|  | GL Studio C++ Runtime API
    | 
#include <gls_schematic_poly_line_interconnect.h>
| Public Attributes | |
| Vector | _v2 | 
| bool | _isRounded | 
| Vector | _center | 
| float | _radius | 
| double | _endTheta | 
| bool | _isLeftTurn | 
| Vector | _tangent_v0_v1 | 
| Vector | _tangent_v1_v2 | 
helper struct for storing info for corners in the poly line
| Vector _center | 
center of circle making round corner
| double _endTheta | 
starting and ending theta for arc in circle making round corner
| bool _isLeftTurn | 
true if corners is a left turn else false
| bool _isRounded | 
true if the corner is to be rounded
| float _radius | 
radius of circle making round corner
| Vector _tangent_v0_v1 | 
tangent point of corner circle on v0 -> v1
| Vector _tangent_v1_v2 | 
tangent point of corner circle on v1 -> v2
| Vector _v2 | 
corner flows from _v0 -> _v1 -> _v2