GL Studio C++ Runtime API
GlsUnicodeFontBase::FontAttrUnicode_t Struct Reference

Attributes of the specific font. More...

#include <gls_unicode_font_base.h>

Inheritance diagram for GlsUnicodeFontBase::FontAttrUnicode_t:
GlsFontBase::FontAttr_t

Public Member Functions

 FontAttrUnicode_t ()
 
- Public Member Functions inherited from GlsFontBase::FontAttr_t
 FontAttr_t ()
 

Public Attributes

unsigned int glyphCount
 
unsigned int maxNumberOfGlyphsPerTexture
 
- Public Attributes inherited from GlsFontBase::FontAttr_t
std::string style
 
GLuint ptSize
 
GLuint descender
 
Char_t firstChar
 
Char_t lastChar
 
GLuint maxCharHeight
 
GLuint maxCharWidth
 
GLint underlinePos
 
GLuint underlineSize
 

Detailed Description

Attributes of the specific font.

Constructor & Destructor Documentation

FontAttrUnicode_t ( )
inline

The maximum number of glyphs per texture for the first n textures. This does not take into consideration the last texture which may contain less than the standard number of glyphs per texture Default constructor to initialize font data to known values

Member Data Documentation

unsigned int glyphCount

the number of textures used to generate font

unsigned int maxNumberOfGlyphsPerTexture

the number of glyphs rendered for the font


The documentation for this struct was generated from the following file: