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GL Studio API
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Character attributes. One item for each character in the set. More...
#include <gls_unicode_font_base.h>
Public Member Functions | |
| CharAttrUnicode_t () | |
Public Member Functions inherited from GlsFontBase::CharAttr_t | |
| CharAttr_t () | |
| Default constructor to initialize character attribute data to known values. More... | |
Public Attributes | |
| unsigned int | textureIndex |
| unsigned int | glyphIndex |
Public Attributes inherited from GlsFontBase::CharAttr_t | |
| GLfloat | height |
| GLfloat | varTexX1 |
| GLfloat | varTexX2 |
| GLfloat | fixedTexX1 |
| GLfloat | fixedTexX2 |
| GLfloat | varTexY1 |
| GLfloat | varTexY2 |
| GLfloat | fixedTexY1 |
| GLfloat | fixedTexY2 |
| GLfloat | horiBearingX |
| GLfloat | horiBearingY |
| GLfloat | horiAdvance |
| GLfloat | vertBearingX |
| GLfloat | vertBearingY |
| GLfloat | vertAdvance |
Character attributes. One item for each character in the set.
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inline |
Default constructor to initialize character attribute data to known values
| unsigned int glyphIndex |
Index of the glyph. This is needed since glyphs are not assumed to be contiguous
| unsigned int textureIndex |
Index of the texture that contains the glyph
1.8.10