Python Script Engine  1.0
GL Studio Editor Python Script API
GlsSwitch Class Reference
+ Inheritance diagram for GlsSwitch:

Public Types

enum  InputOrientation_e {
  INPUT_VERTICAL = 1,
  INPUT_HORIZONTAL = 2
}
 
- Public Types inherited from DisplayObject
enum  MemberAccess_e {
  PUBLIC,
  PRIVATE,
  PROTECTED
}
 
enum  PickableType_e {
  UNPICKABLE,
  FIRST_PICK,
  BEST_PICK,
  ALWAYS_PICK
}
 
enum  PolygonClose_e {
  POLY_OPEN,
  POLY_CLOSED
}
 
enum  PolygonMode_e {
  POLY_MODE_UNDEFINED,
  POLY_MODE_POINTS,
  POLY_MODE_OUTLINE,
  POLY_MODE_FILLED,
  POLY_MODE_FILL_AND_OUTLINE
}
 
enum  ShadingType_e {
  SHADING_FLAT,
  SHADING_GOURAUD
}
 
enum  TextureMap_e {
  TEXTURE_MAP_MODULATE,
  TEXTURE_MAP_DECAL,
  TEXTURE_MAP_BLEND,
  TEXTURE_MAP_REPLACE
}
 
enum  TextureFilter_e {
  TEXTURE_FILTER_NEAREST,
  TEXTURE_FILTER_LINEAR,
  TEXTURE_FILTER_NEAREST_MIPMAP_NEAREST,
  TEXTURE_FILTER_LINEAR_MIPMAP_LINEAR,
  TEXTURE_FILTER_NEAREST_MIPMAP_LINEAR,
  TEXTURE_FILTER_LINEAR_MIPMAP_NEAREST
}
 
enum  TessellateType_e {
  TESSELLATE_UNION,
  TESSELLATE_INTERSECT,
  TESSELLATE_DIFFERENCE
}
 
enum  RotationAxis_e {
  X_AXIS,
  Y_AXIS,
  Z_AXIS
}
 
enum  LineStyle_e {
  SOLID_LINE_STYLE,
  SMALL_DOTTED_LINE_STYLE,
  DOTTED_LINE_STYLE,
  DASHED_LINE_STYLE,
  DOT_DASHED_LINE_STYLE,
  SMALL_DASHED_LINE_STYLE
}
 
enum  AlphaMode_e {
  ALPHA_MODE_UNDEFINED,
  ALPHA_MODE_OPAQUE,
  ALPHA_MODE_2_LEVEL,
  ALPHA_MODE_256_LEVEL
}
 

Public Member Functions

 GlsSwitch ()
 
 GlsSwitch (DisplayObjectArray *objs)
 
void FirstDetentSnapback (bool &value)
 
bool FirstDetentSnapback ()
 
void LastDetentSnapback (bool &value)
 
bool LastDetentSnapback ()
 
void EmitDetentValEvent (bool &value)
 
bool EmitDetentValEvent ()
 
void EmitLimitEvent (bool &value)
 
bool EmitLimitEvent ()
 
void EmitReleaseEvent (bool &value)
 
bool EmitReleaseEvent ()
 
int NumDetents ()
 
DisplayObjectDetentGeometry (int detent)
 
DisplayObjectBackgroundGeometry ()
 
InputOrientation_e InputType (void)
 
void DetentVal (int &val)
 
int DetentVal ()
 
void WhichObjectBackground (int &val)
 
int WhichObjectBackground ()
 
- Public Member Functions inherited from Group
 Group ()
 
 Group (DisplayObjectArray *objs)
 
void Ungroup ()
 
void InsertObject (DisplayObject *obj, bool reparent=true, bool recalculateBoundingbox=true, int loc=DEFAULT_GROUP_LOCATION, bool renameName=false)
 
void InsertObjectAllowDuplicateNames (DisplayObject *obj, bool reparent=true, bool recalculateBoundingbox=true, int loc=DEFAULT_GROUP_LOCATION)
 
void MoveObjectToGroup (DisplayObject *obj, bool recalculateBoundingbox=true, int loc=DEFAULT_GROUP_LOCATION, bool renameName=false)
 
void MoveObjectToGroupAllowDuplicateNames (DisplayObject *obj, bool recalculateBoundingbox=true, int loc=DEFAULT_GROUP_LOCATION)
 
void ReorderObject (unsigned int oldIndex, unsigned int newIndex)
 
DisplayObjectArrayGetObjectList ()
 
DisplayObjectGetObjectByIndex (unsigned int index)
 
unsigned int Count (void)
 
void CalculateTextureCoordinates (void)
 
- Public Member Functions inherited from DisplayObject
bool isNULL (void)
 
String GetName ()
 
String SetName (String name)
 
void SetProtectionMode (DisplayObject::MemberAccess_e mode)
 
DisplayObject::MemberAccess_e GetProtectionMode (void)
 
void SetLocked (bool val)
 
bool GetLocked (void)
 
bool GetGenerateMemberVariable ()
 
void SetGenerateMemberVariable (bool b)
 
bool GetAntiAliasing ()
 
void SetAntiAliasing (bool antiAliasing)
 
bool GetBlinking ()
 
void SetBlinking (bool blinking)
 
float GetBlinkRate ()
 
void SetBlinkRate (float rate)
 
int GetAlphaMode ()
 
void SetAlphaMode (int mode)
 
bool GetCullBackFaces ()
 
void SetCullBackFaces (bool cullFaces)
 
bool GetZBufferTestedFlag ()
 
void SetZBufferTestedFlag (bool tested)
 
bool GetAffectZBufferFlag ()
 
void SetAffectZBufferFlag (bool affect)
 
bool GetLightingEnabledFlag ()
 
void SetLightingEnabledFlag (bool enabled)
 
DisplayObject::PickableType_e GetPickMode ()
 
void SetPickMode (DisplayObject::PickableType_e mode)
 
bool GetVisibilityFlag ()
 
void SetVisibilityFlag (bool visible)
 
PolygonClose_e GetClosePolygonFlag ()
 
void SetClosePolygonFlag (PolygonClose_e closePolygon)
 
PolygonMode_e GetPolygonMode ()
 
void SetPolygonMode (PolygonMode_e polygonMode)
 
ShadingType_e GetShadingMode ()
 
void SetShadingMode (ShadingType_e shadingMode)
 
Vertex GetLocation ()
 
void SetLocation (Vertex loc)
 
Vertex GetRotationPoint ()
 
void SetRotationPoint (Vertex rotPoint)
 
GlsMatrixAffineGetDcsMatrix ()
 
void SetDcsMatrix (GlsMatrixAffine *matrix)
 
int GetMaterialIndex ()
 
void SetMaterialIndex (int matIndex)
 
String GetObjectClassName ()
 
int GetTextureIndex ()
 
void SetTextureIndex (int texIndex)
 
TextureMap_e GetTextureMappingTechnique ()
 
void SetTextureMappingTechnique (TextureMap_e mappingTechnique)
 
bool GetTextureRepeat ()
 
void SetTextureRepeat (bool repeat)
 
disti::GlsColor GetBlendingColor ()
 
void SetBlendingColor (GlsColor blendColor)
 
DisplayObject::TextureFilter_e GetTextureMagnificationFilter ()
 
void SetTextureMagnificationFilter (DisplayObject::TextureFilter_e filter)
 
DisplayObject::TextureFilter_e GetTextureMinificationFilter ()
 
void SetTextureMinificationFilter (DisplayObject::TextureFilter_e filter)
 
std::vector< VectorGetTextureCoordinates ()
 
void SetTextureCoordinates (std::vector< Vector > texVerts)
 
void GetTextureCoordinates (VertexArray *texVerts)
 
void SetTextureCoordinates (VertexArray &texVerts)
 
void GetTexturePoints (VertexArray *texVerts)
 
void SetTexturePoints (VertexArray &texVerts)
 
void SetTexturePoints (std::vector< Vector > texVerts)
 
std::vector< VectorGetTexturePoints ()
 
void GetVertices (VertexArray *verts)
 
void SetVertices (VertexArray &verts)
 
String GetInitialization ()
 
void SetInitialization (String initCode)
 
String GetCallbackCode ()
 
void SetCallbackCode (String cbCode)
 
DisplayObjectDuplicateObject (Document *doc=NULL)
 
DisplayObjectTessellateObject ()
 
DisplayObjectExtrudeObject (float amount)
 
void RotateObject (float amount, RotationAxis_e axis)
 
void TranslateObject (float x, float y, float z)
 
void ScaleObject (float x, float y, float z, Vertex *anchor=NULL)
 
void LineWidth (float width)
 
float LineWidth ()
 
LineStyle_e LineStyle ()
 
void LineStyle (LineStyle_e style)
 
GlsColor LineColor ()
 
void LineColor (GlsColor color)
 
GlsColor FillColor ()
 
void FillColor (GlsColor color)
 
void GetExtents (Vector &min, Vector &max)
 
bool HasUserDefinedAttribute (String attribName)
 
std::map< String, String > GetUserDefinedAttributes ()
 
String GetUserDefinedAttributeValue (String attribName)
 
 typemap (check) String attribName
 
void SetUserDefinedAttributeValue (String attribName, String value)
 
DisplayObjectGetParent ()
 
DocumentGetDocument ()
 
String AlternateClassName ()
 
void AlternateClassName (String name)
 
String GetAlternateClassHeaderFile ()
 
void SetAlternateClassHeaderFile (String name)
 
String GetResources ()
 
String GetRuntimeResources (bool recursive)
 
String GetAttributeValueString (String attribName)
 
void SetAttributeValueString (String attribName, String value)
 
unsigned int RegisterObserver (String attribName, PyObject *pyfunc)
 
void UnregisterObserver (String attribName, unsigned int id)
 
std::vector< VectorGetNormals ()
 
void SetNormals (std::vector< Vector > normals)
 
std::vector< CustomAttributeInfoGetExtraAttributes ()
 
DisplayObjectCloneObject ()
 

Static Public Member Functions

static GlsSwitchCastToGlsSwitch (DisplayObject *obj)
 
- Static Public Member Functions inherited from Group
static GroupCastToGroup (DisplayObject *obj)
 

Additional Inherited Members

- Static Public Attributes inherited from Group
static int DEFAULT_GROUP_LOCATION = -1
 
- Static Public Attributes inherited from DisplayObject
static int TEXTURE_INDEX_NONE = -1
 

Detailed Description

Python extension used to modify and create GlsSwitch editor objects.

Member Enumeration Documentation

The orientation of the switch relative to the y axis.

Enumerator
INPUT_VERTICAL 
INPUT_HORIZONTAL 

Constructor & Destructor Documentation

GlsSwitch::GlsSwitch ( )

Creates an empty switch.

GlsSwitch::GlsSwitch ( DisplayObjectArray objs)

Creates a switch with the given children.

Parameters
objsobjects to be added to the switch

Member Function Documentation

DisplayObject* GlsSwitch::BackgroundGeometry ( )

Returns the geometry specified as the background.

Returns
DisplayObject* Pointer to the geometry, NULL if none is set
static GlsSwitch* GlsSwitch::CastToGlsSwitch ( DisplayObject obj)
static

Casts a DisplayObject to a GlsSwitch.

If the given object is not a switch, it will return NULL. Should be checked for null after casting.

Parameters
objObject to cast
DisplayObject* GlsSwitch::DetentGeometry ( int  detent)

Gets the geometry associated with the given detent.

Parameters
detentdetent value to look up
Returns
DisplayObject* Pointer to the geometry
void GlsSwitch::DetentVal ( int &  val)

Sets the detent of the switch.

Parameters
valNew detent value
int GlsSwitch::DetentVal ( )

Gets the current detent of the switch.

Returns
int Current detent value
void GlsSwitch::EmitDetentValEvent ( bool &  value)

Sets whether or not to emit DetentVal events.

Parameters
valuetrue to emit the event, false to not emit the event
bool GlsSwitch::EmitDetentValEvent ( )

Gets whether or not DetentVal events are emitted.

Returns
bool true if event will be emitted, false otherwise
void GlsSwitch::EmitLimitEvent ( bool &  value)

Sets whether or not to emit Limit events.

Parameters
valuetrue to emit the event, false to not emit the event
bool GlsSwitch::EmitLimitEvent ( )

Gets whether or not Limit events are emitted.

Returns
bool true if event will be emitted, false otherwise
void GlsSwitch::EmitReleaseEvent ( bool &  value)

Sets whether or not to emit Release events.

Parameters
valuetrue to emit the event, false to not emit the event
bool GlsSwitch::EmitReleaseEvent ( )

Gets whether or not Release events are emitted.

Returns
bool true if event will be emitted, false otherwise
void GlsSwitch::FirstDetentSnapback ( bool &  value)

Sets the switch snapback behavior for the first detent.

Parameters
valueNew snapback value (true=snapback, false=no snapback)
bool GlsSwitch::FirstDetentSnapback ( )

Gets the current switch snapback behavior for the first detent.

Returns
bool Current snapback value (true=snapback, false=no snapback)
InputOrientation_e GlsSwitch::InputType ( void  )

Calculates if this switch is horizontal or vertical relative to the y axis.

Returns
InputOrientation_e Input orientation enumeration value
void GlsSwitch::LastDetentSnapback ( bool &  value)

Sets the switch snapback behavior for the last detent.

Parameters
valueNew snapback value (true=snapback, false=no snapback)
bool GlsSwitch::LastDetentSnapback ( )

Gets the current switch snapback behavior for the last detent.

Returns
bool Current snapback value (true=snapback, false=no snapback)
int GlsSwitch::NumDetents ( )

Gets the number of detents on the switch.

Returns
int Number of detents
void GlsSwitch::WhichObjectBackground ( int &  val)

Sets the background geometry index of the switch.

Parameters
valNew background geometry index
int GlsSwitch::WhichObjectBackground ( )

Gets the current background geometry index of the switch.

Returns
int Current background geometry index

The documentation for this class was generated from the following file: