GL Studio C++ Runtime API
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#include <gls_metadata_attributes.h>
Public Member Functions | |
virtual bool | OkToWrite () const |
virtual std::string | ValueString () |
virtual void | ValueString (const std::string &s) |
virtual std::ostream & | WriteValue (std::ostream &outstr) |
virtual std::istream & | ReadValue (std::istream &instr) |
Public Member Functions inherited from DistiAttribute< std::string > | |
DistiAttribute (CallbackMethodCallerBase *callback, const AttributeName &name, std::string *attribPtr) | |
DistiAttribute (CallbackMethodCallerBase *callback, const AttributeName &name, const std::string &initialValue) | |
virtual bool | Copyable () const |
virtual long | ValueInt () |
virtual void | ValueInt (long val) |
virtual double | ValueFloat () |
virtual void | ValueFloat (double val) |
virtual DistiAttributeBase & | operator= (const DistiAttributeBase &oldClass) |
virtual std::string | Value () |
virtual void | Value (const std::string &val) |
virtual bool | operator== (const DistiAttributeBase &rArg) |
virtual | ~DistiAttribute () |
Public Member Functions inherited from DistiAttributeBase | |
DistiAttributeBase (CallbackMethodCallerBase *callback, const AttributeName &name, bool localStorage) | |
const AttributeName & | Name () const |
AttributeName & | Name () |
bool | LocalStorage () const |
virtual bool | ValueChanged () |
virtual void | ResetValueChanged () |
virtual void | CallCallback () |
template<class valType > | |
DistiAttributeBase & | operator<< (const valType &val) |
template<class valType > | |
DistiAttributeBase & | operator>> (valType &val) |
virtual CallbackID | RegisterObserver (AttributeObserver *observer) |
virtual void | UnregisterObserver (CallbackID id) |
virtual void | NotifyObservers () |
Public Member Functions inherited from WeakReferenceableMixin | |
void | AddWeakReference (WeakReference *weakRef) |
void | NotifyWeakReferenceDestroyed (WeakReference *ref) |
Additional Inherited Members | |
Public Types inherited from DistiAttributeBase | |
typedef unsigned int | CallbackID |
Type for unique identifiers. | |
Public Attributes inherited from DistiAttributeBase | |
AttributeName | _name |
CallbackMethodCallerBase * | _callback |
bool | _localStorage |
Protected Member Functions inherited from WeakReferenceableMixin | |
WeakReferenceableMixin (void) | |
virtual | ~WeakReferenceableMixin () |
Protected Attributes inherited from DistiAttribute< std::string > | |
std::string * | _attribPtr |
int | _precision |
Protected Attributes inherited from WeakReferenceableMixin | |
DynamicArray< WeakReference * > * | _weakRefs |
Derived from DistiAttributeStdString, the only difference is that it reads and writes encoded strings instead of clear strings.
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Returns true if this object is ready to have its WriteValue() called This SHOULD be overriden by any derived objects that may not be ready to write at any point. The reason for this is the data is often written "NAME: VALUE". If Value is not available, we don't want to write "NAME: " first, so before writting "NAME: ", OkToWrite() can be called to see if it will have a valid value
Reimplemented from DistiAttributeBase.
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Reads the data from the stream The ReadValue call shall consume only what it needs. It is the responsibility of the calling function to read to the end of line, or to clean up from a bad read. The calling function will also ensure that the data starts as the next byte in the stream.
Reimplemented from DistiAttribute< std::string >.
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Returns the std::string version of the attribute data. Here in the base class it uses WriteValue() If this particular attribute's underlying type is a string, this returns the unencoded value, suitable for users. If a file encoded value is required, call WriteValue instead.
Reimplemented from DistiAttributeBase.
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Sets the value from a std::string argument. Here in the base class it uses ReadValue() If this particular attribute's underlying type is a string, this should not be set to an encoded value. If needing to set from an encoded value, call ReadValue instead.
Reimplemented from DistiAttributeBase.
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virtual |
Writes the data to the stream
Reimplemented from DistiAttribute< std::string >.