GL Studio C++ Runtime API
GlsSchematicPolyLineInterconnect::CornerCircle Struct Reference

#include <gls_schematic_poly_line_interconnect.h>

Public Attributes

Vector _v2
 
bool _isRounded
 
Vector _center
 
float _radius
 
double _endTheta
 
bool _isLeftTurn
 
Vector _tangent_v0_v1
 
Vector _tangent_v1_v2
 

Detailed Description

helper struct for storing info for corners in the poly line

Member Data Documentation

Vector _center

center of circle making round corner

double _endTheta

starting and ending theta for arc in circle making round corner

bool _isLeftTurn

true if corners is a left turn else false

bool _isRounded

true if the corner is to be rounded

float _radius

radius of circle making round corner

Vector _tangent_v0_v1

tangent point of corner circle on v0 -> v1

Vector _tangent_v1_v2

tangent point of corner circle on v1 -> v2

Vector _v2

corner flows from _v0 -> _v1 -> _v2


The documentation for this struct was generated from the following file: