|  | GL Studio C++ Runtime API
    | 
| Static Public Member Functions | |
| static bool | frameBuffersAreSupported () | 
| static bool | checkFrameBufferStatus () | 
| 
 | static | 
Check the completeness status of the GL_FRAMEBUFFER.
| 
 | static | 
Determine if the hardware supports Frame buffers. If it does, then the Frame buffer API is lazily instantiated