GL Studio C++ Runtime API
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#include <gls_resources.h>
Public Member Functions | |
GlsResourceFilter (GlsResourceFilter *source) | |
Copy constructor. | |
int | LevelsUp () |
int | GroupLevelsDown () |
bool | NamesOnly () |
void | AddExclude (const char *name) |
unsigned int | ExcludeCount () const |
Returns the number of exclude entries in the filter. | |
const char * | GetExclude (unsigned int index) const |
void | RemoveExclude (unsigned int index) |
void | ClearExcludes () |
Removes all entries from the exclude list. | |
void | AddInclude (const char *name) |
unsigned int | IncludeCount () const |
Returns the number of includes in the filter. | |
const char * | GetInclude (unsigned int index) const |
void | RemoveInclude (unsigned int index) |
void | ClearIncludes () |
Removes all entries from the include list. | |
virtual bool | PassFilter (const char *name) |
Test a resource name against the filter. | |
void | PushParentName (const char *parent) |
unsigned int | ParentNameCount () const |
const char * | GetParentName (unsigned int index) const |
void | PopParentName () |
void | ClearParentNames () |
GlsResourceFilter & | operator= (const GlsResourceFilter &rhs) |
assignment operator | |
Static Public Member Functions | |
static std::string | BuildHierarchyName (DisplayFrame *frame, GlsResourceFilter *filter) |
static std::string | BuildHierarchyName (DisplayObject *obj, GlsResourceFilter *filter) |
Used for specifiying a filter for accessing resources
void AddExclude | ( | const char * | name | ) |
Add a resource name to the exclude filter Resources on the exclude list will not pass the filter. Excludes take precedence over includes
void AddInclude | ( | const char * | name | ) |
Add a resource name to the include filter If there are no includes specified, all resources will pass the filter by default. If IncludeCount() > 0, then only resources that are included will pass the filter.
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static |
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static |
void ClearParentNames | ( | ) |
Removes all entries on the parent name stack
const char* GetExclude | ( | unsigned int | index | ) | const |
Returns the resource name for the given exclude list entry
index | < ExcludeCount() |
const char* GetInclude | ( | unsigned int | index | ) | const |
Returns the resource name for the given include list entry
index | < IncludeCount() |
const char* GetParentName | ( | unsigned int | index | ) | const |
Returns the parent name for the given position on the stack
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inline |
How many levels of children to show. This is different from LevelsUp because this is based on the draw heirarchy (Groups rather than components). For example with: GroupLevelsDown = 0, only the specified object's resources will be shown. GroupLevelsDown = 1, only the immeadiate children of the object's resources will be shown. GroupLevelsDown = -1, means all children will be shown. Note that the name stays fully qualified for the children. For example: if GroupLevelsDown == 1 the results would include: Altimeter.Visible: 1 Altimeter.Group1.Visible: 1 but NOT: Altimeter.Group1.Poly.Visible: 1
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inline |
How many levels of qualification above the starting point to show in the attribute names. This is based on the component heirarchy, not the draw hierarchy. For example if you call Altimeter->GetResources() with: LevelsUp = 0, expect: Altitude: 1000 LevelsUp = 1, expect: Altimeter.Altitude: LevelsUp = 2, expect: Cockpit.Altimeter.Altitude: -1 means full qualification.
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inline |
If true, only a list of names will be returned. Values will not be returned. The format changes to not include the ":".
unsigned int ParentNameCount | ( | ) | const |
Returns the size of the parent name stack
void PopParentName | ( | ) |
Removes the top entry on the parent name stack
void PushParentName | ( | const char * | parent | ) |
Pushes a parent name onto the filter's parent stack. This is a list of names of objects that represents the hierarchy above this object; this should be used by the BuildHierarchyName to prepend the parent names when in the editor, as we don't have the ComponentBase's Parent frame pointers available.
void RemoveExclude | ( | unsigned int | index | ) |
Removes a entry from the exclude list This will reduce the ExcludeCount()
index | < ExcludeCount() |
void RemoveInclude | ( | unsigned int | index | ) |
Removes a entry from the include list This will reduce the IncludeCount()
index | < IncludeCount() |