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GL Studio C++ Runtime API
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#include <file_path_class.h>
Public Member Functions | |
DistiAttributeCWDRelativePath (CallbackMethodCallerBase *callback, const AttributeName &name, FilePathClass *attribPtr, bool useEmptyTag=false) | |
DistiAttributeCWDRelativePath (CallbackMethodCallerBase *callback, const AttributeName &name, FilePathClass initialValue, bool useEmptyTag=false) | |
virtual std::ostream & | WriteValue (std::ostream &outstr) |
virtual std::istream & | ReadValue (std::istream &instr) |
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DistiAttributeFilePathClass (const FilePathClass &basePath, CallbackMethodCallerBase *callback, const AttributeName &name, FilePathClass *attribPtr, bool useEmptyTag=false) | |
DistiAttributeFilePathClass (const FilePathClass &basePath, CallbackMethodCallerBase *callback, const AttributeName &name, FilePathClass initialValue, bool useEmptyTag=false) | |
virtual DistiAttributeBase & | operator= (const DistiAttributeBase &oldClass) |
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DistiAttributeBase (CallbackMethodCallerBase *callback, const AttributeName &name, bool localStorage) | |
const AttributeName & | Name () const |
AttributeName & | Name () |
bool | LocalStorage () const |
virtual bool | Copyable () const |
virtual bool | OkToWrite () const |
virtual bool | ValueChanged () |
virtual void | ResetValueChanged () |
virtual std::string | ValueString () |
virtual void | ValueString (const std::string &s) |
virtual long | ValueInt () |
virtual void | ValueInt (long val) |
virtual double | ValueFloat () |
virtual void | ValueFloat (double val) |
virtual void | CallCallback () |
virtual bool | operator== (const DistiAttributeBase &r) |
template<class valType > | |
DistiAttributeBase & | operator<< (const valType &val) |
template<class valType > | |
DistiAttributeBase & | operator>> (valType &val) |
virtual CallbackID | RegisterObserver (AttributeObserver *observer) |
virtual void | UnregisterObserver (CallbackID id) |
virtual void | NotifyObservers () |
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void | AddWeakReference (WeakReference *weakRef) override |
void | NotifyWeakReferenceDestroyed (WeakReference *ref) override |
Additional Inherited Members | |
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typedef unsigned int | CallbackID |
Type for unique identifiers. | |
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WeakReferenceableMixin (void) | |
virtual | ~WeakReferenceableMixin () |
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bool | _useEmptyTag |
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AttributeName | _name |
CallbackMethodCallerBase * | _callback |
ScopedPtr< DistiAttributeObserverList > | _observerList |
bool | _localStorage |
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DynamicArray< WeakReference * > * | _weakRefs |
This is a FilePathClass attribute that will save/read the path relative to the current working directory.
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inline |
This constructor has the storage external
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inline |
Creates local storage, and will resize as needed
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inlinevirtual |
Pure virtual because this is specific to the data type to be contained. This should be overridden to read the data from the stream. The value read could be encoded for being read from a file as a single string, or have its own special encoding specific to its underlying type. In the case of attribute strings, this will be the GLS file encoded value. The user is responsible for encoding the value themselves, or using WriteValue which should perform encoding to maintain symmetry.
Reimplemented from DistiAttributeFilePathClass.
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inlinevirtual |
Pure virtual because this is specific to the data type to be contained. This should be overridden to write the data to the stream. The value written could be encoded for writing to a file as a single string, or have its own special encoding specific to its underlying type. In the case of attribute strings, this will be the GLS file encoded value. The user is responsible for decoding the value themselves, or using ReadValue which should perform decoding to maintain symmetry.
Reimplemented from DistiAttributeFilePathClass.