GL Studio C++ Runtime API
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#include <bmpimage.h>
Public Member Functions | |
const char * | Description () |
const char * | Version () |
const char * | FilterString () |
const char * | FilterDescription () |
const char * | GenerateHeader () |
const char * | GenerateDeclaration () |
bool | SupportsExtension (const char *ext) |
bool | IsFileType (const char *filename) |
virtual Image * | LoadTexture (const char *filename, const Image::LoadOptions &options, bool allowNPOT=true) |
Public Member Functions inherited from TextureLoader | |
virtual const char * | PluginType () |
void | AddToList (TextureLoaderList *list=TextureLoaderList::Instance()) |
Public Member Functions inherited from Plugin | |
virtual | ~Plugin () |
For Polymorphic deletion. | |
virtual const char * | PluginDataName () |
virtual void | WritePluginData (DistiAttributePluginData *) |
virtual void | ReadPluginData (DistiAttributePluginData *) |
virtual void | ResetPluginData () |
bool | IsPluginType (const char *str) |
The BmpImage class. Implements loading Bmp image files.
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Implements Plugin.
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Implements TextureLoader.
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Implements TextureLoader.
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virtual |
Implements TextureLoader.
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Implements TextureLoader.
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Implements TextureLoader.
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virtual |
Load the specified texture file. Try all loaders to see if any of them support the given file type.
filename | The file to load the image from |
options | Options to load the image with |
allowNPOT | If the image is allowed to be non-power of two (NPOT) |
Implements TextureLoader.
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Implements TextureLoader.
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Implements Plugin.