GL Studio API
Public Member Functions | List of all members
DistiAttributeTexturePointArray Class Reference

#include <gls_metadata_attributes.h>

Inheritance diagram for DistiAttributeTexturePointArray:
DistiAttributeVertexArray< Vector > DistiAttributeBase WeakReferenceableMixin WeakReferenceable

Public Member Functions

virtual std::ostream & WriteValue (std::ostream &outstr)
 
virtual std::istream & ReadValue (std::istream &instr)
 
- Public Member Functions inherited from DistiAttributeBase
 DistiAttributeBase (CallbackMethodCallerBase *callback, const AttributeName &name, bool localStorage)
 
virtual DistiAttributeBaseoperator= (const DistiAttributeBase &oldClass)
 
const AttributeNameName () const
 
AttributeNameName ()
 
bool LocalStorage () const
 
virtual bool Copyable () const
 
virtual bool ValueChanged ()
 
virtual void ResetValueChanged ()
 
virtual std::string ValueString ()
 
virtual void ValueString (const std::string &s)
 
virtual long ValueInt ()
 
virtual void ValueInt (long val)
 
virtual double ValueFloat ()
 
virtual void ValueFloat (double val)
 
virtual void CallCallback ()
 
template<class valType >
DistiAttributeBaseoperator<< (const valType &val)
 
template<class valType >
DistiAttributeBaseoperator>> (valType &val)
 
virtual CallbackID RegisterObserver (AttributeObserver *observer)
 
virtual void UnregisterObserver (CallbackID id)
 
virtual void NotifyObservers ()
 
- Public Member Functions inherited from WeakReferenceableMixin
void AddWeakReference (WeakReference *weakRef)
 
void NotifyWeakReferenceDestroyed (WeakReference *ref)
 

Additional Inherited Members

- Public Types inherited from DistiAttributeBase
typedef unsigned int CallbackID
 Type for unique identifiers.
 
- Public Attributes inherited from DistiAttributeBase
AttributeName _name
 
CallbackMethodCallerBase_callback
 
bool _localStorage
 
- Protected Member Functions inherited from WeakReferenceableMixin
 WeakReferenceableMixin (void)
 
virtual ~WeakReferenceableMixin ()
 
- Protected Attributes inherited from WeakReferenceableMixin
DynamicArray< WeakReference * > * _weakRefs
 

Detailed Description

This is used specifically for changing from TexturePoints as Vertexs to TexturePoints as Vectors. It uses file version information to decide when expect what.

Member Function Documentation

virtual std::istream& ReadValue ( std::istream &  instr)
inlinevirtual

Pure virtual because this is specific to the data type to be contained. This should be overridden to read the data from the stream. The value read could be encoded for being read from a file as a single string, or have its own special encoding specific to its underlying type. In the case of attribute strings, this will be the GLS file encoded value. The user is responsible for encoding the value themselves, or using WriteValue which should perform encoding to maintain symmetry.

Reimplemented from DistiAttributeVertexArray< Vector >.

virtual std::ostream& WriteValue ( std::ostream &  outstr)
inlinevirtual

Pure virtual because this is specific to the data type to be contained. This should be overridden to write the data to the stream. The value written could be encoded for writing to a file as a single string, or have its own special encoding specific to its underlying type. In the case of attribute strings, this will be the GLS file encoded value. The user is responsible for decoding the value themselves, or using ReadValue which should perform decoding to maintain symmetry.

Reimplemented from DistiAttributeVertexArray< Vector >.


The documentation for this class was generated from the following file: