GL Studio C++ Runtime API
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#include <input_handler.h>
Public Member Functions | |
virtual void | Call (MouseEvent *ev)=0 |
virtual bool | IsValid () const =0 |
Class used to call a callback method that takes a MouseEvent
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pure virtual |
call the callback with the provided display event
Implemented in MouseMethodCallback< T >.
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pure virtual |
returns true if the callback is valid to call
Implemented in MouseMethodCallback< T >.