GL Studio C++ Runtime API
|
#include <IFontImage.h>
Public Member Functions | |
virtual void | BindTexture ()=0 |
virtual void | MipMap (bool mipMap)=0 |
virtual int | PixelFormat ()=0 |
This acts as a common interface class for ITexture2D (Lumen) and Image (GLS Standard), which is why it is placed in the disti namespace. It cannot be moved to core however, since it is also needed by the runtime_glyph_generation static lib.
|
pure virtual |
Binds the texture.
Implemented in Image.
|
pure virtual |
Sets mip mapping for this texture.
[in] | mipMap | True if mip mapping is enabled, else false. |
Implemented in Image.
|
pure virtual |
Gets the pixel format for this texture.
Implemented in Image.