GL Studio C++ Runtime API
util.h File Reference

Generally useful defines, macros, enumerations and function prototypes. More...

#include "gls_include.h"
#include <unistd.h>
#include "disti_assert.h"
#include "dynamic_array.h"
#include "gls_cpp_lang_support.h"
#include "gls_matrix_affine.h"
#include "unhide_globals.h"
#include <iostream>
#include <math.h>
#include <sstream>
#include <stdio.h>
#include <string>
#include <typeinfo>
#include <vector>

Go to the source code of this file.

Classes

class  OpenGLMatrices
 Class to contain current OpenGL view, projection and draw matrices. More...
 
class  DynamicStack< T, TypeIsSimple >
 
struct  InlinePixmap
 
class  glsCommandLine
 
class  InterfaceDescriptionClass
 
class  GlsMultiValBase
 
class  GlsMultiVal< T1, T2, T3, T4, T5, T6, T7, T8, T9, T10 >
 
class  GlsPropString
 
class  GlsPropStringQuoted
 

Namespaces

 disti
 

Enumerations

enum  GlsDefinedColorEnum
 

Functions

float OpenGLVersion ()
 
unsigned char * GlsDefinedColor (GlsDefinedColorEnum index)
 
void ChangeGlsDefinedColor (GlsDefinedColorEnum index, unsigned char red, unsigned char green, unsigned char blue, unsigned char alpha)
 
template<class T1 , class T2 >
bool Equal (T1 x, T2 y, float precision=0.001f)
 
template<class T >
const T & Min (const T &x, const T &y)
 
template<class T >
const T & Max (const T &x, const T &y)
 
template<class T , class Pred >
const T & Min (const T &x, const T &y, Pred pr)
 
template<class T , class Pred >
const T & Max (const T &x, const T &y, Pred pr)
 
template<class T >
GlsMatrixAffine< T > FindCoordinateTransformation (const Vector &new_origin, const Vector &new_i, const Vector &new_j, const Vector &new_k)
 
bool GetObjectCoordinatesTransformSameView (DisplayObject *from, DisplayObject *to, GlsMatrixType *outTransform)
 
bool GetObjectCoordinatesTransform (DisplayObject *from, DisplayObject *to, GlsMatrixType *outTransform)
 
bool NotColinear (const Vector &a, const Vector &b, const Vector &c)
 
bool FindNonColinearVertices (int arraySize, Vector array[], int &index1, int &index2, int &index3, bool isVectorArray=true)
 
bool FindNonColinearVertices (int arraySize, Vertex array[], int &index1, int &index2, int &index3)
 
bool CalculateTexPointsFromTexCoords (DisplayObject *object)
 
int EncodeString (char *dest, const char *src, const int dest_str_length)
 
std::string EncodeString (const std::string &src)
 
int EncodedStringMinLength ()
 
int C_EncodeString (char *dest, const char *src, const int dest_str_length)
 
std::string C_EncodeString (const std::string &src)
 
int DecodeString (char *dest, const char *src, const int dest_str_length)
 
std::string DecodeString (const std::string &src)
 
int range_check (int num, double val,...)
 
int Safe_fopen (const char *filename, char *flags, FILE **f)
 
int Safe_fopen (const char *filename, char *flags, std::fstream &outstr)
 
void PushResourcePath (const char *resourcePath)
 
void PopResourcePath ()
 
void PushResourceFinder (std::string(*finder)(const std::string &))
 
std::string ResolvePath (const char *path)
 
FILE * gls_fopen (const char *filename, const char *flags)
 
std::string ResolveRuntimeResourcePath (const char *fileName)
 
bool FileExists (const char *filename)
 
bool IsDirectory (const char *filename)
 
std::string FileExtension (const std::string &filepath)
 
std::string FileName (const std::string &filepath)
 
std::string FilePath (const std::string &filepath)
 
const char * GetFilePath (const char *name)
 
char * GetFileName (const char *name)
 
void AppendTrailingSlash (char *s)
 
void AppendTrailingSlash (std::string &s)
 
char * PathToOS (const char *path)
 
std::string GetExtension (const std::string &filename)
 
const char * GetBaseName (const char *path)
 
char * GetBaseName (char *path)
 
void RemoveDoubleSlashes (char *path, char slash= '/')
 
float AngularDistanceDeg (float angle1, float angle2)
 
float AngularDistanceRad (float angle1, float angle2)
 
bool GetComponentClassNames (const char *dllFileName, DynamicArray< std::string, false > &nameList, const char *createClassTag="CreateComponent_")
 
std::string GetDefaultComponentClassName (const char *dllFileName)
 
std::string GetQualifiedInstanceName (const DisplayFrame *topFrame, const DisplayObject *obj)
 
std::string Uppercase (const std::string &str)
 
bool CheckDistiLicense (const char *licenseGroupName, const char *feature, const char *version, bool quiet)
 
void GlsGetOrtho (GlsMatrixType &m, double left, double right, double bottom, double top, double zNear, double zFar)
 
void GlsGetPerspective (GlsMatrixType &m, double fovy, double aspect, double zNear, double zFar)
 
template<class T >
Clamp (const T &val, const T &min, const T &max)
 
void Split (const std::string &s, const char delim, std::vector< std::string > &elems, const std::size_t maxElems=0)
 
std::vector< std::string > Split (const std::string &s, const char delim, const std::size_t maxElems=0)
 
std::string MakeString (const char *const cStr)
 Passing null to std::string is not well-defined. Create a string safely.
 

Variables

const int INLINE_TEXTURE_LINE_LENGTH = 240
 
unsigned char glsDefinedColors [GLS_COLOR_MAX][4]
 

Detailed Description

Generally useful defines, macros, enumerations and function prototypes.

Copyright Information

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