GL Studio C++ Runtime API
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#include <gls_metadata_attributes.h>
Public Member Functions | |
virtual bool | OkToWrite () const |
Public Member Functions inherited from DistiAttribute< T > | |
DistiAttribute (CallbackMethodCallerBase *callback, const AttributeName &name, T *attribPtr) | |
DistiAttribute (CallbackMethodCallerBase *callback, const AttributeName &name, const T &initialValue) | |
virtual bool | Copyable () const |
virtual long | ValueInt () |
virtual void | ValueInt (long val) |
virtual double | ValueFloat () |
virtual void | ValueFloat (double val) |
virtual DistiAttributeBase & | operator= (const DistiAttributeBase &oldClass) |
virtual std::ostream & | WriteValue (std::ostream &outstr) |
virtual std::istream & | ReadValue (std::istream &instr) |
virtual T | Value () |
virtual void | Value (const T &val) |
virtual bool | operator== (const DistiAttributeBase &rArg) |
virtual | ~DistiAttribute () |
template<> | |
long | ValueInt () |
template<> | |
void | ValueInt (long val) |
template<> | |
std::ostream & | WriteValue (std::ostream &outstr) |
template<> | |
std::istream & | ReadValue (std::istream &instr) |
template<> | |
long | ValueInt () |
template<> | |
void | ValueInt (long val) |
template<> | |
long | ValueInt () |
template<> | |
void | ValueInt (long val) |
template<> | |
long | ValueInt () |
template<> | |
void | ValueInt (long val) |
template<> | |
long | ValueInt () |
template<> | |
void | ValueInt (long val) |
template<> | |
std::ostream & | WriteValue (std::ostream &outstr) |
template<> | |
std::istream & | ReadValue (std::istream &instr) |
template<> | |
std::istream & | ReadValue (std::istream &instr) |
template<> | |
std::istream & | ReadValue (std::istream &instr) |
template<> | |
long | ValueInt () |
template<> | |
void | ValueInt (long val) |
Public Member Functions inherited from DistiAttributeBase | |
DistiAttributeBase (CallbackMethodCallerBase *callback, const AttributeName &name, bool localStorage) | |
const AttributeName & | Name () const |
AttributeName & | Name () |
bool | LocalStorage () const |
virtual bool | ValueChanged () |
virtual void | ResetValueChanged () |
virtual std::string | ValueString () |
virtual void | ValueString (const std::string &s) |
virtual void | CallCallback () |
template<class valType > | |
DistiAttributeBase & | operator<< (const valType &val) |
template<class valType > | |
DistiAttributeBase & | operator>> (valType &val) |
virtual CallbackID | RegisterObserver (AttributeObserver *observer) |
virtual void | UnregisterObserver (CallbackID id) |
virtual void | NotifyObservers () |
Public Member Functions inherited from WeakReferenceableMixin | |
void | AddWeakReference (WeakReference *weakRef) |
void | NotifyWeakReferenceDestroyed (WeakReference *ref) |
Additional Inherited Members | |
Public Types inherited from DistiAttributeBase | |
typedef unsigned int | CallbackID |
Type for unique identifiers. | |
Public Attributes inherited from DistiAttributeBase | |
AttributeName | _name |
CallbackMethodCallerBase * | _callback |
bool | _localStorage |
Protected Member Functions inherited from WeakReferenceableMixin | |
WeakReferenceableMixin (void) | |
virtual | ~WeakReferenceableMixin () |
Protected Attributes inherited from DistiAttribute< T > | |
T * | _attribPtr |
int | _precision |
Protected Attributes inherited from WeakReferenceableMixin | |
DynamicArray< WeakReference * > * | _weakRefs |
Allows for the normal template to be used to load a value but never write it out This is used for compatability mostly.
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inlinevirtual |
Returns true if this object is ready to have its WriteValue() called This SHOULD be overriden by any derived objects that may not be ready to write at any point. The reason for this is the data is often written "NAME: VALUE". If Value is not available, we don't want to write "NAME: " first, so before writting "NAME: ", OkToWrite() can be called to see if it will have a valid value
Reimplemented from DistiAttributeBase.