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GL Studio API
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#include <gls_schematic_poly_line_interconnect.h>
Public Attributes | |
| Vector | _v2 |
| bool | _isRounded |
| Vector | _center |
| float | _radius |
| double | _endTheta |
| bool | _isLeftTurn |
| Vector | _tangent_v0_v1 |
| Vector | _tangent_v1_v2 |
helper struct for storing info for corners in the poly line
| Vector _center |
center of circle making round corner
| double _endTheta |
starting and ending theta for arc in circle making round corner
| bool _isLeftTurn |
true if corners is a left turn else false
| bool _isRounded |
true if the corner is to be rounded
| float _radius |
radius of circle making round corner
| Vector _tangent_v0_v1 |
tangent point of corner circle on v0 -> v1
| Vector _tangent_v1_v2 |
tangent point of corner circle on v1 -> v2
| Vector _v2 |
corner flows from _v0 -> _v1 -> _v2
1.8.10