GL Studio C++ Runtime API
gls_light_source.h
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1 /*! \file
2  \brief The disti::GlsLightSource class.
3 
4  \par Copyright Information
5 
6  Copyright (c) 2017 by The DiSTI Corporation.<br>
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39 */
40 #ifndef _GLS_LIGHT_SOURCE_H
41 #define _GLS_LIGHT_SOURCE_H
42 
43 #include "display.h"
44 #include "gls_color.h"
45 #include "gls_cpp_lang_support.h"
46 #include "gls_include.h"
47 
48 namespace disti
49 {
50 /**
51  LightType_e
52 */
53 typedef enum
54 {
55  LIGHT_LOCAL,
56  LIGHT_INFINITE
57 } LightType_e;
58 
59 /**
60  Light Source Initializers
61 */
62 typedef enum
63 {
64  GLS_LIGHT_SOURCE_AMBIENT = GLS_LAST_INITIALIZER + 1,
65  GLS_LIGHT_SOURCE_DIFFUSE,
66  GLS_LIGHT_SOURCE_SPECULAR,
67  GLS_LIGHT_SOURCE_SPOT_CUTOFF,
68  GLS_LIGHT_SOURCE_SPOT_EXPONENT,
69  GLS_LIGHT_SOURCE_CONSTANT_ATTENUATION,
70  GLS_LIGHT_SOURCE_LINEAR_ATTENUATION,
71  GLS_LIGHT_SOURCE_QUADRATIC_ATTENUATION,
72  GLS_LIGHT_SOURCE_LIGHT_TYPE
74 
75 #ifdef GLES
76 // Forward Declaration
77 class GlsGloFileAttribute;
78 #endif
79 
80 /**
81  The GlsLightSource class. Implements Lights as objects
82 */
84 {
85 private:
86  /** Disabling the default implicit assignment and copy constructors */
87  GlsLightSource& operator=( const GlsLightSource& ) DISTI_SPECIAL_MEM_FUN_DELETE; // = delete
88  GlsLightSource( const GlsLightSource& ) DISTI_SPECIAL_MEM_FUN_DELETE;
89 
90 public:
91  DISTI_DEPRECATED( "This identifier is forbidden by the C++ standard. Use BaseClass instead." )
92  typedef DisplayObject _BaseClass;
93  typedef DisplayObject BaseClass;
94  friend class GlsLightSourceEditor;
95 
96 protected:
97  /** NOTE: _visible determines if the light is on */
98 
99  GlsColor _ambient; /**< Value for the ambient light component */
100  GlsColor _diffuse; /**< Value for the diffuse light component */
101  GlsColor _specular; /**< Value for the ambient light component */
102  LightType_e _lightType; /**< Value for the light type */
103  float _spotCutoff; /**< Value for the GL_SPOT_CUTOFF glLight() parameter */
104  float _spotExponent; /**< Value for the GL_SPOT_EXPONENT glLight() parameter */
105  float _constantAttenuation; /**< Value for GL_CONSTANT_ATTENUATION glLight() parameter */
106  float _linearAttenuation; /**< Value for GL_LINEAR_ATTENUATION glLight() parameter */
107  float _quadraticAttenuation; /**< Value for GL_QUADRATIC_ATTENUATION glLight() parameter */
108 
109 public:
110  /* See base class */
111  virtual GLS_EXPORT DisplayObject* CloneObject( bool generateNames = false );
112 
113  /** Allocate a (blank) LightSource object */
114  GLS_EXPORT GlsLightSource( bool newGlLight = true );
115 
116  GLS_EXPORT GlsLightSource( const GlsLightSource& that, const bool generateNames );
117 
118  /** Destroy a LightSource object */
119  virtual GLS_EXPORT ~GlsLightSource( void );
120 
121  virtual GLS_EXPORT void SetAvailableAttributes( unsigned int value );
122 
123  /** Setup the given OpenGL light number with this light's properties */
124  virtual GLS_EXPORT void SetupLight( unsigned int light_number, GlsMatrixType* alternateModelMatrix = NULL );
125 
126  /* See base class */
127  virtual GLS_EXPORT void Draw( void );
128 
129  /* See base class */
130  virtual GLS_EXPORT void PreDraw( const OpenGLMatrices& current, Culler& culler );
131 
132  /* See base class */
133  virtual GLS_EXPORT void CopyProperties( DisplayObject* src );
134 
135  /** Set the ambient color for this light
136  * \param color The new ambient color
137  */
138  GLS_EXPORT void SetAmbient( const GlsColor& color );
139 
140  /** Set the diffuse color for this light
141  * \param color The new diffuse color
142  */
143  GLS_EXPORT void SetDiffuse( const GlsColor& color );
144 
145  /** Set the specular color for this light
146  * \param color The new specular color
147  */
148  GLS_EXPORT void SetSpecular( const GlsColor& color );
149 
150  /** Get the ambient color for this light
151  * \return The ambient color
152  */
153  GLS_EXPORT GlsColor GetAmbient();
154 
155  /** Get the diffuse color for this light
156  * \return The diffuse color
157  */
158  GLS_EXPORT GlsColor GetDiffuse();
159 
160  /** Get the specular color for this light
161  * \return The specular color
162  */
163  GLS_EXPORT GlsColor GetSpecular();
164 
165  /** Get what type of light this is
166  * \return Tye type of light (\sa LightType_e)
167  */
168  GLS_EXPORT int LightType( void );
169 
170  /** Set what type of light this is
171  * \param type The type of light (\sa LightType_e)
172  */
173  GLS_EXPORT void LightType( int type );
174 
175  /** Set the spot cutoff factor
176  * \param s New spot cutoff factor
177  */
178  GLS_EXPORT void SpotCutoff( float s );
179 
180  /** Get the spot cutoff factor
181  * \return Spot cutoff factor
182  */
183  GLS_EXPORT float SpotCutoff();
184 
185  /** Set the spot exponent
186  * \param s New spot exponent
187  */
188  GLS_EXPORT void SpotExponent( float s );
189 
190  /** Get the spot exponent
191  * \return Spot exponent
192  */
193  GLS_EXPORT float SpotExponent();
194 
195  /** Set the constant attenuation coefficient
196  * \param c New coefficient
197  */
198  GLS_EXPORT void ConstantAttenuation( float c );
199 
200  /** Get the constant attenuation coefficient
201  * \return The coefficient
202  */
203  GLS_EXPORT float ConstantAttenuation();
204 
205  /** Set the linear attenuation coefficient
206  * \param c New coefficient
207  */
208  GLS_EXPORT void LinearAttenuation( float c );
209 
210  /** Get the linear attenuation coefficient
211  * \return The coefficient
212  */
213  GLS_EXPORT float LinearAttenuation();
214 
215  /** Set the quadratic attenuation coefficient
216  * \param c New coefficient
217  */
218  GLS_EXPORT void QuadraticAttenuation( float c );
219 
220  /** Get the quadratic attenuation coefficient
221  * \return The coefficient
222  */
223  GLS_EXPORT float QuadraticAttenuation();
224 
225 #ifdef GLES
226  /** Set a single attribute from the GLO file.
227  * \param data The attribute to set and its associated data.
228  */
229  virtual GLS_EXPORT void SetFromGloData( GlsGloFileAttribute& data );
230 #endif
231 
232  /* See base class */
233  virtual GLS_EXPORT bool Hit( float x, float y, float z, float scale, const Vector& directionVector, Vector* collisionPoint );
234 
235  /* See base class */
236  virtual GLS_EXPORT void SetValue( int spec, va_list& args );
237 
238 #ifndef GLES
239  /* See base class */
240  virtual GLS_EXPORT InterfaceListType* GetCppInterfaceDescription( InterfaceListType* addToThisList = NULL );
241 
242  /* See base class */
243  virtual GLS_EXPORT void GetCppInterfaceDescriptionFree( InterfaceListType* array );
244 #endif
245 };
246 
247 #define DEF_LIGHT_TYPE LIGHT_INFINITE
248 /** The DistiAttributeLightTypeEnum class
249  */
250 //template class GLS_EXPORT DistiAttributeEnum<LightType_e>;
251 class DistiAttributeLightTypeEnum : public DistiAttributeEnum<GlsLightSource, int, int>
252 {
253 public:
254  GLS_EXPORT DistiAttributeLightTypeEnum( GlsLightSource* frame, SetMethodType setMethod, GetMethodType getMethod, const AttributeName& name );
255  virtual GLS_EXPORT ~DistiAttributeLightTypeEnum();
256 };
257 
258 } // namespace disti
259 
260 #endif
Definition: cull.h:49
void SetSpecular(const GlsColor &color)
void SetAmbient(const GlsColor &color)
#define DISTI_DEPRECATED(msg)
Defines whether this compiler supports the C++14 deprecated attribute.
Definition: gls_cpp_lang_support.h:436
virtual void CopyProperties(DisplayObject *src)
virtual void SetupLight(unsigned int light_number, GlsMatrixType *alternateModelMatrix=NULL)
Definition: dynamic_array.h:66
Class to contain current OpenGL view, projection and draw matrices.
Definition: util.h:296
float _spotCutoff
Definition: gls_light_source.h:103
GlsColor _diffuse
Definition: gls_light_source.h:100
Definition: display.h:98
float _quadraticAttenuation
Definition: gls_light_source.h:107
virtual void SetValue(int spec, va_list &args)
virtual void GetCppInterfaceDescriptionFree(InterfaceListType *array)
float _constantAttenuation
Definition: gls_light_source.h:105
LightType_e _lightType
Definition: gls_light_source.h:102
The Color class: Implements a 4 component RGBA color.
A file for all GL Studio files to include.
Definition: gls_glo_file.h:982
The disti::DisplayObject class and global enumerations.
virtual void PreDraw(const OpenGLMatrices &current, Culler &culler)
Definition: disti_metadata.h:891
virtual InterfaceListType * GetCppInterfaceDescription(InterfaceListType *addToThisList=NULL)
virtual DisplayObject * CloneObject(bool generateNames=false)
GlsColor _specular
Definition: gls_light_source.h:101
virtual void SetAvailableAttributes(unsigned int value)
Definition: gls_light_source.h:251
GLS_LightSource_Initializers
Definition: gls_light_source.h:62
LightType_e
Definition: gls_light_source.h:53
Definition: gls_color.h:53
float _linearAttenuation
Definition: gls_light_source.h:106
void SetDiffuse(const GlsColor &color)
GlsColor _ambient
Definition: gls_light_source.h:99
Definition: vertex.h:84
virtual bool Hit(float x, float y, float z, float scale, const Vector &directionVector, Vector *collisionPoint)
virtual void Draw(void)
Macros and helper code to determine what subset of C++11/14/17 is available.
float _spotExponent
Definition: gls_light_source.h:104
Definition: disti_metadata.h:85
virtual ~GlsLightSource(void)
Definition: gls_light_source.h:83
Definition: bmpimage.h:46