The TextureSettings class is used to provide the object-level texturing settings to the effect. 
      
        
          | TextureSettings::TextureSettings | ( |  | ) |  | 
      
 
 
      
        
          | void TextureSettings::TextureMagFilter | ( | unsigned char | value | ) |  | 
      
 
 
      
        
          | unsigned char TextureSettings::TextureMagFilter | ( |  | ) | const | 
      
 
 
      
        
          | void TextureSettings::TextureMap | ( | unsigned char | value | ) |  | 
      
 
 
      
        
          | unsigned char TextureSettings::TextureMap | ( |  | ) | const | 
      
 
 
      
        
          | void TextureSettings::TextureMinFilter | ( | unsigned char | value | ) |  | 
      
 
 
      
        
          | unsigned char TextureSettings::TextureMinFilter | ( |  | ) | const | 
      
 
 
      
        
          | void TextureSettings::TextureRepeat | ( | unsigned char | value | ) |  | 
      
 
 
      
        
          | unsigned char TextureSettings::TextureRepeat | ( |  | ) | const | 
      
 
 
The documentation for this struct was generated from the following file: