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void | CreateObjects (void) |
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virtual void | Initialize () |
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virtual void | Calculate (double time) |
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virtual DisplayObject * | CloneObject (bool generateNames=false) |
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virtual InterfaceListType * | GetCppInterfaceDescription (InterfaceListType *addToThisList=NULL) |
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virtual void | GetCppInterfaceDescriptionFree (InterfaceListType *array) |
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| ComponentBase (int generateInstance=0) |
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virtual | ~ComponentBase () |
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virtual void | SetAvailableAttributes (unsigned int value) override |
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bool | AbsolutePlacement () const |
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virtual void | AbsolutePlacement (bool val) |
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virtual void | ClearDragAndFocus () override |
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virtual void | CopyGeometry (DisplayObject *src) override |
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virtual void | CopyProperties (DisplayObject *src) override |
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virtual void | DeleteAllChildren () override |
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virtual void | Draw () override |
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virtual DisplayObject * | FindByNameSameFrame (const char *name) override |
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virtual void | GetExtents (float &x, float &y, float &z, float &x1, float &y1, float &z1) override |
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virtual void | GetTransformedExtents (Vector &min, Vector &max, const GlsMatrixType &matrix, bool resetMinMax=true) override |
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virtual DisplayObject * | HandleInput (DisplayEvent *ev) |
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virtual void | Init () |
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LiveComponentAccessor * | LiveAccessor () |
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virtual const Vertex & | Location (void) const override |
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virtual void | Location (const Vertex &v) override |
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virtual void | Location (float x, float y, float z) override |
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virtual void | Parent (DisplayFrame *par) override |
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DisplayFrame * | ParentDisplayFrame () const |
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void | ParentDisplayFrame (DisplayFrame *val) |
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virtual DisplayObject * | Pick3D (const Vector &winLoc, const Vector &logicalCoords, float scale, const Vector &directionVector, Vector &collisionWinLoc, const OpenGLMatrices &drawnMatrices) override |
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virtual void | PreDraw (const OpenGLMatrices ¤t, Culler &culler) override |
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virtual void | GetResources (std::ostream &outstr, GlsResourceFilter *filter=NULL) override |
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virtual DistiAttributeBase & | Resource (const char *name) override |
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virtual void | Rotate (const Vector &orig, float angle, const Vector &axis) override |
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virtual void | Scale (float px, float py, float pz, Vertex *parentAnchor, int handleBar=0) override |
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virtual void | SetRedraw (void) override |
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virtual void | Translate (float tr[]) override |
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virtual void | Translate (float x, float y, float z) override |
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virtual void | UseParentsLighting (const bool &) |
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virtual bool | UseParentsLighting () |
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virtual int | TextureIndex () override |
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virtual void | TextureIndex (int index) override |
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void | SetValue (int spec, va_list &args) override |
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virtual InputHandler * | GetInputHandler () override |
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void | NotifyAttributeChanged (const AttributeName &name) override |
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DisplayObject * | FindByName (const char *name) |
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DisplayObject * | FindByName (DisplayObject *obj) |
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DisplayObject * | FindByQualifiedName (const char *name) |
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DisplayObject * | FindNonRecursive (DisplayObject *obj) |
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DisplayObjectArray & | Objects () |
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const DisplayObjectArray & | Objects () const |
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DisplayObject * | Item (unsigned int index) |
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bool | PerformGroupCullCheck (void) const |
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void | PerformGroupCullCheck (bool mode) |
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bool | CullTestChildren (void) const |
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void | CullTestChildren (bool mode) |
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unsigned int | Count (void) const |
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DisplayObjectPtr | operator[] (unsigned int index) |
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const DisplayObject * | operator[] (unsigned int index) const |
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DisplayObject * | FirstObject () |
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DisplayObject * | LastObject (void) |
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bool | IsEmpty () const |
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int | Position (const DisplayObject *obj) const |
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| Group (int generateInstance=0) |
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| Group (const Group &group, bool generateNames) |
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void | InitialGroupCount (unsigned int cnt) |
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virtual | ~Group () |
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virtual bool | Hit (float x, float y, float z, float scale, const Vector &directionVector, Vector *collisionPoint) override |
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void | SetPainter (GlsPainter *painter) override |
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virtual void | TranslateVertices (float x, float y, float z) override |
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void | Scale (float scale_x, float scale_y, float scale_z, Vertex *anchor=NULL, int handle=0) override |
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virtual void | InsertObject (DisplayObject *obj, bool reparent=true, bool recalculateBoundingbox=true, int loc=-1) |
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virtual bool | DeleteObject (DisplayObject *obj, bool recalculateBoundingbox=true) |
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virtual void | ReorderObject (unsigned int oldIndex, unsigned int newIndex) |
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virtual void | PushObject (DisplayObject *obj) |
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void | DeleteVertexAt (unsigned) override |
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void | InsertVertexAt (unsigned) override |
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virtual void | SetGroupLocation (const Vertex &v) |
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virtual void | CalculateTextureCoordinates (void) override |
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virtual void | LineWidth (float width) override |
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virtual float | LineWidth (void) override |
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virtual void | LineStipplePattern (int pattern) override |
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virtual int | LineStipplePattern (void) override |
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virtual void | LineStippleMultiplier (int mult) override |
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virtual int | LineStippleMultiplier (void) override |
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virtual int | PolygonMode (void) override |
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virtual void | PolygonMode (int mode) override |
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virtual void | PolygonEnd (const int mode) override |
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virtual int | PolygonEnd (void) override |
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virtual void | Shading (const int mode) override |
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virtual int | Shading (void) override |
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virtual void | DepthTest (unsigned char mode) override |
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virtual int | DepthTest (void) override |
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virtual void | AntiAlias (bool mode) override |
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virtual bool | AntiAlias (void) override |
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virtual void | AlphaMode (int mode) override |
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virtual int | AlphaMode (void) override |
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virtual void | CullBackFace (const bool mode) override |
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virtual bool | CullBackFace (void) override |
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virtual bool | LightingEnabled () override |
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virtual void | LightingEnabled (bool lighting) override |
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virtual void | SetBlendColor (const GlsColor &color) override |
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virtual GlsColor | GetBlendColor (void) override |
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virtual void | SetColor (const GlsColor &color) override |
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virtual GlsColor | GetColor (void) override |
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virtual void | SetFillColor (const GlsColor &color) override |
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virtual GlsColor | GetFillColor (void) override |
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virtual void | TextureRepeat (const int rep) override |
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virtual void | TextureMappingTechnique (const int map) override |
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virtual int | TextureMappingTechnique (void) override |
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virtual void | TextureMinificationFilter (const int filter) override |
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virtual int | TextureMinificationFilter (void) override |
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virtual void | TextureMagnificationFilter (const int filter) override |
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virtual int | TextureMagnificationFilter (void) override |
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CompatabilityListItem * | First () |
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CompatabilityListItem * | Last () |
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| DisplayObject (float x, float y, float z) |
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| DisplayObject (const DisplayObject &object, const bool generateNames) |
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virtual | ~DisplayObject (void) |
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void | Destroy () |
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void | ApplyTextureSettings (int textureIndex=-1) |
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DistiAttribDict & | Attributes () |
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void | GetBlendColor (unsigned char color[]) |
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void | GetBlendColor (unsigned char &r, unsigned char &g, unsigned char &b, unsigned char &a) |
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void | SetBlendColor (unsigned char color[]) |
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void | SetBlendColor (unsigned char r, unsigned char g, unsigned char b, unsigned char a) |
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bool | BlinkedOff (void) |
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virtual bool | Blinking (void) |
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virtual void | Blinking (const bool blink) |
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virtual float | BlinkRate (void) |
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virtual void | BlinkRate (const float rate) |
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const Vector & | BoundingVolumeCenter () const |
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void | BoundingVolumeCenter (const Vector ¢er) |
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bool | BoundingVolumeHit (const Vector &start, const Vector &direction) |
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float | BoundingVolumeRadius () const |
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void | BoundingVolumeRadius (float radius) |
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void | CalculateCollisionPoint (const Vector &pickLoc, const Vector &directionVector, Vector *collisionPoint) |
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virtual void | CalculateParentBoundingBox (void) |
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bool | GetTexturePointTransformationMatrix (GlsMatrixType &world2tex) |
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CallbackMethodCallerBase * | CallbackCaller () const |
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void | CallbackCaller (CallbackMethodCallerBase *cb) |
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virtual void | GetCenter (Vector ¢er) |
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void | GetColor (unsigned char c4[]) |
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void | GetColor (unsigned char &r, unsigned char &g, unsigned char &b, unsigned char &a) |
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void | SetColor (unsigned char c4[]) |
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void | SetColor (unsigned char r, unsigned char g, unsigned char b, unsigned char a) |
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virtual void | CopyHierarchyProperties (DisplayObject *src, bool copyName) |
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bool | Culled () const |
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bool | CullTest (const GlsMatrixType *matrix, const Culler &culler) |
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GlsMatrixType & | DcsMatrix () |
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void | DcsMatrix (const GlsMatrixType &matrix) |
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virtual void | DeleteVertexAt (unsigned int index) |
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virtual void | DeleteVertex (unsigned int indexAfter) final |
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const GlsMatrixType * | DrawMatrix () |
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bool | NeedCalcDrawMatrix () |
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void | DynamicRotate (float angle, int axis) |
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void | DynamicRotate (const Vector &v) |
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void | DynamicRotate (float angle[]) |
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virtual void | DynamicRotate (float x, float y, float z) |
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virtual void | DynamicRotateRelative (float angle, int axis) |
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virtual float | DynamicRotation (int axis) |
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virtual Vector | DynamicScale () |
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virtual void | DynamicScale (float x, float y, float z) |
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void | DynamicScale (const Vector &scale) |
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virtual void | DynamicTranslate (float x, float y, float z, bool relative=false) |
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void | DynamicTranslate (const Vertex &amount, bool relative) |
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void | DynamicTranslate (const Vector &amount) |
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virtual void | DynamicTranslate (float amount, int axis, bool relative=false) |
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virtual float | DynamicTranslation (int axis) |
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virtual Vector | DynamicTranslation () |
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DisplayObjectEditor * | Editor () |
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const DisplayObjectEditor * | Editor () const |
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void | Editor (DisplayObjectEditor *editor) |
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void | GetExtentsDCS (Vector &min, Vector &max) |
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void | GetFillColor (unsigned char &r, unsigned char &g, unsigned char &b, unsigned char &a) |
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void | GetFillColor (unsigned char c4[]) |
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void | SetFillColor (unsigned char r, unsigned char g, unsigned char b, unsigned char a) |
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void | SetFillColor (unsigned char c4[]) |
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virtual void | FinishObject () |
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virtual void | GenerateInstanceName (void) |
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virtual DisplayObject * | handle (DisplayEvent *ev) |
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virtual bool | HitUtil (float x, float y, float z, float scale, Vertex *vertices, unsigned int vertex_cnt, const Vector &directionVector, Vector *collisionPoint) |
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virtual void | InsertVertexAt (unsigned int index) |
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virtual void | InsertVertex (unsigned int indexAfter) final |
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char * | InstanceName (void) |
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void | InstanceName (const char *name) |
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virtual void | GetLocation (Vertex &v) |
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virtual void | GetLocation (float &x, float &y, float &z) |
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float | X (void) const |
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float | Y (void) const |
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float | Z (void) const |
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void | X (const float x) |
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void | Y (const float y) |
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void | Z (const float z) |
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virtual int | MaterialIndex () |
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virtual void | MaterialIndex (int index) |
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virtual DynamicArray< int > & | MaterialIndices () |
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virtual void | MaterialIndices (DynamicArray< int > indices) |
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GlsMatrixType * | ModelMatrix () |
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bool | NeedCalculate () |
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Vector * | Normals () |
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virtual void | SetNormals (unsigned int nPoints, Vector *vertices) |
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void | VaSetNormals (unsigned int nPoints,...) |
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unsigned int | NumberOfVertices () const |
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virtual float | ObjectDepth (void) |
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virtual float | ObjectHeight (void) |
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virtual float | ObjectWidth (void) |
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virtual void | SetOrigin (const Vertex &vert) |
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DisplayFrame * | Parent (void) const |
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virtual void | ParentGroup (Group *group) |
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Group * | ParentGroup (void) const |
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unsigned char | Pickable () |
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virtual void | Pickable (unsigned char pick) |
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GlsMatrixType * | ProjMatrix () |
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virtual void | ReallocateVertices (unsigned int numVertices, bool initializeNew, bool copyOld) |
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virtual float | RelativeAngle (const float x, const float y) |
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void | RestoreAlpha (void) |
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void | RestoreAntiAlias (void) |
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void | RestoreLighting (void) |
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void | RestoreLineStyle (void) |
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const Vertex & | RotationPoint () const |
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virtual void | RotationPoint (const Vertex &v) |
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virtual void | RotationPoint (float x, float y, float z) |
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virtual void | GetRotationPoint (Vertex &v) |
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virtual void | Rotate (float angle, int axis=Z_AXIS) |
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virtual void | Rotate (const Vector &origin, float angle, int axis=Z_AXIS) |
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void | SaveMatrices () |
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void | Set (int spec,...) |
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bool | SetupAlpha (void) |
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bool | SetupAntiAlias (void) |
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void | SetupDepthTest (void) |
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void | SetupLighting (void) |
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bool | SetupLineStyle (void) |
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void | SetupPolyDrawStyle (void) |
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void | SetupShading (void) |
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bool | SetupTexture (void) |
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virtual void | SetTexCoords (unsigned int nPoints, Vector *new_tex_coord, bool isVectorArray=true) |
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void | SetTexCoords (unsigned int nPoints, Vertex *new_tex_coord) |
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void | VaSetTexCoords (unsigned int nPoints,...) |
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Vector * | TextureCoordinates (void) |
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Vector * | GetTextureCoordinates (void) |
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virtual Vector * | GetTexturePoints (void) |
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virtual bool | TextureRepeat (void) |
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virtual void | UpdateBoundingVolume (void) |
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void * | UserData (void) const |
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void | UserData (void *data) |
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virtual void | SetVertexColor (unsigned int vertex, unsigned char CurrentFillColor[]) |
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virtual Vertex * | Vertices () |
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virtual void | SetVertices (unsigned int nPoints, Vertex *vertices) |
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void | VaSetVertices (unsigned int nPoints,...) |
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int * | ViewMatrix () |
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bool | Visible (void) const |
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bool | Visibility (void) const |
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virtual void | Visibility (const bool vis) |
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virtual Vector | WorldRotationPoint (void) |
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virtual void | WorldRotationPoint (const Vector &vert) |
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virtual Vertex | WorldVertex (unsigned int i) |
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virtual void | WorldVertex (unsigned int i, const Vertex &vert) |
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bool | LogicalToWindow (const Vector &logical, Vector &winLoc, const OpenGLMatrices &alternateMatrices=OpenGLMatrices()) |
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bool | WindowToLogical (const Vector &winLoc, Vector &logical, Vector *directionVector=NULL, const OpenGLMatrices &alternateMatrices=OpenGLMatrices()) |
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void | LogicalToDCS (Vector logicalPoint, Vector &objectLocal, const Vector *directionVector, const Vector &planeNormal=Vector(0, 0, 1), const Vector &planePoint=Vector(), const GlsMatrixType *dcsMatrix=NULL) |
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void | DCSToLogical (Vector dcsPoint, Vector &logicalPoint, const GlsMatrixType *dcsMatrix=NULL) |
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virtual bool | GetPlaneVectorPoints (Vertex &p1, Vertex &p2, Vertex &p3, Vertex &planeVector) |
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void | NotifyAttributeChanged (const AttributeName &name) override |
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virtual GlsPainter * | GetPainter () |
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void | InvalidatePainter () |
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virtual bool | IsVisibleInScene (const DisplayObject *obj=NULL) const |
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virtual | ~AttributeChangedNotifier () |
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void | AddWeakReference (WeakReference *weakRef) override |
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void | NotifyWeakReferenceDestroyed (WeakReference *ref) override |
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| DisplayFrame (int width, int height, bool allocateObjects=true) |
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void | ClearBitfield (GLbitfield bitField) |
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GLbitfield | ClearBitfield () |
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virtual void | DragObject (DisplayObject *obj) |
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virtual DisplayObject * | DragObject (void) |
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virtual void | ClearDrag () |
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virtual void | FocusObject (DisplayObject *obj) |
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virtual DisplayObject * | FocusObject (void) |
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virtual void | ClearFocus () |
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virtual void | MultitouchEnabled (bool enabled) |
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virtual bool | MultitouchEnabled (void) |
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virtual DisplayObject * | HandleDisplayEvent (DisplayEvent *ev) |
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virtual void | WriteResources (const char *filename, GlsResourceFilter *filter=NULL) |
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virtual void | ReadResources (const char *filename) |
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virtual void | SetResources (std::istream &instr) |
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void | SetResource (const std::string &resourceName, const std::string &resourceVal) |
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std::string | GetResource (const std::string &resourceName) |
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virtual char * | GetResource_CRTClean (const char *name) |
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virtual void | GetResourceFree_CRTClean (char *memoryToFree) |
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virtual char * | GetResources_CRTClean (GlsResourceFilter *filter) |
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virtual void | GetResourcesFree_CRTClean (char *memoryToFree) |
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virtual void | SetResource_CRTClean (const char *name, const char *value) |
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virtual void | SetResources_CRTClean (const char *buf) |
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void | SetTexturePaletteSize (int cnt) |
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void | Draw (void) |
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void | InsertObject (DisplayObject *obj, int loc) |
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void | PushObject (DisplayObject *obj) |
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int | Width (void) |
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int | Height (void) |
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void | SetWidth (int w) |
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void | SetHeight (int h) |
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bool | CullingEnabled (void) |
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void | CullingEnabled (const bool enabled) |
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DistiAttribDict & | FrameAttribDict (void) |
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const DistiAttribDict & | FrameAttribDict (void) const |
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DynamicMaterialArray & | MaterialPalette (void) |
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ComponentLightMgr * | LightMgr (void) |
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void | LightMgr (ComponentLightMgr *val) |
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