The TextureSettings class is used to provide the object-level texturing settings to the effect.
| TextureSettings::TextureSettings |
( |
| ) |
|
| void TextureSettings::TextureMagFilter |
( |
unsigned char |
value | ) |
|
| unsigned char TextureSettings::TextureMagFilter |
( |
| ) |
const |
| void TextureSettings::TextureMap |
( |
unsigned char |
value | ) |
|
| unsigned char TextureSettings::TextureMap |
( |
| ) |
const |
| void TextureSettings::TextureMinFilter |
( |
unsigned char |
value | ) |
|
| unsigned char TextureSettings::TextureMinFilter |
( |
| ) |
const |
| void TextureSettings::TextureRepeat |
( |
unsigned char |
value | ) |
|
| unsigned char TextureSettings::TextureRepeat |
( |
| ) |
const |
The documentation for this struct was generated from the following file: