Python Script Engine  1.0
GL Studio Editor Python Script API
GlsMovingEye Class Reference
+ Inheritance diagram for GlsMovingEye:

Public Types

enum  Movement_t {
enum  Route_t {
  DIRECT = 0,
  ARC = 1
- Public Types inherited from GlsEyePoint
enum  FovConstraintType {
- Public Types inherited from DisplayObject
enum  MemberAccess_e {
enum  PickableType_e {
enum  PolygonClose_e {
enum  PolygonMode_e {
enum  ShadingType_e {
enum  TextureMap_e {
enum  TextureFilter_e {
enum  TessellateType_e {
enum  RotationAxis_e {
enum  LineStyle_e {
enum  AlphaMode_e {

Public Member Functions

 GlsMovingEye ()
 GlsMovingEye (GlsMovingEye &src)
bool DisableMoveHistory ()
void DisableMoveHistory (bool his)
bool EmitEvent ()
void EmitEvent (bool emit)
String LookAtObject ()
void LookAtObject (String name)
float MaxSpeed ()
void MaxSpeed (float speed)
Movement_t Movement ()
void Movement (Movement_t movementType)
Route_t Route ()
void Route (Route_t routeType)
- Public Member Functions inherited from GlsEyePoint
 GlsEyePoint ()
 GlsEyePoint (GlsEyePoint &src)
void FOV (double fovDeg)
void OtherFOV (double fovDeg)
void FovIsHorizontal (bool val)
void Orthographic (bool val)
void OrthoSize (double val)
void OtherOrthoSize (double val)
void NearClip (double val)
void FarClip (double val)
void HorizontalConstraint (FovConstraintType val)
void VerticalConstraint (FovConstraintType val)
void SetViewVectors (Vector &x, Vector &y, Vector &z)
double FOV (void)
double OtherFOV (void)
bool FovIsHorizontal (void)
bool Orthographic (void)
double OrthoSize (void)
double OtherOrthoSize (void)
double NearClip (void)
double FarClip (void)
FovConstraintType HorizontalConstraint (void)
FovConstraintType VerticalConstraint (void)
void GetViewVectors (Vector &x, Vector &y, Vector &z)
void Orientation (Vector &direction, float roll, Vector &upVector=Vector(0, 1, 0))
Vector Direction (void)
float Roll (Vector upVector=Vector(0, 1, 0))
- Public Member Functions inherited from DisplayObject
bool isNULL (void)
String GetName ()
String SetName (String name)
void SetProtectionMode (DisplayObject::MemberAccess_e mode)
DisplayObject::MemberAccess_e GetProtectionMode (void)
void SetLocked (bool val)
bool GetLocked (void)
bool GetGenerateMemberVariable ()
void SetGenerateMemberVariable (bool b)
bool GetAntiAliasing ()
void SetAntiAliasing (bool antiAliasing)
bool GetBlinking ()
void SetBlinking (bool blinking)
float GetBlinkRate ()
void SetBlinkRate (float rate)
int GetAlphaMode ()
void SetAlphaMode (int mode)
bool GetCullBackFaces ()
void SetCullBackFaces (bool cullFaces)
bool GetZBufferTestedFlag ()
void SetZBufferTestedFlag (bool tested)
bool GetAffectZBufferFlag ()
void SetAffectZBufferFlag (bool affect)
bool GetLightingEnabledFlag ()
void SetLightingEnabledFlag (bool enabled)
DisplayObject::PickableType_e GetPickMode ()
void SetPickMode (DisplayObject::PickableType_e mode)
bool GetVisibilityFlag ()
void SetVisibilityFlag (bool visible)
PolygonClose_e GetClosePolygonFlag ()
void SetClosePolygonFlag (PolygonClose_e closePolygon)
PolygonMode_e GetPolygonMode ()
void SetPolygonMode (PolygonMode_e polygonMode)
ShadingType_e GetShadingMode ()
void SetShadingMode (ShadingType_e shadingMode)
Vertex GetLocation ()
void SetLocation (Vertex loc)
Vertex GetRotationPoint ()
void SetRotationPoint (Vertex rotPoint)
GlsMatrixAffineGetDcsMatrix ()
void SetDcsMatrix (GlsMatrixAffine *matrix)
int GetMaterialIndex ()
void SetMaterialIndex (int matIndex)
String GetObjectClassName ()
int GetTextureIndex ()
void SetTextureIndex (int texIndex)
TextureMap_e GetTextureMappingTechnique ()
void SetTextureMappingTechnique (TextureMap_e mappingTechnique)
bool GetTextureRepeat ()
void SetTextureRepeat (bool repeat)
disti::GlsColor GetBlendingColor ()
void SetBlendingColor (GlsColor blendColor)
DisplayObject::TextureFilter_e GetTextureMagnificationFilter ()
void SetTextureMagnificationFilter (DisplayObject::TextureFilter_e filter)
DisplayObject::TextureFilter_e GetTextureMinificationFilter ()
void SetTextureMinificationFilter (DisplayObject::TextureFilter_e filter)
std::vector< VectorGetTextureCoordinates ()
void SetTextureCoordinates (std::vector< Vector > texVerts)
void GetTextureCoordinates (VertexArray *texVerts)
void SetTextureCoordinates (VertexArray &texVerts)
void GetTexturePoints (VertexArray *texVerts)
void SetTexturePoints (VertexArray &texVerts)
void SetTexturePoints (std::vector< Vector > texVerts)
std::vector< VectorGetTexturePoints ()
void GetVertices (VertexArray *verts)
void SetVertices (VertexArray &verts)
String GetInitialization ()
void SetInitialization (String initCode)
String GetCallbackCode ()
void SetCallbackCode (String cbCode)
DisplayObjectDuplicateObject (Document *doc=NULL)
DisplayObjectTessellateObject ()
DisplayObjectExtrudeObject (float amount)
void RotateObject (float amount, RotationAxis_e axis)
void TranslateObject (float x, float y, float z)
void ScaleObject (float x, float y, float z, Vertex *anchor=NULL)
void LineWidth (float width)
float LineWidth ()
LineStyle_e LineStyle ()
void LineStyle (LineStyle_e style)
GlsColor LineColor ()
void LineColor (GlsColor color)
GlsColor FillColor ()
void FillColor (GlsColor color)
void GetExtents (Vector &min, Vector &max)
bool HasUserDefinedAttribute (String attribName)
std::map< String, String > GetUserDefinedAttributes ()
String GetUserDefinedAttributeValue (String attribName)
 typemap (check) String attribName
void SetUserDefinedAttributeValue (String attribName, String value)
DisplayObjectGetParent ()
DocumentGetDocument ()
String AlternateClassName ()
void AlternateClassName (String name)
String GetAlternateClassHeaderFile ()
void SetAlternateClassHeaderFile (String name)
String GetResources ()
String GetRuntimeResources (bool recursive)
String GetAttributeValueString (String attribName)
void SetAttributeValueString (String attribName, String value)
unsigned int RegisterObserver (String attribName, PyObject *pyfunc)
void UnregisterObserver (String attribName, unsigned int id)
std::vector< VectorGetNormals ()
void SetNormals (std::vector< Vector > normals)
std::vector< CustomAttributeInfoGetExtraAttributes ()
DisplayObjectCloneObject ()
void CopyProperties (DisplayObject *sourceObj)
void SetLocation (Vector loc)
GlsMatrixAffine GetObjectCoordinatesTransform (DisplayObject *targetObject)
void CalculateParentBoundingBox ()
void SetOrigin (Vertex &vert)

Static Public Member Functions

static GlsMovingEyeCastToGlsMovingEye (DisplayObject *obj)
- Static Public Member Functions inherited from GlsEyePoint
static GlsEyePointCastToGlsEyePoint (DisplayObject *obj)

Additional Inherited Members

- Static Public Attributes inherited from DisplayObject
static int TEXTURE_INDEX_NONE = -1

Detailed Description

Python extension used to modify and create GlsMovingEye editor objects.

Member Enumeration Documentation

Movement type values.


Route type values.


Constructor & Destructor Documentation

GlsMovingEye::GlsMovingEye ( )

default constructor

GlsMovingEye::GlsMovingEye ( GlsMovingEye src)

copy constructor

Member Function Documentation

static GlsMovingEye* GlsMovingEye::CastToGlsMovingEye ( DisplayObject obj)

Casts the Display Object as a GlsMovingEye NOTE: perform an isNULL check on the returned value to ensure the cast was accomplished.

objobjects to cast
GlsMovingEye the GlsMovingEye
bool GlsMovingEye::DisableMoveHistory ( )

Gets the move history disable flag.

Whether or not the move history is disabled.
void GlsMovingEye::DisableMoveHistory ( bool  his)

Sets the move history disable flag.

hisTrue if the move history should be disabled.
bool GlsMovingEye::EmitEvent ( )

Gets the event emit flag.

Whether or not an event is emitted upon completion of a commanded movement.
void GlsMovingEye::EmitEvent ( bool  emit)

Sets the event emit flag.

emitSets whether or not an event is emitted upon completion of a commanded movement.
String GlsMovingEye::LookAtObject ( )

Gets the look at object name.

The name of the object that the eyepoint should be always looking at.
void GlsMovingEye::LookAtObject ( String  name)

Sets the look at object name.

nameThe name of the object that the eyepoint should be always looking at.
float GlsMovingEye::MaxSpeed ( )

Gets the maximum movement speed.

The maximum speed in logical units/second which will be used to achive the transition between eyepoints.
void GlsMovingEye::MaxSpeed ( float  speed)

Sets the maximum movement speed.

speedThe maximum speed in logical units/second which will be used to achive the transition between eyepoints.
Movement_t GlsMovingEye::Movement ( )

Gets the movement type.

The type of movement algorithm to use when moving to another eyepoint.
void GlsMovingEye::Movement ( Movement_t  movementType)

Sets the movement type.

movementTypeThe type of movement algorithm to use when moving to another eyepoint.
Route_t GlsMovingEye::Route ( )

Gets the route type.

The type of route to use when moving to another eyepoint.
void GlsMovingEye::Route ( Route_t  routeType)

Sets the route type.

routeTypeThe type of route to use when moving to another eyepoint.

The documentation for this class was generated from the following file: