GL Studio API
gls_movie_texture.h
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1 /*! \file
2  \brief The GlsMovieTexture class
3 
4  \par Copyright Information
5 
6  Copyright (c) 2015 by The DiSTI Corporation.<br>
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8  Orlando, Florida 32817<br>
9  USA<br>
10  <br>
11  All rights reserved.<br>
12 
13  This Software contains proprietary trade secrets of DiSTI and may not be
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19 
20  NO WARRANTY. THE SOFTWARE IS PROVIDED "AS-IS," WITHOUT WARRANTY OF ANY KIND,
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26 
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37 State of Florida and the United States of America.
38 
39 */
40 #ifndef INCLUDE_GLS_MOVIE_TEXTURE_H
41 #define INCLUDE_GLS_MOVIE_TEXTURE_H
42 #include "glpolygon.h"
43 #include "gls_cpp_lang_support.h"
44 
45 //////////////////// Provides support for creating DLLs ////////////////////////
46 #if (defined(GLSGEN_EXPORT_GLSMOVIETEXTURE) || \
47  defined(GLSGEN_IMPORT_GLSMOVIETEXTURE) || \
48  defined(GLS_EXPORT_GENERATED) || \
49  defined(GLS_IMPORT_GENERATED)) \
50  && defined(_MSC_VER)
51 # if defined(GLSGEN_EXPORT_GLSMOVIETEXTURE) || defined(GLS_EXPORT_GENERATED)
52 # define GLSGEN_GLSMOVIETEXTURE_EXPORT __declspec(dllexport)
53 # else
54 # define GLSGEN_GLSMOVIETEXTURE_EXPORT __declspec(dllimport)
55 # endif
56 #else
57 # define GLSGEN_GLSMOVIETEXTURE_EXPORT
58 #endif
59 ///////////////////////////////////////////////////////////////////////////////
60 
61 #define LIB_BASE_NAME "gls_movie_texture"
62 #include "gls_auto_lib.h"
63 #undef LIB_BASE_NAME
64 
65 // Force inclusion of the DirectShow library
66 #ifndef NO_GLS_AUTOLIB
67 # define LIB_BASE_NAME "strmbase"
68 # ifdef GLS_LIB_TYPE
69 # undef GLS_LIB_TYPE
70 # endif
71 # define GLS_LIB_TYPE ""
72 # include "gls_auto_lib.h"
73 # undef GLS_LIB_TYPE
74 # undef LIB_BASE_NAME
75 #endif
76 
77 class CVideoTexture;
78 
79 namespace disti
80 {
81 
82 // SetValue enumerations
83 enum {
84  GLS_GLSMOVIETEXTURE_FIRST_VALUE = GLS_LAST_INITIALIZER+1,
85  GLS_GLSMOVIETEXTURE_MOVIESOURCE,
86  GLS_GLSMOVIETEXTURE_LOOP,
87  GLS_GLSMOVIETEXTURE_SOUNDENABLED,
88  GLS_GLSMOVIETEXTURE_SOUNDVOLUME
89  };
90 
91 /** Runtime implementation of a GlsMovieTexture */
92 class GlsMovieTexture : public GLPolygon
93 {
94  friend class GlsMovieTextureEditor;
95 private:
96  GlsMovieTexture& operator=( const GlsMovieTexture& ) DISTI_SPECIAL_MEM_FUN_DELETE;
97  GlsMovieTexture( const GlsMovieTexture& ) DISTI_SPECIAL_MEM_FUN_DELETE;
98 
99 public:
100  typedef GLPolygon _BaseClass;
101 
102  /** Create a new GlsMovieTexture.
103  * \param generateInstance Whether or not to generate an instance name
104  * for this inputdevice */
105  GLSGEN_GLSMOVIETEXTURE_EXPORT GlsMovieTexture(bool generateInstance=false);
106 
107  GLSGEN_GLSMOVIETEXTURE_EXPORT GlsMovieTexture( const GlsMovieTexture& that, const bool generateNames );
108 
109  /** Destructs a GlsMovieTexture object */
110  virtual GLSGEN_GLSMOVIETEXTURE_EXPORT ~GlsMovieTexture();
111 
112  static GLSGEN_GLSMOVIETEXTURE_EXPORT DisplayObject* CreateInstance();
113 
114  virtual GLSGEN_GLSMOVIETEXTURE_EXPORT void SetAvailableAttributes(unsigned int value);
115 
116  virtual GLSGEN_GLSMOVIETEXTURE_EXPORT DisplayObject* CloneObject(bool generateNames = false);
117 
118  virtual GLSGEN_GLSMOVIETEXTURE_EXPORT void CopyProperties(DisplayObject *src);
119 
120  virtual GLSGEN_GLSMOVIETEXTURE_EXPORT InterfaceListType* GetCppInterfaceDescription(InterfaceListType* addToThisList= NULL );
121  virtual GLSGEN_GLSMOVIETEXTURE_EXPORT void GetCppInterfaceDescriptionFree(InterfaceListType* array);
122 
123  virtual GLSGEN_GLSMOVIETEXTURE_EXPORT void PreDraw( const OpenGLMatrices& parentMatrices,Culler &culler );
124  virtual GLSGEN_GLSMOVIETEXTURE_EXPORT void Draw(void);
125  virtual GLSGEN_GLSMOVIETEXTURE_EXPORT void Calculate(double time);
126 
127  virtual GLSGEN_GLSMOVIETEXTURE_EXPORT void SetValue(int spec,va_list &args);
128 
129  //////////////////////////////////////////////////
130  // GlsMovieTexture specific operations
