|  | GL Studio C++ Runtime API
    | 
#include <embedded_display_frame.h>
 
  
 | Public Member Functions | |
| virtual void | RemoveSplash () | 
| virtual void | CreateSplash () | 
| virtual void | SetProjection (GlsMatrixType &projMatrix, GlsMatrixType &model) | 
| virtual bool | FrameAnimate (void) | 
| virtual void | Redraw (void) | 
| virtual void | SetRedraw (void) | 
| virtual bool | UpdateAnimate (void) | 
| virtual void | WidthOffset (float offset) | 
| virtual float | WidthOffset (void) | 
| virtual void | HeightOffset (float offset) | 
| virtual float | HeightOffset (void) | 
| virtual void | DepthFactor (float factor) | 
| virtual float | DepthFactor () | 
| virtual void | FOV (double fov) | 
| virtual double | FOV () | 
| virtual void | CurrentView (const int view) | 
| virtual int | CurrentView (void) const | 
|  Public Member Functions inherited from RuntimeDisplayFrame | |
| RuntimeDisplayFrame (const char *name, int width, int height) | |
| virtual | ~RuntimeDisplayFrame () | 
| virtual void | Clear (void) | 
| virtual GlsEyePoint * | CurrentEyePoint () | 
| virtual void | CurrentEyePoint (GlsEyePoint *eye) | 
| virtual void | Scale (float scale) | 
| virtual float | Scale (void) | 
| virtual DisplayObject * | handle (DisplayEvent *ev) | 
| virtual void | BackgroundColor (unsigned char r, unsigned char g, unsigned char b, unsigned char a) | 
| virtual void | GetBackgroundColor (unsigned char &r, unsigned char &g, unsigned char &b, unsigned char &a) | 
| virtual void | BackgroundColor (const GlsColor &color) | 
| const char * | Name (void) | 
| void | Name (char *name) | 
| virtual GlsColor | BackgroundColor (void) | 
| virtual int | FrameInterval (void) | 
| virtual void | FrameInterval (int interval) | 
| virtual Statistics * | Stats () | 
| virtual void | RecordCalculateStart (void) | 
| virtual void | RecordCalculateEnd (void) | 
| virtual void | ClearDragAndFocus () | 
|  Public Member Functions inherited from DisplayFrame | |
| DisplayFrame (int width, int height, bool allocateObjects=true) | |
| void | ClearBitfield (GLbitfield bitField) | 
| GLbitfield | ClearBitfield () | 
| virtual void | DragObject (DisplayObject *obj) | 
| virtual DisplayObject * | DragObject (void) | 
| virtual void | ClearDrag () | 
| virtual void | FocusObject (DisplayObject *obj) | 
| virtual DisplayObject * | FocusObject (void) | 
| virtual void | ClearFocus () | 
| virtual void | MultitouchEnabled (bool enabled) | 
| virtual bool | MultitouchEnabled (void) | 
| virtual InputHandler * | GetInputHandler () | 
| virtual DisplayObject * | HandleDisplayEvent (DisplayEvent *ev) | 
| virtual void | WriteResources (const char *filename, GlsResourceFilter *filter=NULL) | 
| virtual void | ReadResources (const char *filename) | 
| virtual DistiAttributeBase & | Resource (const char *name) | 
| virtual void | GetResources (std::ostream &outstr, GlsResourceFilter *filter=NULL) | 
| virtual void | SetResources (std::istream &instr) | 
| void | SetResource (const std::string &resourceName, const std::string &resourceVal) | 
| std::string | GetResource (const std::string &resourceName) | 
| virtual char * | GetResource_CRTClean (const char *name) | 
| virtual void | GetResourceFree_CRTClean (char *memoryToFree) | 
| virtual char * | GetResources_CRTClean (GlsResourceFilter *filter) | 
| virtual void | GetResourcesFree_CRTClean (char *memoryToFree) | 
| virtual void | SetResource_CRTClean (const char *name, const char *value) | 
| virtual void | SetResources_CRTClean (const char *buf) | 
| virtual void | NotifyAttributeChanged (const AttributeName &name) | 
| virtual InterfaceListType * | GetCppInterfaceDescription (InterfaceListType *addToThisList=NULL) | 
| virtual void | GetCppInterfaceDescriptionFree (InterfaceListType *array) | 
| void | SetTexturePaletteSize (int cnt) | 
| void | Draw (void) | 
| void | InsertObject (DisplayObject *obj, int loc) | 
| void | PushObject (DisplayObject *obj) | 
| int | Width (void) | 
| int | Height (void) | 
| void | SetWidth (int w) | 
| void | SetHeight (int h) | 
| bool | CullingEnabled (void) | 
| void | CullingEnabled (const bool enabled) | 
| DistiAttribDict & | FrameAttribDict (void) | 
| const DistiAttribDict & | FrameAttribDict (void) const | 
| DynamicMaterialArray & | MaterialPalette (void) | 
| ComponentLightMgr * | LightMgr (void) | 
| void | LightMgr (ComponentLightMgr *val) | 
|  Public Member Functions inherited from AttributeChangedNotifier | |
| virtual | ~AttributeChangedNotifier () | 
| Public Attributes | |
| EventCompressor< DisplayFrame > | eventCompressor | 
|  Public Attributes inherited from RuntimeDisplayFrame | |
| GlsColor | _backgroundColor | 
|  Public Attributes inherited from DisplayFrame | |
| TexturePalette * | texturePalette | 
| SoundSystem * | _sound_player | 
| Group * | objects | 
| Protected Member Functions | |
| virtual void | BuildAndSendEvent (int x, int y, int pressure, unsigned int eventType) | 
|  Protected Member Functions inherited from DisplayFrame | |
| virtual void | CurrentCursor (unsigned int cursor_id) | 
| void | CleanupDragMap () | 
| DisplayObject * | GetDragObjectForCursor (unsigned int cursorID) | 
| DisplayObject * | FindDragObject () | 
| Protected Attributes | |
| Timer | frameTimer | 
| float | _smoothedFrameDelay | 
| bool | _redraw | 
| float | _width_offset | 
| float | _height_offset | 
| float | _depthFactor | 
| double | _fov | 
| double | _nearZ | 
| bool | _autoCalcNearZ | 
| double | _farZ | 
| bool | _autoCalcFarZ | 
| int | _current_view | 
|  Protected Attributes inherited from RuntimeDisplayFrame | |
| std::string | _name | 
| float | _scale | 
| unsigned int | frameInterval | 
| GlsEyePoint * | _currentEyePoint | 
|  Protected Attributes inherited from DisplayFrame | |
| bool | _cullingEnabled | 
| int | _width | 
| int | _height | 
| float | _lastPickedDepth | 
| DynamicMaterialArray | _materialPalette | 
| ComponentLightMgr * | _lightMgr | 
| GLbitfield | _clearBitfield | 
| std::string | _componentHeaderFileName | 
| unsigned int | _currentCursor | 
| bool | _multitouchEnabled | 
| unsigned int | _cursorsDown | 
| Additional Inherited Members | |
|  Static Public Member Functions inherited from DisplayFrame | |
| static void | SetOpenGLDefaultState (bool saveVal) | 
| static void | RestoreOpenGLState (void) | 
Base class for all embedded (openGL ES) display frame classes
| 
 | protectedvirtual | 
Builds a DisplayEvent for passing to the handle method
| x | X device coordinate | 
| y | Y device coordinate | 
| pressure | Touchscreen pressure | 
| eventType | Touch event type (e.g. MOUSE_UP,MOUSE_DOWN,MOUSE_DRAG | 
| 
 | inlinevirtual | 
Creates the spash screen Note on iOS the AppDelegate presents the splash screen for us, so this is just a stub
| 
 | inlinevirtual | 
Sets the current view mode for the window
| view | The new view mode for the window. Acceptable view types are: [VIEW_EYEPOINT - The application will be viewed through an eyepoint] [VIEW_XY - The application will be viewed through a 2D orthographic view of the XY plane] [VIEW_PERSPECTIVE - The application will be viewed through a perspective projection] | 
| 
 | inlinevirtual | 
Gets the current view mode for the window.
| 
 | virtual | 
Sets the Depth Factor for the window
| factor | The depth factor. Used for autocalculating clipping planes | 
| 
 | virtual | 
Gets the Depth Factor for the window
| 
 | virtual | 
Sets the FOV (Field of View) for the window. If fov is set to 0.0, a reasonable FOV will be calculated based on width and height.
| fov | New field of view in degrees | 
| 
 | virtual | 
Gets the FOV (Field of View) for the window.
| 
 | virtual | 
Redraw the window at the Hz rate set for the DisplayFrame, or at least try to. We might be slower if the hardware can't keep up.
| 
 | virtual | 
Pans the display vertically
| offset | The new Y position of the center of the window | 
| 
 | virtual | 
Gets the vertical position of the display at the center of the window
| 
 | virtual | 
Redraw the window now. This actually calls the OpenGL Drawing routines.
| 
 | inlinevirtual | 
Removes (hides) the spash screen Note on iOS the AppDelegate presents the splash screen for us, so this is just a stub
| 
 | virtual | 
Sets up the default Orthographic projection (which supports things like pan and zoom)
| 
 | virtual | 
Set a flag that UpdateAnimate can test to see if the window needs redrawing.
Reimplemented from DisplayFrame.
| 
 | virtual | 
Only draw on events or if SetRedraw has been called. If this is called in a main loop, updates can occur very frequently if SetRedraw is continuously being called.
| 
 | virtual | 
Pans the display horizontally
| offset | The new X position at the center of the window | 
| 
 | virtual | 
Gets the horizontal position of the display at the center of the window
| 
 | protected | 
When true a _farZ is automatically calculated.
| 
 | protected | 
When true a _nearZ is automatically calculated.
| 
 | protected | 
Current view of the canvas (e.g., ortho, perspective, eyepoint)
| 
 | protected | 
For better control over clipping and field of view, use a GlsEyePoint, but some limited functionality is available here Used for auto calculations
| 
 | protected | 
Far clipping plane. Only meaningfull if _autoCalcVarZ is false
| 
 | protected | 
Field Of View. If 0.0 (the default), fov will be auto calculated.
| 
 | protected | 
Current "height" offset of window. Used for panning of display vertically in ortho mode.
| 
 | protected | 
Near clipping plane. Only meaningful if _autoCalcNearZ is false
| 
 | protected | 
Flag indicating if the window should be redrawn
| 
 | protected | 
Frame interval, smoothed based on actual draw performance
| 
 | protected | 
Current "width" offset of window. Used for panning of display horizontally in ortho mode.
| EventCompressor<DisplayFrame> eventCompressor | 
Used for event compression. Not for general use by users.