|  | GL Studio C++ Runtime API
    | 
#include <gltrimesh.h>
| Public Attributes | |
| float | vertex [3] | 
| unsigned char | color [4] | 
| float | texCoord [2] | 
| float | normal [3] | 
The GLMeshVertex structure. Defines all of the attributes of a TriMesh vertex. Used in generated code.
| unsigned char color[4] | 
The vertex color
| float normal[3] | 
The vertex normal
| float texCoord[2] | 
The texture coordinate
| float vertex[3] | 
The vertex coordinate