The TextureSettings class is used to provide the object-level texturing settings to the effect.
TextureSettings::TextureSettings |
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void TextureSettings::TextureMagFilter |
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unsigned char |
value | ) |
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unsigned char TextureSettings::TextureMagFilter |
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const |
void TextureSettings::TextureMap |
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unsigned char |
value | ) |
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unsigned char TextureSettings::TextureMap |
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const |
void TextureSettings::TextureMinFilter |
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unsigned char |
value | ) |
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unsigned char TextureSettings::TextureMinFilter |
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const |
void TextureSettings::TextureRepeat |
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unsigned char |
value | ) |
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unsigned char TextureSettings::TextureRepeat |
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const |
The documentation for this struct was generated from the following file: