GL Studio C++ Runtime API
GlsSchematicPolyLineInterconnect Member List

This is the complete list of members for GlsSchematicPolyLineInterconnect, including all inherited members.

_alphaModeDisplayObjectprotected
_antiAliasDisplayObjectprotected
_attributesAddedDisplayObjectprotected
_blinkingDisplayObjectprotected
_blinkRateDisplayObjectprotected
_colorDisplayObjectprotected
_cornerRadiusGlsSchematicPolyLineInterconnectprotected
_cornerSegmentsGlsSchematicPolyLineInterconnectprotected
_cullBackFaceDisplayObjectprotected
_dcsMatrixDisplayObjectprotected
_depthTestDisplayObjectprotected
_drawMatrixDisplayObjectprotected
_drawPreviewPathGlsSchematicPolyLineInterconnectprotected
_endingChamferDistanceGlsSchematicPolyLineInterconnectprotected
_flowBlinkEndColorGlsSchematicPolyLineInterconnectprotected
_flowBlinkRateGlsSchematicPolyLineInterconnectprotected
_flowBlinkStartColorGlsSchematicPolyLineInterconnectprotected
_flowDisplayListGlsSchematicPolyLineInterconnectprotected
_flowRateGlsSchematicPolyLineInterconnectprotected
_flowTextureIndexGlsSchematicPolyLineInterconnectprotected
_flowTextureRepeatLengthGlsSchematicPolyLineInterconnectprotected
_forceExactCornerRadiusGlsSchematicPolyLineInterconnectprotected
_interconnectDisplayListGlsSchematicPolyLineInterconnectprotected
_interconnectTextureRepeatLengthGlsSchematicPolyLineInterconnectprotected
_interconnectVertsGlsSchematicPolyLineInterconnectprotected
_lastCalculateTimeGlsSchematicPolyLineInterconnectprotected
_lineStippleMultiplierDisplayObjectprotected
_lineStipplePatternDisplayObjectprotected
_lineThicknessGlsSchematicPolyLineInterconnectprotected
_lineWidthDisplayObjectprotected
_locationDisplayObjectprotected
_modelMatrixDisplayObjectprotected
_needsRebuildGlsSchematicPolyLineInterconnectprotected
_normalsDisplayObjectprotected
_nTex_verticesDisplayObjectprotected
_nVerticesDisplayObjectprotected
_orientationGlsSchematicPolyLineInterconnectprotected
_polygonEndDisplayObjectprotected
_polygonModeDisplayObjectprotected
_polygonOffsetDisplayObjectprotected
_previewCornerCirclesGlsSchematicPolyLineInterconnectprotected
_previewPathPointsGlsSchematicPolyLineInterconnectprotected
_projMatrixDisplayObjectprotected
_roundedCornersGlsSchematicPolyLineInterconnectprotected
_shadingDisplayObjectprotected
_showFlowGlsSchematicPolyLineInterconnectprotected
_showFlowBlinkGlsSchematicPolyLineInterconnectprotected
_texCoordDisplayObjectprotected
_textureBlendColorDisplayObjectprotected
_textureIndexDisplayObjectprotected
_textureMagFilterDisplayObjectprotected
_textureMapDisplayObjectprotected
_textureMinFilterDisplayObjectprotected
_texturePointsDisplayObjectprotected
_textureRepeatDisplayObjectprotected
_useDisplayListGlsSchematicPolyLineInterconnectprotected
_userDataDisplayObjectprotected
_verticesDisplayObjectprotected
_viewMatrixDisplayObjectprotected
_visibleDisplayObjectprotected
_weakRefsWeakReferenceableMixinprotected
AddInterconnectLineSegment(InterconnectVertexArray &interconnectVerts, const Vector &start, const Vector &finish, float lineThickness, float curLength, const float totalLength, const unsigned int numInterconnectRepeats, const unsigned int numFlowRepeats, const bool lastSegmentInPath=false)GlsSchematicPolyLineInterconnectprotectedvirtual
AddInterconnectRoundedCorner(InterconnectVertexArray &interconnectVerts, const CornerCircle &c, float lineThickness, float curLength, const float totalLength, const unsigned int numInterconnectRepeats, const unsigned int numFlowRepeats)GlsSchematicPolyLineInterconnectprotectedvirtual
AddWeakReference(WeakReference *weakRef) overrideWeakReferenceableMixininlinevirtual
AllocateModelMatrix()DisplayObjectprotected
AlphaMode(int mode)DisplayObjectvirtual
AlphaMode(void)DisplayObjectvirtual
AntiAlias(void)DisplayObjectvirtual
AntiAlias(bool alias)DisplayObjectvirtual
ApplyDynamicRotation(void)DisplayObjectprotected
ApplyTextureSettings(int textureIndex=-1)DisplayObject
Attributes()DisplayObjectinline
AvailableAttributesEnum enum nameDisplayObject
BlinkedOff(void)DisplayObject
Blinking(void)DisplayObjectvirtual
Blinking(const bool blink)DisplayObjectvirtual
BlinkRate(void)DisplayObjectvirtual
BlinkRate(const float rate)DisplayObjectvirtual
BoundingVolumeCenter() const DisplayObjectinline
BoundingVolumeCenter(const Vector &center)DisplayObject
BoundingVolumeHit(const Vector &start, const Vector &direction)DisplayObject
BoundingVolumeRadius() const DisplayObjectinline
BoundingVolumeRadius(float radius)DisplayObject
CalcDrawMatrix()DisplayObjectprotectedvirtual
CalcDrawMatrixIfExists()DisplayObjectinlineprotected
CalcNormals(int windingOrder=1)GLPolygonvirtual
Calculate(double time)GlsSchematicPolyLineInterconnectvirtual
CalculateCollisionPoint(const Vector &pickLoc, const Vector &directionVector, Vector *collisionPoint)DisplayObject
CalculateMatrices(const OpenGLMatrices &newMatrices)DisplayObjectprotectedvirtual
CalculateParentBoundingBox(void)DisplayObjectvirtual
CalculateTextureCoordinates(void)GlsSchematicPolyLineInterconnectvirtual
CallbackCaller() const DisplayObjectinline
CallbackCaller(CallbackMethodCallerBase *cb)DisplayObject
CloneObject(bool generateNames=false)GlsSchematicPolyLineInterconnectvirtual
ComputePathLength(CornerCircleArray &cornerCircles)GlsSchematicPolyLineInterconnectprotectedvirtual
ConfigureMetaData(void)GLPolygon
CopyGeometry(DisplayObject *src)GlsSchematicPolyLineInterconnectvirtual
CopyHierarchyProperties(DisplayObject *src, bool copyName)DisplayObjectvirtual
CopyProperties(DisplayObject *src)GlsSchematicPolyLineInterconnectvirtual
CornerCircleArray typedefGlsSchematicPolyLineInterconnectprotected
CullBackFace(const bool val)DisplayObjectvirtual
CullBackFace(void)DisplayObjectvirtual
Culled() const DisplayObjectinline
CullTest(const GlsMatrixType *matrix, const Culler &culler)DisplayObjectinline
DcsMatrix()DisplayObjectinline
DcsMatrix(const GlsMatrixType &matrix)DisplayObject
DCSToLogical(Vector dcsPoint, Vector &logicalPoint, const GlsMatrixType *dcsMatrix=NULL)DisplayObject
DeleteVertex(unsigned int indexAfter) finalDisplayObjectinlinevirtual
DeleteVertexAt(unsigned int index) DISTI_METHOD_OVERRIDEGlsSchematicPolyLineInterconnectvirtual
DepthTest(void)DisplayObjectvirtual
DepthTest(unsigned char zbuf)DisplayObjectvirtual
Destroy()DisplayObject
DisplayObject(float x, float y, float z)DisplayObject
DisplayObject(const DisplayObject &object, const bool generateNames)DisplayObject
Draw(void)GlsSchematicPolyLineInterconnectvirtual
DrawMatrix()DisplayObjectinline
DynamicRotate(float angle, int axis)DisplayObject
DynamicRotate(const Vector &v)DisplayObject
DynamicRotate(float angle[])DisplayObject
DynamicRotate(float x, float y, float z)DisplayObjectvirtual
DynamicRotateRelative(float angle, int axis)DisplayObjectvirtual
DynamicRotation(int axis)DisplayObjectvirtual
DynamicScale()DisplayObjectvirtual
DynamicScale(float x, float y, float z)DisplayObjectvirtual
DynamicScale(const Vector &scale)DisplayObject
DynamicTranslate(float x, float y, float z, bool relative=false)DisplayObjectvirtual
DynamicTranslate(const Vertex &amount, bool relative)DisplayObject
DynamicTranslate(const Vector &amount)DisplayObject
DynamicTranslate(float amount, int axis, bool relative=false)DisplayObjectvirtual
DynamicTranslation(int axis)DisplayObjectvirtual
DynamicTranslation()DisplayObjectvirtual
Editor()DisplayObject
Editor() const DisplayObject
Editor(DisplayObjectEditor *editor)DisplayObject
EmitInterconnectGeometry(const bool drawFlowUVs)GlsSchematicPolyLineInterconnectprotectedvirtual
EmitPreviewPathGeometry(void)GlsSchematicPolyLineInterconnectprotectedvirtual
EnablePreviewPath(const bool enablePreviewPath)GlsSchematicPolyLineInterconnectprotectedvirtual
FindCornerCircle(const Vector &v0, const Vector &v1, const Vector &v2, const float desiredCornerRadius, const float minRadius, const bool forceExactCornerRadius, CornerCircle &c, bool forceCircle=false)GlsSchematicPolyLineInterconnectprotectedvirtual
GenerateInstanceName(void)DisplayObjectvirtual
GetApplicableTextureIndex()DisplayObjectprotected
GetApplicableTextureRepeat()DisplayObjectprotected
GetBlendColor(unsigned char color[])DisplayObject
GetBlendColor(unsigned char &r, unsigned char &g, unsigned char &b, unsigned char &a)DisplayObject
GetBlendColor()DisplayObjectvirtual
GetCenter(Vector &center)DisplayObjectvirtual
GetColor()DisplayObjectvirtual
GetColor(unsigned char c4[])DisplayObject
GetColor(unsigned char &r, unsigned char &g, unsigned char &b, unsigned char &a)DisplayObject
GetCornerRadius(void)GlsSchematicPolyLineInterconnectvirtual
GetCornerSegments(void)GlsSchematicPolyLineInterconnectvirtual
GetCppInterfaceDescription(InterfaceListType *addToThisList=NULL)GlsSchematicPolyLineInterconnectvirtual
GetCppInterfaceDescriptionFree(InterfaceListType *array)GlsSchematicPolyLineInterconnectvirtual
GetEndingChamferDistance(void)GlsSchematicPolyLineInterconnectvirtual
GetExtents(float &x, float &y, float &z, float &x1, float &y1, float &z1)GlsSchematicPolyLineInterconnectvirtual
GetExtentsDCS(Vector &min, Vector &max)DisplayObject
GetFillColor(unsigned char &r, unsigned char &g, unsigned char &b, unsigned char &a)DisplayObject
GetFillColor(unsigned char c4[])DisplayObject
GetFillColor(void)DisplayObjectvirtual
GetFlowBlinkEndColor(void)GlsSchematicPolyLineInterconnectvirtual
GetFlowBlinkRate(void)GlsSchematicPolyLineInterconnectvirtual
GetFlowBlinkStartColor(void)GlsSchematicPolyLineInterconnectvirtual
GetFlowRate(void)GlsSchematicPolyLineInterconnectvirtual
GetFlowTextureIndex(void)GlsSchematicPolyLineInterconnectvirtual
GetFlowTextureRepeatLength(void)GlsSchematicPolyLineInterconnectvirtual
GetForceExactCornerRadius(void)GlsSchematicPolyLineInterconnectvirtual
GetInterconnectTextureIndex(void)GlsSchematicPolyLineInterconnectvirtual
GetInterconnectTextureRepeatLength(void)GlsSchematicPolyLineInterconnectvirtual
GetLineThickness(void)GlsSchematicPolyLineInterconnectvirtual
GetLocation(Vertex &v)DisplayObjectvirtual
GetLocation(float &x, float &y, float &z)DisplayObjectvirtual
GetOrientationMatrix(void)GlsSchematicPolyLineInterconnectprotectedvirtual
GetOrientationVectors(Vector &iVector, Vector &jVector)GlsSchematicPolyLineInterconnectvirtual
GetPainter()DisplayObjectvirtual
GetPlaneVectorPoints(Vertex &p1, Vertex &p2, Vertex &p3, Vertex &planeVector)DisplayObjectvirtual
GetResources(std::ostream &outstr, GlsResourceFilter *filter=NULL)DisplayObjectvirtual
GetRotationPoint(Vertex &v)DisplayObjectvirtual
GetRoundedCorners(void)GlsSchematicPolyLineInterconnectvirtual
GetShowFlow(void)GlsSchematicPolyLineInterconnectvirtual
GetShowFlowBlink(void)GlsSchematicPolyLineInterconnectvirtual
GetTextureCoordinates(void)DisplayObjectinline
GetTexturePoints(void)DisplayObjectvirtual
GetTexturePointTransformationMatrix(GlsMatrixType &world2tex)DisplayObject
GetTransformedExtents(Vector &min, Vector &max, const GlsMatrixType &matrix, bool resetMinMax=true)DisplayObjectvirtual
GetUniqueVerts(const unsigned int numVertices, Vertex *vertices)GlsSchematicPolyLineInterconnectprotectedvirtual
GetUseDisplayList(void)GlsSchematicPolyLineInterconnectvirtual
GLPolygon(unsigned int nPoints, const Vertex *vertices)GLPolygon
GLPolygon(unsigned int nPoints, const Vertex *vertices, const Vertex &location)GLPolygon
GLPolygon(void)GLPolygon
GLPolygon(const GLPolygon &polygon, const bool generateNames)GLPolygon
GlsSchematicPolyLineInterconnect(void)GlsSchematicPolyLineInterconnect
handle(DisplayEvent *ev)GlsSchematicPolyLineInterconnectvirtual
Hit(float x, float y, float z, float scale, const Vector &directionVector, Vector *collisionPoint)GlsSchematicPolyLineInterconnectvirtual
HitUtil(float x, float y, float z, float scale, Vertex *vertices, unsigned int vertex_cnt, const Vector &directionVector, Vector *collisionPoint)DisplayObjectvirtual
InsertVertex(unsigned int indexAfter) finalDisplayObjectinlinevirtual
InsertVertexAt(unsigned int index) DISTI_METHOD_OVERRIDEGlsSchematicPolyLineInterconnectvirtual
InsideVertexExtents(float x, float y, unsigned int nVerts, Vertex *verts, float tolerance)DisplayObjectprotected
InstanceName(void)DisplayObject
InstanceName(const char *name)DisplayObject
InterconnectVertexArray typedefGlsSchematicPolyLineInterconnectprotected
InvalidatePainter()DisplayObject
IsVisibleInScene(const DisplayObject *obj=NULL) const DisplayObjectvirtual
LightingEnabled()DisplayObjectvirtual
LightingEnabled(bool lighting)DisplayObjectvirtual
LineStippleMultiplier(void)DisplayObjectvirtual
LineStippleMultiplier(int mult)DisplayObjectvirtual
LineStipplePattern(void)DisplayObjectvirtual
LineStipplePattern(int pattern)DisplayObjectvirtual
LineWidth(void)DisplayObjectvirtual
LineWidth(float width)DisplayObjectvirtual
Location(void) const DisplayObjectvirtual
Location(const Vertex &v)DisplayObjectvirtual
Location(float x, float y, float z)DisplayObjectvirtual
LogicalToDCS(Vector logicalPoint, Vector &objectLocal, const Vector *directionVector, const Vector &planeNormal=Vector(0, 0, 1), const Vector &planePoint=Vector(), const GlsMatrixType *dcsMatrix=NULL)DisplayObject
LogicalToWindow(const Vector &logical, Vector &winLoc, const OpenGLMatrices &alternateMatrices=OpenGLMatrices())DisplayObject
MaterialIndex()DisplayObjectvirtual
MaterialIndex(int index)DisplayObjectvirtual
MaterialIndices()DisplayObjectvirtual
MaterialIndices(DynamicArray< int > indices)DisplayObjectvirtual
ModelMatrix()DisplayObject
NeedCalcDrawMatrix()DisplayObjectinline
NeedCalculate()DisplayObjectinline
NeedCalculate(bool val)DisplayObjectinlineprotected
Normals()DisplayObjectinline
NotifyAttributeChanged(const AttributeName &name) overrideDisplayObjectvirtual
NotifyWeakReferenceDestroyed(WeakReference *ref) overrideWeakReferenceableMixininlinevirtual
NumberOfVertices() const DisplayObjectinline
ObjectDepth(void)DisplayObjectvirtual
ObjectHeight(void)DisplayObjectvirtual
ObjectWidth(void)DisplayObjectvirtual
OrientationChanged(void)GlsSchematicPolyLineInterconnectprotectedvirtual
Parent(DisplayFrame *par)DisplayObjectvirtual
Parent(void) const DisplayObjectinline
ParentGroup(Group *group)DisplayObjectvirtual
ParentGroup(void) const DisplayObjectinline
Pick3D(const Vector &winLoc, const Vector &logicalCoords, float scale, const Vector &directionVector, Vector &collisionWinLoc, const OpenGLMatrices &parentDrawn)GLPolygonvirtual
Pickable()DisplayObjectinline
Pickable(unsigned char pick)DisplayObjectvirtual
PickCleanup(Vertex *vertices, unsigned int vertex_cnt)DisplayObjectprotected
PickSetup(float x, float y, float z, Vertex *vertices, unsigned int vertex_cnt, const Vector &directionVector)DisplayObjectprotected
PolygonEnd(void)DisplayObjectvirtual
PolygonEnd(const int end)DisplayObjectvirtual
PolygonMode(void)DisplayObjectvirtual
PolygonMode(int mode)DisplayObjectvirtual
PreDraw(const OpenGLMatrices &parentMatrices, Culler &culler)GlsSchematicPolyLineInterconnectvirtual
ProjMatrix()DisplayObject
ReallocateVertices(unsigned int numVertices, bool initializeNew, bool copyOld)DisplayObjectvirtual
Rebuild(void)GlsSchematicPolyLineInterconnectprotectedvirtual
RelativeAngle(const float x, const float y)DisplayObjectvirtual
Resource(const char *name)DisplayObjectvirtual
RestoreAlpha(void)DisplayObject
RestoreAntiAlias(void)DisplayObject
RestoreLighting(void)DisplayObject
RestoreLineStyle(void)DisplayObject
Rotate(const Vector &orig, float angle, const Vector &axis)GlsSchematicPolyLineInterconnectvirtual
disti::GLPolygon::Rotate(float angle, int axis=Z_AXIS)DisplayObjectvirtual
disti::GLPolygon::Rotate(const Vector &origin, float angle, int axis=Z_AXIS)DisplayObjectvirtual
RotationPoint() const DisplayObjectinline
RotationPoint(const Vertex &v)DisplayObjectvirtual
RotationPoint(float x, float y, float z)DisplayObjectvirtual
SaveMatrices()DisplayObject
Scale(float px, float py, float pz, Vertex *anchor, int handleBar=0)GlsSchematicPolyLineInterconnectvirtual
Set(int spec,...)DisplayObject
SetAvailableAttributes(unsigned int value)GlsSchematicPolyLineInterconnectvirtual
SetBlendColor(const GlsColor &color)DisplayObjectvirtual
SetBlendColor(unsigned char color[])DisplayObject
SetBlendColor(unsigned char r, unsigned char g, unsigned char b, unsigned char a)DisplayObject
SetColor(const GlsColor &color)DisplayObjectvirtual
SetColor(unsigned char c4[])DisplayObjectinline
SetColor(unsigned char r, unsigned char g, unsigned char b, unsigned char a)DisplayObjectinline
SetCornerRadius(const float cornerRadius)GlsSchematicPolyLineInterconnectvirtual
SetCornerSegments(const unsigned int cornerSegments)GlsSchematicPolyLineInterconnectvirtual
SetEndingChamferDistance(const float endingChamferDistance)GlsSchematicPolyLineInterconnectvirtual
SetFillColor(unsigned char r, unsigned char g, unsigned char b, unsigned char a)DisplayObjectinline
SetFillColor(unsigned char c4[])DisplayObjectinline
SetFillColor(const GlsColor &color)DisplayObjectvirtual
SetFlowBlinkEndColor(const GlsColor &endColor)GlsSchematicPolyLineInterconnectvirtual
SetFlowBlinkRate(const float flowBlinkRate)GlsSchematicPolyLineInterconnectvirtual
SetFlowBlinkStartColor(const GlsColor &startColor)GlsSchematicPolyLineInterconnectvirtual
SetFlowRate(const float flowRate)GlsSchematicPolyLineInterconnectvirtual
SetFlowTextureIndex(const int flowTextureIndex)GlsSchematicPolyLineInterconnectvirtual
SetFlowTextureRepeatLength(const float flowTextureRepeatLength)GlsSchematicPolyLineInterconnectvirtual
SetForceExactCornerRadius(const bool forceExactCornerRadius)GlsSchematicPolyLineInterconnectvirtual
SetInterconnectTextureIndex(const int interconnectTextureIndex)GlsSchematicPolyLineInterconnectvirtual
SetInterconnectTextureRepeatLength(const float interconnectTextureRepeatLength)GlsSchematicPolyLineInterconnectvirtual
SetLineThickness(const float lineThickness)GlsSchematicPolyLineInterconnectvirtual
SetManualBlinkElapsedTime(double elapsedTime)DisplayObjectstatic
SetNormals(unsigned int nPoints, Vector *vertices)DisplayObjectvirtual
SetOrientationVectors(const Vector &iVector, const Vector &jVector)GlsSchematicPolyLineInterconnectvirtual
SetOrigin(const Vertex &vert)DisplayObjectvirtual
SetPainter(GlsPainter *painter)DisplayObjectvirtual
SetRebuild(void)GlsSchematicPolyLineInterconnectprotectedvirtual
SetRoundedCorners(const bool roundedCorners)GlsSchematicPolyLineInterconnectvirtual
SetShowFlow(const bool showFlow)GlsSchematicPolyLineInterconnectvirtual
SetShowFlowBlink(const bool showFlowBlink)GlsSchematicPolyLineInterconnectvirtual
SetTexCoords(unsigned int nPoints, Vector *new_tex_coord, bool isVectorArray=true)DisplayObjectvirtual
SetTexCoords(unsigned int nPoints, Vertex *new_tex_coord)DisplayObjectinline
SetupAlpha(void)DisplayObject
SetupAntiAlias(void)DisplayObject
SetupDepthTest(void)DisplayObject
SetupLighting(void)DisplayObject
SetupLineStyle(void)DisplayObject
SetupPolyDrawStyle(void)DisplayObject
SetupShading(void)DisplayObject
SetupTexture(void)DisplayObject
SetUseDisplayList(const bool useDisplayList)GlsSchematicPolyLineInterconnectvirtual
SetValue(int spec, va_list &args)GlsSchematicPolyLineInterconnectvirtual
SetVertexColor(unsigned int vertex, unsigned char CurrentFillColor[])DisplayObjectvirtual
SetVertices(unsigned int nPoints, Vertex *vertices)GlsSchematicPolyLineInterconnectvirtual
Shading(void)DisplayObjectvirtual
Shading(const int shading)DisplayObjectvirtual
TextureCoordinates(void)DisplayObjectinline
TextureIndex(void)DisplayObjectvirtual
TextureIndex(int textureIndex)DisplayObjectvirtual
TextureMagnificationFilter(void)DisplayObjectvirtual
TextureMagnificationFilter(const int filter)DisplayObjectvirtual
TextureMappingTechnique(void)DisplayObjectvirtual
TextureMappingTechnique(const int map)DisplayObjectvirtual
TextureMinificationFilter(void)DisplayObjectvirtual
TextureMinificationFilter(const int filter)DisplayObjectvirtual
TextureRepeat(void)DisplayObjectvirtual
TextureRepeat(const int rep)DisplayObjectvirtual
Translate(float tr[])DisplayObjectvirtual
Translate(float x, float y, float z)DisplayObjectvirtual
TranslateVertices(float x, float y, float z)DisplayObjectvirtual
UpdateBoundingVolume(void)DisplayObjectvirtual
UseManualBlinkElapsedTime(bool useManualTime)DisplayObjectstatic
UserData(void) const DisplayObjectinline
UserData(void *data)DisplayObjectinline
VaListSetNormals(unsigned int nPoints, va_list args)DisplayObjectprotectedvirtual
VaListSetTexCoords(unsigned int nPoints, va_list args)DisplayObjectprotectedvirtual
VaListSetVertices(unsigned int nPoints, va_list args)DisplayObjectprotectedvirtual
VaSetNormals(unsigned int nPoints,...)DisplayObject
VaSetTexCoords(unsigned int nPoints,...)DisplayObject
VaSetVertices(unsigned int nPoints,...)DisplayObject
VectorArray typedefGlsSchematicPolyLineInterconnectprotected
Vertices()DisplayObjectinlinevirtual
VerticesChanged(void)GlsSchematicPolyLineInterconnectprotectedvirtual
ViewMatrix()DisplayObject
Visibility(void) const DisplayObjectinline
Visibility(const bool vis)DisplayObjectvirtual
Visible(void) const DisplayObjectinline
WeakReferenceableMixin(void)WeakReferenceableMixininlineprotected
WindowToLogical(const Vector &winLoc, Vector &logical, Vector *directionVector=NULL, const OpenGLMatrices &alternateMatrices=OpenGLMatrices())DisplayObject
WorldRotationPoint(void)DisplayObjectvirtual
WorldRotationPoint(const Vector &vert)DisplayObjectvirtual
WorldVertex(unsigned int i)GlsSchematicPolyLineInterconnectvirtual
disti::GLPolygon::WorldVertex(unsigned int i, const Vertex &vert)DisplayObjectvirtual
X(void) const DisplayObjectinline
X(const float x)DisplayObjectinline
Y(void) const DisplayObjectinline
Y(const float y)DisplayObjectinline
Z(void) const DisplayObjectinline
Z(const float z)DisplayObjectinline
~AttributeChangedNotifier()AttributeChangedNotifierinlinevirtual
~DisplayObject(void)DisplayObjectvirtual
~GLPolygon(void)GLPolygonvirtual
~GlsSchematicPolyLineInterconnect()GlsSchematicPolyLineInterconnectvirtual
~WeakReferenceableMixin()WeakReferenceableMixininlineprotectedvirtual