131  //////////////////////////////////////////////////
132  /** Sets the desired video source file */
133  virtual GLSGEN_GLSMOVIETEXTURE_EXPORT void MovieSource(const GlsPropString &s);
134  /** Gets the capture device index */
135  virtual GLSGEN_GLSMOVIETEXTURE_EXPORT GlsPropString MovieSource();
136 
137  /** Sets the looping state of the movie. should_loop == true will cause the movie to "rewind" and start playing again when the end is reached. */
138  virtual GLSGEN_GLSMOVIETEXTURE_EXPORT void Loop(const bool &should_loop);
139  virtual GLSGEN_GLSMOVIETEXTURE_EXPORT bool Loop();
140 
141  /** Sets the playing state of the movie. should_play == false is equivalent to STOP */
142  virtual GLSGEN_GLSMOVIETEXTURE_EXPORT void Playing(const bool &should_play);
143  virtual GLSGEN_GLSMOVIETEXTURE_EXPORT bool Playing();
144 
145  /** Sets the paused state of the movie. */
146  virtual GLSGEN_GLSMOVIETEXTURE_EXPORT void Paused(const bool &should_pause);
147  virtual GLSGEN_GLSMOVIETEXTURE_EXPORT bool Paused();
148 
149  /** Sets the position of the stream pointer by percent. */
150  virtual GLSGEN_GLSMOVIETEXTURE_EXPORT void PlayPosition(const float &pct);
151  virtual GLSGEN_GLSMOVIETEXTURE_EXPORT float PlayPosition();
152 
153  /** Sets the position of the stream pointer by frame number. */
154  virtual GLSGEN_GLSMOVIETEXTURE_EXPORT void CurrentAbsoluteFrame(const unsigned int &frame);
155  virtual GLSGEN_GLSMOVIETEXTURE_EXPORT unsigned int CurrentAbsoluteFrame();
156 
157  /** Sets the audio playback behavior. */
158  virtual GLSGEN_GLSMOVIETEXTURE_EXPORT void SoundEnabled(const bool &soundon);
159  virtual GLSGEN_GLSMOVIETEXTURE_EXPORT bool SoundEnabled();
160 
161  /** Sets the audio volume */
162  virtual GLSGEN_GLSMOVIETEXTURE_EXPORT void SoundVolume( const float& volume );
163  virtual GLSGEN_GLSMOVIETEXTURE_EXPORT float SoundVolume();
164 
165  /** Gets the length of the movie (in milliseconds). */
166  virtual GLSGEN_GLSMOVIETEXTURE_EXPORT int DurationInMS();
167 protected:
168 
169  // Stores the name of the movie file
170  GlsPropString _movieFile;
171 
172  // States whether sound should be enabled or not
173  bool _soundEnabled;
174 
175  // Controls colume of sound (from 0.0f to 1.0f)
176  float _soundVolume;
177 
178  // Stores the current play position percent
179  float _playPositionPercent;
180 
181  // Stores the previous play position percent
182  float _previousPlayPositionPercent;
183 
184  // Stores the current frame of the movie
185  unsigned int _currentAbsoluteFrame;
186 
187  // Stores the previous frame count
188  unsigned int _previousAbsoluteFrame;
189 
190  // Instance of CVideoTexture class that interfaces with D3D
191  CVideoTexture *_vidTex;
192 };
193 
194 } // namespace disti
195 
196 #endif
Definition: cull.h:50
virtual void Playing(const bool &should_play)
virtual void SoundEnabled(const bool &soundon)
Definition: dynamic_array.h:63
virtual void CurrentAbsoluteFrame(const unsigned int &frame)
Class to contain current OpenGL view, projection and draw matrices.
Definition: util.h:281
virtual void SetAvailableAttributes(unsigned int value)
The Polygon class. Implements Polygons.
Definition: glpolygon.h:56
virtual void CopyProperties(DisplayObject *src)
Definition: display.h:98
The disti::GLPolygon class. Implements Polygons.
virtual DisplayObject * CloneObject(bool generateNames=false)
virtual InterfaceListType * GetCppInterfaceDescription(InterfaceListType *addToThisList=NULL)
virtual int DurationInMS()
virtual void GetCppInterfaceDescriptionFree(InterfaceListType *array)
virtual GlsPropString MovieSource()
Definition: util.h:1165
virtual void Paused(const bool &should_pause)
virtual void SetValue(int spec, va_list &args)
The gls_auto_lib.
virtual void PlayPosition(const float &pct)
Definition: gls_movie_texture.h:92
virtual void Loop(const bool &should_loop)
virtual void SoundVolume(const float &volume)
virtual void PreDraw(const OpenGLMatrices &parentMatrices, Culler &culler)
virtual void Calculate(double time)
Macros and helper code to determine what subset of C++11/14/17 is available.
virtual void Draw(void)
Definition: bmpimage.h:46