GL Studio C++ Runtime API
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#include <dds.h>
Public Attributes | |
DXGI_FORMAT | dxgiFormat |
The surface pixel format. | |
D3D10_RESOURCE_DIMENSION | resourceDimension |
Identifies the type of resource. | |
UINT | miscFlag |
Identifies other, less common options for resources. | |
UINT | arraySize |
The number of elements in the array. | |
UINT | reserved |
Reserved for future use. | |
DDS header extension to handle resource arrays. See http://msdn.microsoft.com/en-us/library/bb943983.aspx