|  | GL Studio C++ Runtime API
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This is the complete list of members for GlsSphere, including all inherited members.
| _alphaMode | DisplayObject | protected | 
| _antiAlias | DisplayObject | protected | 
| _attributesAdded | DisplayObject | protected | 
| _blinking | DisplayObject | protected | 
| _blinkRate | DisplayObject | protected | 
| _color | DisplayObject | protected | 
| _cullBackFace | DisplayObject | protected | 
| _dcsMatrix | DisplayObject | protected | 
| _depthTest | DisplayObject | protected | 
| _drawMatrix | DisplayObject | protected | 
| _lineStippleMultiplier | DisplayObject | protected | 
| _lineStipplePattern | DisplayObject | protected | 
| _lineWidth | DisplayObject | protected | 
| _location | DisplayObject | protected | 
| _modelMatrix | DisplayObject | protected | 
| _needsRecalculate | GlsSphere | protected | 
| _needsResize | GlsSphere | protected | 
| _normals | DisplayObject | protected | 
| _nTex_vertices | DisplayObject | protected | 
| _nVertices | DisplayObject | protected | 
| _objectColor | GlsSphere | protected | 
| _polygonEnd | DisplayObject | protected | 
| _polygonMode | DisplayObject | protected | 
| _polygonOffset | DisplayObject | protected | 
| _projMatrix | DisplayObject | protected | 
| _shading | DisplayObject | protected | 
| _slices | GlsSphere | protected | 
| _sliceStartDeg | GlsSphere | protected | 
| _stacks | GlsSphere | protected | 
| _stackStartDeg | GlsSphere | protected | 
| _texCoord | DisplayObject | protected | 
| _textureBlendColor | DisplayObject | protected | 
| _textureIndex | DisplayObject | protected | 
| _textureMagFilter | DisplayObject | protected | 
| _textureMap | DisplayObject | protected | 
| _textureMappingType | GlsSphere | protected | 
| _textureMinFilter | DisplayObject | protected | 
| _texturePoints | DisplayObject | protected | 
| _textureRepeat | DisplayObject | protected | 
| _userData | DisplayObject | protected | 
| _vertices | DisplayObject | protected | 
| _viewMatrix | DisplayObject | protected | 
| _visible | DisplayObject | protected | 
| _weakRefs | WeakReferenceableMixin | protected | 
| AddWeakReference(WeakReference *weakRef) override | WeakReferenceableMixin | inlinevirtual | 
| AllocateModelMatrix() | DisplayObject | protected | 
| AlphaMode(int mode) | DisplayObject | virtual | 
| AlphaMode(void) | DisplayObject | virtual | 
| AntiAlias(void) | DisplayObject | virtual | 
| AntiAlias(bool alias) | DisplayObject | virtual | 
| ApplyDynamicRotation(void) | DisplayObject | protected | 
| ApplyTextureSettings(int textureIndex=-1) | DisplayObject | |
| Attributes() | DisplayObject | inline | 
| AvailableAttributesEnum enum name | DisplayObject | |
| BlinkedOff(void) | DisplayObject | |
| Blinking(void) | DisplayObject | virtual | 
| Blinking(const bool blink) | DisplayObject | virtual | 
| BlinkRate(void) | DisplayObject | virtual | 
| BlinkRate(const float rate) | DisplayObject | virtual | 
| BoundingVolumeCenter() const | DisplayObject | inline | 
| BoundingVolumeCenter(const Vector ¢er) | DisplayObject | |
| BoundingVolumeHit(const Vector &start, const Vector &direction) | DisplayObject | |
| BoundingVolumeRadius() const | DisplayObject | inline | 
| BoundingVolumeRadius(float radius) | DisplayObject | |
| CalcDrawMatrix() | DisplayObject | protectedvirtual | 
| CalcDrawMatrixIfExists() | DisplayObject | inlineprotected | 
| Calculate(double time) | DisplayObject | virtual | 
| CalculateCollisionPoint(const Vector &pickLoc, const Vector &directionVector, Vector *collisionPoint) | DisplayObject | |
| CalculateMatrices(const OpenGLMatrices &newMatrices) | DisplayObject | protectedvirtual | 
| CalculateParentBoundingBox(void) | DisplayObject | virtual | 
| CalculateTextureCoordinates(void) | GlsSphere | virtual | 
| CallbackCaller() const | DisplayObject | inline | 
| CallbackCaller(CallbackMethodCallerBase *cb) | DisplayObject | |
| CloneObject(bool generateNames=false) | GlsSphere | virtual | 
| CopyGeometry(DisplayObject *src) | GlsSphere | virtual | 
| CopyHierarchyProperties(DisplayObject *src, bool copyName) | DisplayObject | virtual | 
| CopyProperties(DisplayObject *src) | GlsSphere | virtual | 
| CullBackFace(const bool val) | DisplayObject | virtual | 
| CullBackFace(void) | DisplayObject | virtual | 
| Culled() const | DisplayObject | inline | 
| CullTest(const GlsMatrixType *matrix, const Culler &culler) | DisplayObject | inline | 
| DcsMatrix() | DisplayObject | inline | 
| DcsMatrix(const GlsMatrixType &matrix) | DisplayObject | |
| DCSToLogical(Vector dcsPoint, Vector &logicalPoint, const GlsMatrixType *dcsMatrix=NULL) | DisplayObject | |
| DeleteVertex(unsigned int indexAfter) final | DisplayObject | inlinevirtual | 
| DeleteVertexAt(unsigned int index) | DisplayObject | virtual | 
| DepthTest(void) | DisplayObject | virtual | 
| DepthTest(unsigned char zbuf) | DisplayObject | virtual | 
| Destroy() | DisplayObject | |
| DisplayObject(float x, float y, float z) | DisplayObject | |
| DisplayObject(const DisplayObject &object, const bool generateNames) | DisplayObject | |
| Draw(void) | GlsSphere | virtual | 
| DrawMatrix() | DisplayObject | inline | 
| DynamicRotate(float angle, int axis) | DisplayObject | |
| DynamicRotate(const Vector &v) | DisplayObject | |
| DynamicRotate(float angle[]) | DisplayObject | |
| DynamicRotate(float x, float y, float z) | DisplayObject | virtual | 
| DynamicRotateRelative(float angle, int axis) | DisplayObject | virtual | 
| DynamicRotation(int axis) | DisplayObject | virtual | 
| DynamicScale() | DisplayObject | virtual | 
| DynamicScale(float x, float y, float z) | DisplayObject | virtual | 
| DynamicScale(const Vector &scale) | DisplayObject | |
| DynamicTranslate(float x, float y, float z, bool relative=false) | DisplayObject | virtual | 
| DynamicTranslate(const Vertex &amount, bool relative) | DisplayObject | |
| DynamicTranslate(const Vector &amount) | DisplayObject | |
| DynamicTranslate(float amount, int axis, bool relative=false) | DisplayObject | virtual | 
| DynamicTranslation(int axis) | DisplayObject | virtual | 
| DynamicTranslation() | DisplayObject | virtual | 
| Editor() | DisplayObject | |
| Editor() const | DisplayObject | |
| Editor(DisplayObjectEditor *editor) | DisplayObject | |
| GenerateInstanceName(void) | DisplayObject | virtual | 
| GetApplicableTextureIndex() | DisplayObject | protected | 
| GetApplicableTextureRepeat() | DisplayObject | protected | 
| GetBlendColor(unsigned char color[]) | DisplayObject | |
| GetBlendColor(unsigned char &r, unsigned char &g, unsigned char &b, unsigned char &a) | DisplayObject | |
| GetBlendColor() | DisplayObject | virtual | 
| GetCenter(Vector ¢er) | DisplayObject | virtual | 
| GetColor() | DisplayObject | virtual | 
| GetColor(unsigned char c4[]) | DisplayObject | |
| GetColor(unsigned char &r, unsigned char &g, unsigned char &b, unsigned char &a) | DisplayObject | |
| GetCppInterfaceDescription(InterfaceListType *addToThisList=NULL) | GlsSphere | virtual | 
| GetCppInterfaceDescriptionFree(InterfaceListType *array) | GlsSphere | virtual | 
| GetExtents(float &x, float &y, float &z, float &x1, float &y1, float &z1) | GlsSphere | virtual | 
| GetExtentsDCS(Vector &min, Vector &max) | DisplayObject | |
| GetFillColor(void) | GlsSphere | virtual | 
| disti::DisplayObject::GetFillColor(unsigned char &r, unsigned char &g, unsigned char &b, unsigned char &a) | DisplayObject | |
| disti::DisplayObject::GetFillColor(unsigned char c4[]) | DisplayObject | |
| GetLocation(Vertex &v) | DisplayObject | virtual | 
| GetLocation(float &x, float &y, float &z) | DisplayObject | virtual | 
| GetPainter() | DisplayObject | virtual | 
| GetPlaneVectorPoints(Vertex &p1, Vertex &p2, Vertex &p3, Vertex &planeVector) | GlsSphere | virtual | 
| GetRadii(Vector &r1, Vector &r2, Vector &r3) | GlsSphere | virtual | 
| GetResources(std::ostream &outstr, GlsResourceFilter *filter=NULL) | DisplayObject | virtual | 
| GetRotationPoint(Vertex &v) | DisplayObject | virtual | 
| GetTextureCoordinates(void) | DisplayObject | inline | 
| GetTexturePoints(void) | DisplayObject | virtual | 
| GetTexturePointTransformationMatrix(GlsMatrixType &world2tex) | DisplayObject | |
| GetTransformedExtents(Vector &min, Vector &max, const GlsMatrixType &matrix, bool resetMinMax=true) | DisplayObject | virtual | 
| GlsSphere(float x, float y, float z) | GlsSphere | |
| GlsSphere(bool newGlsSphere=true) | GlsSphere | |
| handle(DisplayEvent *ev) | DisplayObject | virtual | 
| Hit(float x, float y, float z, float scale, const Vector &directionVector, Vector *collisionPoint) | GlsSphere | virtual | 
| HitUtil(float x, float y, float z, float scale, Vertex *vertices, unsigned int vertex_cnt, const Vector &directionVector, Vector *collisionPoint) | DisplayObject | virtual | 
| InsertVertex(unsigned int indexAfter) final | DisplayObject | inlinevirtual | 
| InsertVertexAt(unsigned int index) | DisplayObject | virtual | 
| InsideVertexExtents(float x, float y, unsigned int nVerts, Vertex *verts, float tolerance) | DisplayObject | protected | 
| InstanceName(void) | DisplayObject | |
| InstanceName(const char *name) | DisplayObject | |
| InvalidatePainter() | DisplayObject | |
| IsVisibleInScene(const DisplayObject *obj=NULL) const | DisplayObject | virtual | 
| LightingEnabled() | DisplayObject | virtual | 
| LightingEnabled(bool lighting) | DisplayObject | virtual | 
| LineStippleMultiplier(void) | DisplayObject | virtual | 
| LineStippleMultiplier(int mult) | DisplayObject | virtual | 
| LineStipplePattern(void) | DisplayObject | virtual | 
| LineStipplePattern(int pattern) | DisplayObject | virtual | 
| LineWidth(void) | DisplayObject | virtual | 
| LineWidth(float width) | DisplayObject | virtual | 
| Location(void) const | DisplayObject | virtual | 
| Location(const Vertex &v) | DisplayObject | virtual | 
| Location(float x, float y, float z) | DisplayObject | virtual | 
| LogicalToDCS(Vector logicalPoint, Vector &objectLocal, const Vector *directionVector, const Vector &planeNormal=Vector(0, 0, 1), const Vector &planePoint=Vector(), const GlsMatrixType *dcsMatrix=NULL) | DisplayObject | |
| LogicalToWindow(const Vector &logical, Vector &winLoc, const OpenGLMatrices &alternateMatrices=OpenGLMatrices()) | DisplayObject | |
| MaterialIndex() | DisplayObject | virtual | 
| MaterialIndex(int index) | DisplayObject | virtual | 
| MaterialIndices() | DisplayObject | virtual | 
| MaterialIndices(DynamicArray< int > indices) | DisplayObject | virtual | 
| ModelMatrix() | DisplayObject | |
| NeedCalcDrawMatrix() | DisplayObject | inline | 
| NeedCalculate() | DisplayObject | inline | 
| NeedCalculate(bool val) | DisplayObject | inlineprotected | 
| Normals() | DisplayObject | inline | 
| NotifyAttributeChanged(const AttributeName &name) override | DisplayObject | virtual | 
| NotifyWeakReferenceDestroyed(WeakReference *ref) override | WeakReferenceableMixin | inlinevirtual | 
| NumberOfVertices() const | DisplayObject | inline | 
| ObjectDepth(void) | DisplayObject | virtual | 
| ObjectHeight(void) | DisplayObject | virtual | 
| ObjectWidth(void) | DisplayObject | virtual | 
| Parent(DisplayFrame *par) | DisplayObject | virtual | 
| Parent(void) const | DisplayObject | inline | 
| ParentGroup(Group *group) | DisplayObject | virtual | 
| ParentGroup(void) const | DisplayObject | inline | 
| Pick3D(const Vector &winLoc, const Vector &logicalCoords, float scale, const Vector &directionVector, Vector &collisionWinLoc, const OpenGLMatrices &drawnMatrices) | DisplayObject | virtual | 
| Pickable() | DisplayObject | inline | 
| Pickable(unsigned char pick) | DisplayObject | virtual | 
| PickCleanup(Vertex *vertices, unsigned int vertex_cnt) | DisplayObject | protected | 
| PickSetup(float x, float y, float z, Vertex *vertices, unsigned int vertex_cnt, const Vector &directionVector) | DisplayObject | protected | 
| PolygonEnd(void) | DisplayObject | virtual | 
| PolygonEnd(const int end) | DisplayObject | virtual | 
| PolygonMode(void) | DisplayObject | virtual | 
| PolygonMode(int mode) | DisplayObject | virtual | 
| PreDraw(const OpenGLMatrices ¤t, Culler &culler) | DisplayObject | virtual | 
| ProjMatrix() | DisplayObject | |
| ReallocateVertices(unsigned int numVertices, bool initializeNew, bool copyOld) | DisplayObject | virtual | 
| Recalculate(void) | GlsSphere | protected | 
| RelativeAngle(const float x, const float y) | DisplayObject | virtual | 
| Resize(void) | GlsSphere | protected | 
| Resource(const char *name) | DisplayObject | virtual | 
| RestoreAlpha(void) | DisplayObject | |
| RestoreAntiAlias(void) | DisplayObject | |
| RestoreLighting(void) | DisplayObject | |
| RestoreLineStyle(void) | DisplayObject | |
| Rotate(const Vector &orig, float angle, const Vector &axis) | GlsSphere | virtual | 
| disti::DisplayObject::Rotate(float angle, int axis=Z_AXIS) | DisplayObject | virtual | 
| disti::DisplayObject::Rotate(const Vector &origin, float angle, int axis=Z_AXIS) | DisplayObject | virtual | 
| RotationPoint() const | DisplayObject | inline | 
| RotationPoint(const Vertex &v) | DisplayObject | virtual | 
| RotationPoint(float x, float y, float z) | DisplayObject | virtual | 
| SaveMatrices() | DisplayObject | |
| Scale(float px, float py, float pz, Vertex *anchor, int handleBar) | GlsSphere | virtual | 
| Set(int spec,...) | DisplayObject | |
| SetAvailableAttributes(unsigned int value) | GlsSphere | virtual | 
| SetBlendColor(const GlsColor &color) | DisplayObject | virtual | 
| SetBlendColor(unsigned char color[]) | DisplayObject | |
| SetBlendColor(unsigned char r, unsigned char g, unsigned char b, unsigned char a) | DisplayObject | |
| SetColor(const GlsColor &color) | DisplayObject | virtual | 
| SetColor(unsigned char c4[]) | DisplayObject | inline | 
| SetColor(unsigned char r, unsigned char g, unsigned char b, unsigned char a) | DisplayObject | inline | 
| SetFillColor(const GlsColor &color) | GlsSphere | virtual | 
| disti::DisplayObject::SetFillColor(unsigned char r, unsigned char g, unsigned char b, unsigned char a) | DisplayObject | inline | 
| disti::DisplayObject::SetFillColor(unsigned char c4[]) | DisplayObject | inline | 
| SetManualBlinkElapsedTime(double elapsedTime) | DisplayObject | static | 
| SetNormals(unsigned int nPoints, Vector *vertices) | DisplayObject | virtual | 
| SetOrigin(const Vertex &vert) | DisplayObject | virtual | 
| SetPainter(GlsPainter *painter) | DisplayObject | virtual | 
| SetRadii(const Vector &r1, const Vector &r2, const Vector &r3) | GlsSphere | virtual | 
| SetResizeRecalculate() | GlsSphere | protected | 
| SetTexCoords(unsigned int nPoints, Vector *new_tex_coord, bool isVectorArray=true) | DisplayObject | virtual | 
| SetTexCoords(unsigned int nPoints, Vertex *new_tex_coord) | DisplayObject | inline | 
| SetupAlpha(void) | DisplayObject | |
| SetupAntiAlias(void) | DisplayObject | |
| SetupDepthTest(void) | DisplayObject | |
| SetupLighting(void) | DisplayObject | |
| SetupLineStyle(void) | DisplayObject | |
| SetupPolyDrawStyle(void) | DisplayObject | |
| SetupShading(void) | DisplayObject | |
| SetupTexture(void) | DisplayObject | |
| SetValue(int spec, va_list &args) | GlsSphere | protectedvirtual | 
| SetVertexColor(unsigned int vertex, unsigned char CurrentFillColor[]) | DisplayObject | virtual | 
| SetVertices(unsigned int nPoints, Vertex *vertices) | DisplayObject | virtual | 
| Shading(void) | DisplayObject | virtual | 
| Shading(const int shading) | DisplayObject | virtual | 
| SliceEndAngle(float deg) | GlsSphere | virtual | 
| SliceEndAngle() | GlsSphere | virtual | 
| Slices(unsigned int slices) | GlsSphere | virtual | 
| Slices() | GlsSphere | virtual | 
| SliceStartAngle(float deg) | GlsSphere | virtual | 
| SliceStartAngle() | GlsSphere | virtual | 
| StackEndAngle(float deg) | GlsSphere | virtual | 
| StackEndAngle() | GlsSphere | virtual | 
| Stacks(unsigned int stacks) | GlsSphere | virtual | 
| Stacks() | GlsSphere | virtual | 
| StackStartAngle(float deg) | GlsSphere | virtual | 
| StackStartAngle() | GlsSphere | virtual | 
| TextureCoordinates(void) | DisplayObject | inline | 
| TextureIndex(int index) | GlsSphere | virtual | 
| disti::DisplayObject::TextureIndex(void) | DisplayObject | virtual | 
| TextureMagnificationFilter(void) | DisplayObject | virtual | 
| TextureMagnificationFilter(const int filter) | DisplayObject | virtual | 
| TextureMappingTechnique(void) | DisplayObject | virtual | 
| TextureMappingTechnique(const int map) | DisplayObject | virtual | 
| TextureMappingType(void) | GlsSphere | |
| TextureMappingType(glsSphereMapping_e value) | GlsSphere | |
| TextureMinificationFilter(void) | DisplayObject | virtual | 
| TextureMinificationFilter(const int filter) | DisplayObject | virtual | 
| TextureRepeat(void) | DisplayObject | virtual | 
| TextureRepeat(const int rep) | DisplayObject | virtual | 
| Translate(float tr[]) | DisplayObject | virtual | 
| Translate(float x, float y, float z) | DisplayObject | virtual | 
| TranslateVertices(float x, float y, float z) | DisplayObject | virtual | 
| UpdateBoundingVolume(void) | DisplayObject | virtual | 
| UseManualBlinkElapsedTime(bool useManualTime) | DisplayObject | static | 
| UserData(void) const | DisplayObject | inline | 
| UserData(void *data) | DisplayObject | inline | 
| VaListSetNormals(unsigned int nPoints, va_list args) | DisplayObject | protectedvirtual | 
| VaListSetTexCoords(unsigned int nPoints, va_list args) | DisplayObject | protectedvirtual | 
| VaListSetVertices(unsigned int nPoints, va_list args) | DisplayObject | protectedvirtual | 
| VaSetNormals(unsigned int nPoints,...) | DisplayObject | |
| VaSetTexCoords(unsigned int nPoints,...) | DisplayObject | |
| VaSetVertices(unsigned int nPoints,...) | DisplayObject | |
| Vertices() | DisplayObject | inlinevirtual | 
| ViewMatrix() | DisplayObject | |
| Visibility(void) const | DisplayObject | inline | 
| Visibility(const bool vis) | DisplayObject | virtual | 
| Visible(void) const | DisplayObject | inline | 
| WeakReferenceableMixin(void) | WeakReferenceableMixin | inlineprotected | 
| WindowToLogical(const Vector &winLoc, Vector &logical, Vector *directionVector=NULL, const OpenGLMatrices &alternateMatrices=OpenGLMatrices()) | DisplayObject | |
| WorldRotationPoint(void) | DisplayObject | virtual | 
| WorldRotationPoint(const Vector &vert) | DisplayObject | virtual | 
| WorldVertex(unsigned int i) | DisplayObject | virtual | 
| WorldVertex(unsigned int i, const Vertex &vert) | DisplayObject | virtual | 
| X(void) const | DisplayObject | inline | 
| X(const float x) | DisplayObject | inline | 
| Y(void) const | DisplayObject | inline | 
| Y(const float y) | DisplayObject | inline | 
| Z(void) const | DisplayObject | inline | 
| Z(const float z) | DisplayObject | inline | 
| ~AttributeChangedNotifier() | AttributeChangedNotifier | inlinevirtual | 
| ~DisplayObject(void) | DisplayObject | virtual | 
| ~GlsSphere(void) | GlsSphere | virtual | 
| ~WeakReferenceableMixin() | WeakReferenceableMixin | inlineprotectedvirtual |