GL Studio C++ Runtime API
GLMeshFace Struct Reference

Structure for holding mesh vertex indices. More...

#include <gltrimesh.h>

Public Attributes

int texture
 
unsigned int material
 

Detailed Description

Structure for holding mesh vertex indices.

Member Data Documentation

unsigned int material

Texture index of face

int texture

Vertex indices of the face


The documentation for this struct was generated from the following file: