void AbsolutePixels |
( |
const bool & |
| ) |
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Set the absolute pixels flag When true, the Left-Right-Top-Bottom values are interpreted as pixel coordinates, otherwise they are percentage of screen space
Get the absolute pixels flag When true, the Left-Right-Top-Bottom values are interpreted as pixel coordinates, otherwise they are percentage of screen space
void Bottom |
( |
const float & |
| ) |
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void ClearBackground |
( |
const int & |
| ) |
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Sets the clear background mode 0 == Don't Clear; 1 == Clear both; 2 == Depth only; 3 == Color only
- See also
- ClearBackgroundEnum
Gets the clear background mode
Sets the eyepoint to view from When NULL, the parent view is used
void ForceEyePointReload |
( |
| ) |
|
Finds the eyepoint or returns a previously found one. It will be based on the _desiredEyePoint.
void GetScreenRect |
( |
float * |
bottom, |
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float * |
left, |
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float * |
top, |
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float * |
right |
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) |
| |
Gets the current screen rectangle
void Left |
( |
const float & |
| ) |
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virtual void NotifyAttributeChanged |
( |
const AttributeName & |
name | ) |
|
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virtual |
Notify the class that the attribute has changed. Observers of the attribute will have their callbacks called
- Parameters
-
name | the name of the attribute |
Implements AttributeChangedNotifier.
void Pickable |
( |
const bool & |
| ) |
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Sets if this view is pickable If true, and PickGeometry() is false, the view area will be picked
Gets the pickability of this view
void PickGeometry |
( |
const bool & |
| ) |
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Sets the pick geometry bool When true, the geometry will be traversed with Pick3D in this view.
Gets the pick geometry bool
void Right |
( |
const float & |
| ) |
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void SetScreenRect |
( |
float |
bottom, |
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float |
left, |
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float |
top, |
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float |
right |
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) |
| |
Sets the Screen Rectangle The screen rect is specified in 0.0-1.0 as a ratio of the available viewport e.g. 0.0, 0.0, 1.0, 1.0 uses the full screen
void Top |
( |
const float & |
| ) |
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void Visible |
( |
const bool & |
| ) |
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Sets the visibility of this view
Gets the visibility of this view
The documentation for this class was generated from the following file: