GL Studio API
|
Class to contain current OpenGL view, projection and draw matrices. More...
#include <util.h>
Public Member Functions | |
OpenGLMatrices () | |
OpenGLMatrices (const OpenGLMatrices &src) | |
OpenGLMatrices (int *view, GlsMatrixType *proj, GlsMatrixType *model) | |
~OpenGLMatrices () | |
void | GetCurrent () |
Class to contain current OpenGL view, projection and draw matrices.
OpenGLMatrices | ( | ) |
Default constructor Keeps everything NULL
OpenGLMatrices | ( | const OpenGLMatrices & | src | ) |
Copy constructor Pointers are copied as-is, copies of the data are NOT made.
OpenGLMatrices | ( | int * | view, |
GlsMatrixType * | proj, | ||
GlsMatrixType * | model | ||
) |
Another constructor. Pointers are copied as-is, copies of the data are NOT made.
~OpenGLMatrices | ( | ) |
Destructor
void GetCurrent | ( | ) |
Retrieves the current OpenGL Matrices from the OpenGL Subsystem