GL Studio C++ Runtime API
GlsResourceFileMgr::ResourceRef Class Referenceabstract

#include <gls_resource_file_mgr.h>

Public Member Functions

virtual void AddRef ()=0
 Increment the ResourceRef reference count.
 
virtual void Release ()=0
 Should be called to release this ResourceRef when it is longer needed.
 
virtual const char * GetName ()=0
 

Detailed Description

Lightweight reference to a resource

Member Function Documentation

virtual const char* GetName ( )
pure virtual
Returns
the resource string name

The documentation for this class was generated from the following file: