GL Studio C++ Runtime API
GlsResourceFileMgr::BinaryResource Class Referenceabstract

#include <gls_resource_file_mgr.h>

Public Member Functions

virtual void Release ()=0
 Should be called to release this BinaryResource when it is longer needed.
 
virtual const char * GetName ()=0
 
virtual unsigned int GetDataSize ()=0
 
virtual const char * GetDataPtr ()=0
 

Detailed Description

Reference counted handle to binary resource data

Member Function Documentation

virtual const char* GetDataPtr ( )
pure virtual
Returns
raw pointer to the binary resource data (Read-only)
virtual unsigned int GetDataSize ( )
pure virtual
Returns
size of the data in bytes
virtual const char* GetName ( )
pure virtual
Returns
the resource string name

The documentation for this class was generated from the following file: