GL Studio C++ Runtime API
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#include <gls_render_effect.h>
Public Attributes | |
unsigned char | _textureRepeat |
unsigned char | _textureMap |
unsigned char | _textureMagFilter |
unsigned char | _textureMinFilter |
The TextureSettings class is used to provide the object-level texturing settings to the effect
unsigned char _textureMagFilter |
The texturing magnification filter setting /sa TextureFilter_e
unsigned char _textureMap |
The texturing map mode setting /sa TextureMap_e
unsigned char _textureMinFilter |
The texturing minification filter setting /sa TextureFilter_e
unsigned char _textureRepeat |
GL_TEXTURE_WRAP_* setting (0 or 1)