GL Studio C++ Runtime API
EmbeddedDisplayFrame Member List

This is the complete list of members for EmbeddedDisplayFrame, including all inherited members.

_autoCalcFarZEmbeddedDisplayFrameprotected
_autoCalcNearZEmbeddedDisplayFrameprotected
_backgroundColorRuntimeDisplayFrame
_clearBitfieldDisplayFrameprotected
_componentHeaderFileNameDisplayFrameprotected
_cullingEnabledDisplayFrameprotected
_current_viewEmbeddedDisplayFrameprotected
_currentCursorDisplayFrameprotected
_currentEyePointRuntimeDisplayFrameprotected
_cursorsDownDisplayFrameprotected
_depthFactorEmbeddedDisplayFrameprotected
_farZEmbeddedDisplayFrameprotected
_fovEmbeddedDisplayFrameprotected
_heightDisplayFrameprotected
_height_offsetEmbeddedDisplayFrameprotected
_lastPickedDepthDisplayFrameprotected
_lightMgrDisplayFrameprotected
_materialPaletteDisplayFrameprotected
_multitouchEnabledDisplayFrameprotected
_nameRuntimeDisplayFrameprotected
_nearZEmbeddedDisplayFrameprotected
_redrawEmbeddedDisplayFrameprotected
_scaleRuntimeDisplayFrameprotected
_smoothedFrameDelayEmbeddedDisplayFrameprotected
_sound_playerDisplayFrame
_widthDisplayFrameprotected
_width_offsetEmbeddedDisplayFrameprotected
BackgroundColor(unsigned char r, unsigned char g, unsigned char b, unsigned char a)RuntimeDisplayFramevirtual
BackgroundColor(const GlsColor &color)RuntimeDisplayFramevirtual
BackgroundColor(void)RuntimeDisplayFramevirtual
BuildAndSendEvent(int x, int y, int pressure, unsigned int eventType)EmbeddedDisplayFrameprotectedvirtual
CleanupDragMap()DisplayFrameprotected
Clear(void)RuntimeDisplayFramevirtual
ClearBitfield(GLbitfield bitField)DisplayFrameinline
ClearBitfield()DisplayFrameinline
ClearDrag()DisplayFramevirtual
ClearDragAndFocus()RuntimeDisplayFramevirtual
ClearFocus()DisplayFramevirtual
CreateSplash()EmbeddedDisplayFrameinlinevirtual
CullingEnabled(void)DisplayFrame
CullingEnabled(const bool enabled)DisplayFrame
CurrentCursor(unsigned int cursor_id)DisplayFrameprotectedvirtual
CurrentEyePoint()RuntimeDisplayFramevirtual
CurrentEyePoint(GlsEyePoint *eye)RuntimeDisplayFramevirtual
CurrentView(const int view)EmbeddedDisplayFrameinlinevirtual
CurrentView(void) const EmbeddedDisplayFrameinlinevirtual
DepthFactor(float factor)EmbeddedDisplayFramevirtual
DepthFactor()EmbeddedDisplayFramevirtual
DisplayFrame(int width, int height, bool allocateObjects=true)DisplayFrame
DragObject(DisplayObject *obj)DisplayFramevirtual
DragObject(void)DisplayFramevirtual
Draw(void)DisplayFrame
eventCompressorEmbeddedDisplayFrame
FindDragObject()DisplayFrameprotected
FocusObject(DisplayObject *obj)DisplayFramevirtual
FocusObject(void)DisplayFramevirtual
FOV(double fov)EmbeddedDisplayFramevirtual
FOV()EmbeddedDisplayFramevirtual
FrameAnimate(void)EmbeddedDisplayFramevirtual
FrameAttribDict(void)DisplayFrameinline
FrameAttribDict(void) const DisplayFrameinline
frameIntervalRuntimeDisplayFrameprotected
FrameInterval(void)RuntimeDisplayFramevirtual
FrameInterval(int interval)RuntimeDisplayFramevirtual
frameTimerEmbeddedDisplayFrameprotected
