GL Studio C++ Runtime API
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#include <gls_state_manager.h>
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static IGlsStateManager * | Instance (void) |
static GLenum | CheckError () |
The GlsStateManager factory class. Creates an instance of a state manager that manages the GL Studio runtime library's use of the OpenGL context, minimizing unnecessary state changes.
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returns the value of glGetError(), and prints the value if not equal to GL_NO_ERROR
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The singleton accessor method for an implementation of an IGlsStateManager, which manages the GL Studio runtime library's use of the OpenGL context, minimizing unnecessary state changes