GL Studio API
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#include <dds.h>
Public Attributes | |
DWORD | dwSize |
Size of structure. This member must be set to 124. | |
DWORD | dwHeaderFlags |
Flags to indicate which members contain valid data. | |
DWORD | dwHeight |
Surface height (in pixels). | |
DWORD | dwWidth |
Surface width (in pixels). | |
DWORD | dwPitchOrLinearSize |
The pitch or number of bytes per scan line in an uncompressed texture;. | |
DWORD | dwDepth |
Depth of a volume texture (in pixels), only if DDS_HEADER_FLAGS_VOLUME is set in dwHeaderFlags. | |
DWORD | dwMipMapCount |
Number of mipmap levels, otherwise unused. | |
DWORD | dwReserved1 [11] |
Unused. | |
DDS_PIXELFORMAT | ddspf |
The pixel format. | |
DWORD | dwSurfaceFlags |
Specifies the complexity of the surfaces stored. | |
DWORD | dwCubemapFlags |
Additional detail about the surfaces stored. | |
DWORD | dwReserved2 [3] |
Unused. | |
Describes a DDS file header. See http://msdn.microsoft.com/en-us/library/bb943982.aspx