GetBackgroundColor(unsigned char &r, unsigned char &g, unsigned char &b, unsigned char &a)RuntimeDisplayFramevirtual
GetCppInterfaceDescription(InterfaceListType *addToThisList=NULL)DisplayFramevirtual
GetCppInterfaceDescriptionFree(InterfaceListType *array)DisplayFramevirtual
GetDragObjectForCursor(unsigned int cursorID)DisplayFrameprotected
GetInputHandler()DisplayFramevirtual
GetResource(const std::string &resourceName)DisplayFrameinline
GetResource_CRTClean(const char *name)DisplayFramevirtual
GetResourceFree_CRTClean(char *memoryToFree)DisplayFramevirtual
GetResources(std::ostream &outstr, GlsResourceFilter *filter=NULL)DisplayFramevirtual
GetResources_CRTClean(GlsResourceFilter *filter)DisplayFramevirtual
GetResourcesFree_CRTClean(char *memoryToFree)DisplayFramevirtual
handle(DisplayEvent *ev)RuntimeDisplayFramevirtual
HandleDisplayEvent(DisplayEvent *ev)DisplayFramevirtual
Height(void)DisplayFrame
HeightOffset(float offset)EmbeddedDisplayFramevirtual
HeightOffset(void)EmbeddedDisplayFramevirtual
InsertObject(DisplayObject *obj, int loc)DisplayFrame
LightMgr(void)DisplayFrameinline
LightMgr(ComponentLightMgr *val)DisplayFrameinline
MaterialPalette(void)DisplayFrameinline
MultitouchEnabled(bool enabled)DisplayFramevirtual
MultitouchEnabled(void)DisplayFramevirtual
Name(void)RuntimeDisplayFrame
Name(char *name)RuntimeDisplayFrame
NotifyAttributeChanged(const AttributeName &name)DisplayFramevirtual
objectsDisplayFrame
PushObject(DisplayObject *obj)DisplayFrame
ReadResources(const char *filename)DisplayFramevirtual
RecordCalculateEnd(void)RuntimeDisplayFramevirtual
RecordCalculateStart(void)RuntimeDisplayFramevirtual
Redraw(void)EmbeddedDisplayFramevirtual
RemoveSplash()EmbeddedDisplayFrameinlinevirtual
Resource(const char *name)DisplayFramevirtual
RestoreOpenGLState(void)DisplayFramestatic
RuntimeDisplayFrame(const char *name, int width, int height)RuntimeDisplayFrame
Scale(float scale)RuntimeDisplayFramevirtual
Scale(void)RuntimeDisplayFramevirtual
SetHeight(int h)DisplayFrame
SetOpenGLDefaultState(bool saveVal)DisplayFramestatic
SetProjection(GlsMatrixType &projMatrix, GlsMatrixType &model)EmbeddedDisplayFramevirtual
SetRedraw(void)EmbeddedDisplayFramevirtual
SetResource(const std::string &resourceName, const std::string &resourceVal)DisplayFrameinline
SetResource_CRTClean(const char *name, const char *value)DisplayFramevirtual
SetResources(std::istream &instr)DisplayFramevirtual
SetResources_CRTClean(const char *buf)DisplayFramevirtual
SetTexturePaletteSize(int cnt)DisplayFrame
SetWidth(int w)DisplayFrame
Stats()RuntimeDisplayFramevirtual
texturePaletteDisplayFrame
UpdateAnimate(void)EmbeddedDisplayFramevirtual
Width(void)DisplayFrame
WidthOffset(float offset)EmbeddedDisplayFramevirtual
WidthOffset(void)EmbeddedDisplayFramevirtual
WriteResources(const char *filename, GlsResourceFilter *filter=NULL)DisplayFramevirtual
~AttributeChangedNotifier()AttributeChangedNotifierinlinevirtual
~RuntimeDisplayFrame()RuntimeDisplayFramevirtual