisplayObject.

Since
GL Studio 6.0.1
String DisplayObject::GetObjectClassName ( )

Retrieves the display object's ObjectClassName.

Returns
String the name of the ObjectClass
DisplayObject* DisplayObject::GetParent ( )

Retrieves the display object's parent.

Returns
DisplayObject * the object's parent object
DisplayObject::PickableType_e DisplayObject::GetPickMode ( )

Retrieves the display object's pick mode.

Returns
DisplayObject::PickableType_e containing the pick mode of the object
PolygonMode_e DisplayObject::GetPolygonMode ( )

Retrieves the display object's PolygonMode.

Returns
PolygonMode_e the object's PolygonMode
DisplayObject::MemberAccess_e DisplayObject::GetProtectionMode ( void  )

Get the protection mode for this object.

Returns
The protection mode for this object
See also
MemberAccess_e
String DisplayObject::GetResources ( )

Gets all of the resources (AKA, attributes) at the object tree rooted at this object.

See also
GetAttributeValueString()
SetAttributeValueString()
Vertex DisplayObject::GetRotationPoint ( )

Retrieves the display object's rotation point.

Returns
Vertex the object's rotation point
String DisplayObject::GetRuntimeResources ( bool  recursive)

Gets all of the resources (AKA, attributes) at the object tree rooted at this object.

Only Gets resources that are available at runtime.

Parameters
recursivewhether or not to recurse to children
See also
GetAttributeValueString()
SetAttributeValueString()
Since
GL Studio 6.0.1
ShadingType_e DisplayObject::GetShadingMode ( )

Retrieves the display object's Shading Mode.

Returns
ShadingType_e the object's Shading Mode
std::vector< Vector > DisplayObject::GetTextureCoordinates ( )

Retrieves the display object's Texture Coordinates.

Returns
a list of the object's Texture Coordinates
void DisplayObject::GetTextureCoordinates ( VertexArray texVerts)

Retrieves the display object's Texture Coordinates.

Parameters
texVertsreturns the object's Texture Coordinates
Deprecated:
Use GetTextureCoordinates() instead.
int DisplayObject::GetTextureIndex ( )

Retrieves the display object's Texture Index.

Returns
int the object's Texture Index
DisplayObject::TextureFilter_e DisplayObject::GetTextureMagnificationFilter ( )

Retrieves the display object's Texture Magnification Filter.

Returns
DisplayObject::TextureFilter_e the object's Texture Magnification Filter
TextureMap_e DisplayObject::GetTextureMappingTechnique ( )

Retrieves the display object's Texture Mapping Technique.

Returns
TextureMap_e the object's Texture Mapping Technique
DisplayObject::TextureFilter_e DisplayObject::GetTextureMinificationFilter ( )

Retrieves the display object's Texture Minification Filter.

Returns
DisplayObject::TextureFilter_e the object's Texture Minification Filter
void DisplayObject::GetTexturePoints ( VertexArray texVerts)

Retrieves the display object's Texture Points.

Parameters
texVertsreturns the object's Texture Points
Deprecated:
Use GetTexturePoints() instead.
std::vector<Vector> DisplayObject::GetTexturePoints ( )

Retrieves the display object's Texture Points.

Returns
the object's Texture Points
Since
GL Studio 6.0.1
bool DisplayObject::GetTextureRepeat ( )

Retrieves the display object's Texture Repeat.

Returns
bool if the object has Texture Repeat on
std::map<String , String > DisplayObject::GetUserDefinedAttributes ( )

Gets a read-only dict of all user defined attributes for the Display Object.

1 # Example usage accessing the dictionary
2 attribs = polygon.GetUserDefinedAttributes()
3 if 'attribName' in attribs:
4  attribValue = attribs['attribName']
5 
6 # The following code will *not* change the object it was retrieved from:
7 attribs['attribName'] = 'This Assignment changes Nothing'
Returns
READ-ONLY dictionary of all user defined attributes for an object. Do not use the returned dictionary to set values, they will not be saved!
Since
GL Studio 6.0.1
String DisplayObject::GetUserDefinedAttributeValue ( String  attribName)

Gets the value of the user defined attribute for the Display Object.

Parameters
attribNamename of the attribute for which to find the value
Returns
String value of the attribute, or None if there is no Attribute named attribName
void DisplayObject::GetVertices ( VertexArray verts)

Retrieves the display object's Vertices.

Parameters
vertsreturns the object's Vertices
bool DisplayObject::GetVisibilityFlag ( )

Retrieves the display object's Visibility flag.

Returns
bool containing the state of the object's Visibility flag
bool DisplayObject::GetZBufferTestedFlag ( )

Retrieves the display object's Z-Buffer Tested flag.

Returns
bool containing the state of the object's Z-Buffer Tested flag
bool DisplayObject::HasUserDefinedAttribute ( String  attribName)

Checks the value of the user defined attribute for the Display Object.

Parameters
attribNamename of the attribute for which to find the value
Returns
bool if the attribute exists or not
Since
GL Studio 6.0.1
bool DisplayObject::isNULL ( void  )

Determine if wrapped display object does not exist.

Returns
true if wrapped display object does not exist, else false
Deprecated:
Refer to the Truth Value Checking page
glsColor DisplayObject::LineColor ( )

Gets the line color of the Display Object.

Returns
glsColor line color of the Display Object
void DisplayObject::LineColor ( glsColor  color)

Sets the line color of the Display Object.

Parameters
colorline color to be applied to the Display Object
LineStyle_e DisplayObject::LineStyle ( )

Gets the line style of the Display Object.

Returns
LineStyle_e line style of the Display Object
void DisplayObject::LineStyle ( LineStyle_e  style)

Sets the line style of the Display Object.

Parameters
styleline style to be applied to the Display Object
void DisplayObject::LineWidth ( float  width)

Sets the line width of the Display Object.

Parameters
widthline width to be applied to the Display Object
float DisplayObject::LineWidth ( )

Gets the line width of the Display Object.

Returns
float line width of the Display Object
unsigned int DisplayObject::RegisterObserver ( String  attribName,
PyObject *  pyfunc 
)

Register a python function to be called when the specified attribute changes value.

This function does not take ownership of the python function, so it must persist in order to be called. When the python function goes away, it will be automatically unregistered.

Parameters
attribNamethe name of the attribute to register with
pyfuncthe python function to call when the attribute is changed is changed. It takes a single paramater, which is the string value of the attribute, as would be normally returned with a call to GetAttributeValueString
Returns
The ID of this registration.
void DisplayObject::RotateObject ( float  amount,
RotationAxis_e  axis 
)

Rotate the object.

Parameters
amountamount to rotate the object
axisaxis of rotation
void DisplayObject::ScaleObject ( float  x,
float  y,
float  z,
Vertex anchor = NULL 
)

Scale the object.

Parameters
xValue of the percentage of scale in x-axis
yValue of the percentage of scale in y-axis
zValue of the percentage of scale in z-axis
anchorAnchor from which to scale object relative to, default NULL will anchor at object location
void DisplayObject::SetAffectZBufferFlag ( bool  affect)

Sets the display object's Affect Z-Buffer flag.

Parameters
affectNew state for the Affect Z-Buffer flag of the object
void DisplayObject::SetAlphaMode ( int  mode)

Set the alpha mode state for this object.

Parameters
modewhich alpha mode to use when drawing
See also
AlphaMode_e
Since
GL Studio 6.0.1
void DisplayObject::SetAlternateClassHeaderFile ( String  name)

Sets the alternate class header file for object.

Since
GL Studio 6.0.1
void DisplayObject::SetAntiAliasing ( bool  antiAliasing)

Sets the display object's name.

Parameters
antiAliasingNew state for the anti-aliasing flag of the object
void DisplayObject::SetAttributeValueString ( String  attribName,
String  value 
)

Sets the value for a single attribute of the object.

See also
GetAttributeValueString()
GetResources()
void DisplayObject::SetBlendingColor ( glsColor  blendColor)

Sets the display object's Blending Color.

Parameters
blendColorNew Blending Color of the object
void DisplayObject::SetBlinking ( bool  blinking)

Sets the display object's blinking flag.

Parameters
blinkingNew state for the blinking flag of the object
void DisplayObject::SetBlinkRate ( float  rate)

Sets the display object's blinking rate.

Parameters
rateNew rate for the blink of the object
void DisplayObject::SetCallbackCode ( String  cbCode)

Sets the display object's callback code.

Parameters
cbCodeNew callback code for the object
void DisplayObject::SetClosePolygonFlag ( PolygonClose_e  closePolygon)

Sets the display object's Close Polygon flag.

Parameters
closePolygonNew state for the Close Polygon flag of the object
void DisplayObject::SetCullBackFaces ( bool  cullFaces)

Sets the display object's Cull Backfaces flag.

Parameters
cullFacesNew state for the Cull Backfaces flag of the object
void DisplayObject::SetDcsMatrix ( GlsMatrixAffine matrix)

Sets the display object's DCS matrix.

Parameters
matrixNew DCS matrix to apply to the object
void DisplayObject::SetGenerateMemberVariable ( bool  b)
void DisplayObject::SetInitialization ( String  initCode)

Sets the display object's initialization code.

Parameters
initCodeNew initialization code for the object
void DisplayObject::SetLightingEnabledFlag ( bool  enabled)

Sets the display object's Lighting Enabled flag.

Parameters
enabledNew state for the Lighting Enabled flag of the object
void DisplayObject::SetLocation ( Vertex  loc)

Sets the display object's location.

Parameters
locNew location of the object
void DisplayObject::SetLocked ( bool  val)

Set the locked status for this object.

Parameters
valSet locked status.
void DisplayObject::SetMaterialIndex ( int  matIndex)

Sets the display object's Material Index.

Parameters
matIndexNew Material Index of the object
String DisplayObject::SetName ( String  name)

Sets the display object's name.

If name is not a valid C++ identifier, it will attempt to make it one. If it is unable to set it after fixing, it will throw an exception. If an object with the same name already exists, will throw an exception.

Parameters
nameNew name of object
Returns
The name the object was set to. If name was not a valid C++ identifier, the returned name will be a valid identifier.
1 objName = "invalid name"
2 objName = obj.SetName( objName )
3 print objName
4 > "invalid_name"
Exceptions
RuntimeErrorIf name is empty
RuntimeErrorIf name cannot be made into a valid C++ identifier
Since
GL Studio 6.0.1 - Fixes up invalid names and returns the name the object was set to.
void DisplayObject::SetNormals ( std::vector< Vector normals)

Sets the normal vectors for the DisplayObject.

Parameters
normalsthe list of new normal Vectors for the object
Since
GL Studio 6.0.1
void DisplayObject::SetPickMode ( DisplayObject::PickableType_e  mode)

Sets the display object's pick mode.

Parameters
modeNew mode for object's pick mode
void DisplayObject::SetPolygonMode ( PolygonMode_e  polygonMode)

Sets the display object's PolygonMode.

Parameters
polygonModeNew state for the PolygonMode of the object
void DisplayObject::SetProtectionMode ( DisplayObject::MemberAccess_e  mode)

Set the protection mode for this object.

i.e., will the object be generated as a pubic, private, or protected member variable?

Parameters
modeHow the variable will be generated: PUBLIC, PRIVATE, PROTECTED
See also
MemberAccess_e
void DisplayObject::SetRotationPoint ( Vertex  rotPoint)

Sets the display object's rotation point.

Parameters
rotPointNew location of the object's rotation point
void DisplayObject::SetShadingMode ( ShadingType_e  shadingMode)

Sets the display object's Shading Mode.

Parameters
shadingModeNew Shading Mode of the object
void DisplayObject::SetTextureCoordinates ( std::vector< Vector texVerts)

Sets the display object's Texture Coordinates.

Parameters
texVertsNew Texture Coordinates of the object
void DisplayObject::SetTextureCoordinates ( VertexArray texVerts)

Sets the display object's Texture Coordinates.

Parameters
texVertsNew Texture Coordinates of the object
Deprecated:
Use SetTextureCoordinates( std::vector<Vector> ) instead.
void DisplayObject::SetTextureIndex ( int  texIndex)

Sets the display object's Texture Index.

Parameters
texIndexNew Texture Index of the object
void DisplayObject::SetTextureMagnificationFilter ( DisplayObject::TextureFilter_e  filter)

Sets the display object's Texture Magnification Filter.

Parameters
filterNew Texture Magnification Filter of the object; either TEXTURE_FILTER_NEAREST or TEXTURE_FILTER_LINEAR
void DisplayObject::SetTextureMappingTechnique ( TextureMap_e  mappingTechnique)

Sets the display object's Texture Mapping Technique.

Parameters
mappingTechniqueNew Texture Mapping Technique of the object
void DisplayObject::SetTextureMinificationFilter ( DisplayObject::TextureFilter_e  filter)

Sets the display object's Texture Minification Filter.

Parameters
filterNew Texture Minification Filter of the object
void DisplayObject::SetTexturePoints ( VertexArray texVerts)

Sets the display object's Texture Points.

Parameters
texVertsNew Texture Points of the object
Deprecated:
Use SetTexturePoints(std::vector<Vector>) instead.
void DisplayObject::SetTexturePoints ( std::vector< Vector texVerts)

Sets the display object's Texture Points.

Parameters
texVertsNew Texture Points of the object
Since
GL Studio 6.0.1
void DisplayObject::SetTextureRepeat ( bool  repeat)

Sets the display object's Texture Repeat.

Parameters
repeatNew Texture Repeat of the object
void DisplayObject::SetUserDefinedAttributeValue ( String  attribName,
String  value 
)

Sets the value of the user defined attribute for the Display Object.

Parameters
attribNamename of the attribute for which to set the value
valuevalue to be given to the attribute
void DisplayObject::SetVertices ( VertexArray verts)

Sets the display object's Vertices.

Parameters
vertsNew vertex list for the object, with at least two vertices
void DisplayObject::SetVisibilityFlag ( bool  visible)

Sets the display object's Visibility flag.

Parameters
visibleNew state for the Visibility flag of the object
void DisplayObject::SetZBufferTestedFlag ( bool  tested)

Sets the display object's Z-Buffer Tested flag.

Parameters
testedNew state for the Z-Buffer Tested flag of the object
DisplayObject* DisplayObject::TessellateObject ( )

Tessellates the object.

Returns
DisplayObject * pointer to the new tessellated object group
void DisplayObject::TranslateObject ( float  x,
float  y,
float  z 
)

Translate the object.

Parameters
xtranslation amount along the x-axis
ytranslation amount along the y-axis
ztranslation amount along the z-axis
DisplayObject::typemap ( check  )
void DisplayObject::UnregisterObserver ( String  attribName,
unsigned int  id 
)

Unregister a previously registered observer.

Parameters
attribNamethe name of the attribute to unregister with
idthe id that was returned from the call to RegisterObserver

Member Data Documentation

int DisplayObject::TEXTURE_INDEX_NONE = -1
static

The documentation for this class was generated from the following file: