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GL Studio C++ Runtime API
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This is the complete list of members for GlsCylinder, including all inherited members.
| _alphaMode | DisplayObject | protected |
| _antiAlias | DisplayObject | protected |
| _attributesAdded | DisplayObject | protected |
| _BaseClass typedef | GlsCylinder | |
| _blinking | DisplayObject | protected |
| _blinkRate | DisplayObject | protected |
| _bottomFace | GlsCylinder | protected |
| _bottomSize | GlsCylinder | protected |
| _color | DisplayObject | protected |
| _cullBackFace | DisplayObject | protected |
| _dcsMatrix | DisplayObject | protected |
| _depthTest | DisplayObject | protected |
| _drawMatrix | DisplayObject | protected |
| _faceEndDeg | GlsCylinder | protected |
| _faces | GlsCylinder | protected |
| _faceStartDeg | GlsCylinder | protected |
| _lineStippleMultiplier | DisplayObject | protected |
| _lineStipplePattern | DisplayObject | protected |
| _lineWidth | DisplayObject | protected |
| _location | DisplayObject | protected |
| _materialIndices | DisplayObject | protected |
| _modelMatrix | DisplayObject | protected |
| _needCalcDrawMatrix | DisplayObject | protected |
| _needsRecalculate | GlsCylinder | protected |
| _needsResize | GlsCylinder | protected |
| _normals | DisplayObject | protected |
| _nTex_vertices | DisplayObject | protected |
| _nVertices | DisplayObject | protected |
| _objectColor | GlsCylinder | protected |
| _polygonEnd | DisplayObject | protected |
| _polygonMode | DisplayObject | protected |
| _projMatrix | DisplayObject | protected |
| _radii | GlsCylinder | protected |
| _segments | GlsCylinder | protected |
| _shading | DisplayObject | protected |
| _texCoord | DisplayObject | protected |
| _textureBlendColor | DisplayObject | protected |
| _textureIndex | DisplayObject | protected |
| _textureMagFilter | DisplayObject | protected |
| _textureMap | DisplayObject | protected |
| _textureMinFilter | DisplayObject | protected |
| _texturePoints | DisplayObject | protected |
| _textureRepeat | DisplayObject | protected |
| _topFace | GlsCylinder | protected |
| _topSize | GlsCylinder | protected |
| _userData | DisplayObject | protected |
| _vertices | DisplayObject | protected |
| _viewMatrix | DisplayObject | protected |
| _visible | DisplayObject | protected |
| _weakRefs | WeakReferenceableMixin | protected |
| AddWeakReference(WeakReference *weakRef) override | WeakReferenceableMixin | inlinevirtual |
| AllocateModelMatrix() | DisplayObject | protected |
| AlphaMode(int mode) | DisplayObject | virtual |
| AlphaMode() | DisplayObject | virtual |
| AntiAlias() | DisplayObject | virtual |
| AntiAlias(bool alias) | DisplayObject | virtual |
| ApplyDynamicRotation() | DisplayObject | protected |
| ApplyTextureSettings(int textureIndex=-1) | DisplayObject | |
| Attributes() | DisplayObject | inline |
| Attributes() const | DisplayObject | inline |
| AvailableAttributesEnum enum name | DisplayObject | |
| BaseClass typedef | GlsCylinder | |
| BlinkedOff() | DisplayObject | virtual |
| Blinking() | DisplayObject | virtual |
| Blinking(const bool blink) | DisplayObject | virtual |
| BlinkRate() | DisplayObject | virtual |
| BlinkRate(const float rate) | DisplayObject | virtual |
| BottomFace(bool bottom) | GlsCylinder | virtual |
| BottomFace() | GlsCylinder | virtual |
| BottomSizeFactor(float size) | GlsCylinder | virtual |
| BottomSizeFactor() | GlsCylinder | virtual |
| BoundingVolumeCenter() const | DisplayObject | inline |
| BoundingVolumeCenter(const Vector ¢er) | DisplayObject | |
| BoundingVolumeHit(const Vector &start, const Vector &direction) | DisplayObject | |
| BoundingVolumeRadius() const | DisplayObject | inline |
| BoundingVolumeRadius(float radius) | DisplayObject | |
| CalcDrawMatrix() | DisplayObject | protectedvirtual |
| CalcDrawMatrixIfExists() | DisplayObject | inlineprotected |
| Calculate(double time) | DisplayObject | virtual |
| CalculateCollisionPoint(const Vector &pickLoc, const Vector &directionVector, Vector *collisionPoint) | DisplayObject | |
| CalculateMatrices(const OpenGLMatrices &newMatrices) | DisplayObject | protectedvirtual |
| CalculateParentBoundingBox() | DisplayObject | virtual |
| CalculateTextureCoordinates() override | GlsCylinder | virtual |
| CallbackCaller() const | DisplayObject | inline |
| CallbackCaller(CallbackMethodCallerBase *cb) | DisplayObject | |
| CloneObject(bool generateNames=false) override | GlsCylinder | virtual |
| ColorMaterialMode() | DisplayObject | protectedvirtual |
| CopyGeometry(DisplayObject *src) override | GlsCylinder | virtual |
| CopyHierarchyProperties(DisplayObject *src, bool copyName) | DisplayObject | virtual |
| CopyProperties(DisplayObject *src) override | GlsCylinder | virtual |
| CullBackFace(const bool val) | DisplayObject | virtual |
| CullBackFace() | DisplayObject | virtual |
| Culled() const | DisplayObject | inline |
| Culled(bool val) | DisplayObject | inline |
| CullTest(const GlsMatrixType *matrix, const Culler &culler) | DisplayObject | inline |
| DcsMatrix() | DisplayObject | inline |
| DcsMatrix() const | DisplayObject | inline |
| DcsMatrix(const GlsMatrixType &matrix) | DisplayObject | |
| DCSToLogical(Vector dcsPoint, Vector &logicalPoint, const GlsMatrixType *dcsMatrix=NULL) | DisplayObject | |
| DeleteVertex(unsigned int indexAfter) final | DisplayObject | inlinevirtual |
| DeleteVertexAt(unsigned int index) | DisplayObject | virtual |
| DepthTest() | DisplayObject | virtual |
| DepthTest(unsigned char zbuf) | DisplayObject | virtual |
| Destroy() | DisplayObject | |
| DisplayObject(float x, float y, float z) | DisplayObject | |
| DisplayObject(const DisplayObject &object, const bool generateNames) | DisplayObject | |
| Draw() override | GlsCylinder | virtual |
| DrawMatrix() | DisplayObject | inline |
| DynamicRotate(float angle, int axis) | DisplayObject | |
| DynamicRotate(const Vector &v) | DisplayObject | |
| DynamicRotate(float angle[]) | DisplayObject | |
| DynamicRotate(float x, float y, float z) | DisplayObject | virtual |
| DynamicRotateRelative(float angle, int axis) | DisplayObject | virtual |
| DynamicRotation(int axis) | DisplayObject | virtual |
| DynamicRotation() | DisplayObject | virtual |
| DynamicScale() | DisplayObject | virtual |
| DynamicScale(float x, float y, float z) | DisplayObject | virtual |
| DynamicScale(const Vector &scale) | DisplayObject | |
| DynamicTranslate(float x, float y, float z, bool relative=false) | DisplayObject | virtual |
| DynamicTranslate(const Vertex &amount, bool relative) | DisplayObject | |
| DynamicTranslate(const Vector &amount) | DisplayObject | |
| DynamicTranslate(float amount, int axis, bool relative=false) | DisplayObject | virtual |
| DynamicTranslation(int axis) | DisplayObject | virtual |
| DynamicTranslation() | DisplayObject | virtual |
| Editor() | DisplayObject | |
| Editor() const | DisplayObject | |
| Editor(DisplayObjectEditor *editor) | DisplayObject | |
| FaceEndAngle(float deg) | GlsCylinder | virtual |
| FaceEndAngle() | GlsCylinder | virtual |
| Faces(unsigned int faces) | GlsCylinder | virtual |
| Faces() | GlsCylinder | virtual |
| FaceStartAngle(float deg) | GlsCylinder | virtual |
| FaceStartAngle() | GlsCylinder | virtual |
| FinishObject() | DisplayObject | inlinevirtual |
| GenerateInstanceName() | DisplayObject | virtual |
| GetApplicableTextureIndex() | DisplayObject | protected |
| GetApplicableTextureRepeat() | DisplayObject | protected |
| GetBlendColor(unsigned char color[]) | DisplayObject | |
| GetBlendColor(unsigned char &r, unsigned char &g, unsigned char &b, unsigned char &a) | DisplayObject | |
| GetBlendColor() | DisplayObject | virtual |
| GetCenter(Vector ¢er) | DisplayObject | virtual |
| GetColor() | DisplayObject | virtual |
| GetColor(unsigned char c4[]) | DisplayObject | |
| GetColor(unsigned char &r, unsigned char &g, unsigned char &b, unsigned char &a) | DisplayObject | |
| GetCppInterfaceDescription(InterfaceListType *addToThisList=NULL) override | GlsCylinder | virtual |
| GetCppInterfaceDescriptionFree(InterfaceListType *array) override | GlsCylinder | virtual |
| GetExtents(float &x, float &y, float &z, float &x1, float &y1, float &z1) override | GlsCylinder | virtual |
| GetExtentsDCS(Vector &min, Vector &max) | DisplayObject | |
| GetFillColor() override | GlsCylinder | virtual |
| GetFillColor(unsigned char &r, unsigned char &g, unsigned char &b, unsigned char &a) | GlsCylinder | |
| GetFillColor(unsigned char c4[]) | GlsCylinder | |
| GetFillColor() | GlsCylinder | virtual |
| GetLocation(Vertex &v) | DisplayObject | virtual |
| GetLocation(float &x, float &y, float &z) | DisplayObject | virtual |
| GetPainter() | DisplayObject | virtual |
| GetPlaneVectorPoints(Vertex &p1, Vertex &p2, Vertex &p3, Vertex &planeVector) override | GlsCylinder | virtual |
| GetRadii(Vector &r1, Vector &r2, Vector &r3) | GlsCylinder | virtual |
| GetResources(std::ostream &outstr, GlsResourceFilter *filter=NULL) | DisplayObject | virtual |
| GetRotationPoint(Vertex &v) | DisplayObject | virtual |
| GetTextureCoordinates() | DisplayObject | inline |
| GetTexturePoints() | DisplayObject | virtual |
| GetTexturePointTransformationMatrix(GlsMatrixType &world2tex) | DisplayObject | |
| GetTransformedExtents(Vector &min, Vector &max, const GlsMatrixType &matrix, bool resetMinMax=true) | DisplayObject | virtual |
| GLS_ATTRIBUTES_ALL enum value (defined in DisplayObject) | DisplayObject | |
| GLS_ATTRIBUTES_APPEARANCE enum value (defined in DisplayObject) | DisplayObject | |
| GLS_ATTRIBUTES_BASIC enum value (defined in DisplayObject) | DisplayObject | |
| GLS_ATTRIBUTES_DYNAMIC enum value (defined in DisplayObject) | DisplayObject | |
| GLS_ATTRIBUTES_GEOMETRY enum value (defined in DisplayObject) | DisplayObject | |
| GLS_ATTRIBUTES_NONE enum value (defined in DisplayObject) | DisplayObject | |
| GLS_ATTRIBUTES_SPECIALIZED enum value (defined in DisplayObject) | DisplayObject | |
| GlsCylinder(float x, float y, float z) | GlsCylinder | |
| GlsCylinder(bool newGlsCylinder=true) | GlsCylinder | |
| GlsCylinder(const GlsCylinder &that, const bool generateName) | GlsCylinder | |
| GlsCylinderEditor (defined in GlsCylinder) | GlsCylinder | friend |
| handle(DisplayEvent *ev) | DisplayObject | virtual |
| Hit(float x, float y, float z, float scale, const Vector &directionVector, Vector *collisionPoint) override | GlsCylinder | virtual |
| HitUtil(float x, float y, float z, float scale, Vertex *vertices, unsigned int vertex_cnt, const Vector &directionVector, Vector *collisionPoint) | DisplayObject | virtual |
| InsertVertex(unsigned int indexAfter) final | DisplayObject | inlinevirtual |
| InsertVertexAt(unsigned int index) | DisplayObject | virtual |
| InsideVertexExtents(float x, float y, unsigned int nVerts, Vertex *verts, float tolerance) | DisplayObject | protected |
| InstanceName() | DisplayObject | |
| InstanceName() const | DisplayObject | |
| InstanceName(const char *name) | DisplayObject | |
| InvalidatePainter() | DisplayObject | |
| IsVisibleInScene(const DisplayObject *obj=NULL) const | DisplayObject | virtual |
| LastDrawMatrixLocation(const Vertex &loc) | DisplayObject | inlineprotected |
| LastDrawMatrixLocation() | DisplayObject | inlineprotected |
| LightingEnabled() | DisplayObject | virtual |
| LightingEnabled(bool lighting) | DisplayObject | virtual |
| LineStippleMultiplier() | DisplayObject | virtual |
| LineStippleMultiplier(int mult) | DisplayObject | virtual |
| LineStipplePattern() | DisplayObject | virtual |
| LineStipplePattern(int pattern) | DisplayObject | virtual |
| LineWidth() | DisplayObject | virtual |
| LineWidth(float width) | DisplayObject | virtual |
| Location() const | DisplayObject | virtual |
| Location(const Vertex &v) | DisplayObject | virtual |
| Location(float x, float y, float z) | DisplayObject | virtual |
| LogicalToDCS(Vector logicalPoint, Vector &objectLocal, const Vector *directionVector, const Vector &planeNormal=Vector(0, 0, 1), const Vector &planePoint=Vector(), const GlsMatrixType *dcsMatrix=NULL) | DisplayObject | |
| LogicalToWindow(const Vector &logical, Vector &winLoc, const OpenGLMatrices &alternateMatrices=OpenGLMatrices()) | DisplayObject | |
| MaterialIndex() | DisplayObject | virtual |
| MaterialIndex(int index) | DisplayObject | virtual |
| MaterialIndices() | DisplayObject | virtual |
| MaterialIndices(DynamicArray< int > indices) | DisplayObject | virtual |
| ModelMatrix() | DisplayObject | |
| NeedCalcDrawMatrix() | DisplayObject | inline |
| NeedCalculate() | DisplayObject | inline |
| NeedCalculate(bool val) | DisplayObject | inlineprotected |
| Normals() | DisplayObject | inline |
| NotifyAttributeChanged(const AttributeName &name) override | DisplayObject | virtual |
| NotifyWeakReferenceDestroyed(WeakReference *ref) override | WeakReferenceableMixin | inlinevirtual |
| NumberOfVertices() const | DisplayObject | inline |
| ObjectDepth() | DisplayObject | virtual |
| ObjectHeight() | DisplayObject | virtual |
| ObjectWidth() | DisplayObject | virtual |
| Parent(DisplayFrame *par) | DisplayObject | virtual |
| Parent() const | DisplayObject | inline |
| ParentGroup(Group *group) | DisplayObject | virtual |
| ParentGroup() const | DisplayObject | inline |
| Pick3D(const Vector &winLoc, const Vector &logicalCoords, float scale, const Vector &directionVector, Vector &collisionWinLoc, const OpenGLMatrices &drawnMatrices) | DisplayObject | virtual |
| Pickable() | DisplayObject | inline |
| Pickable(unsigned char pick) | DisplayObject | virtual |
| PickCleanup(Vertex *vertices, unsigned int vertex_cnt) | DisplayObject | protected |
| PickSetup(float x, float y, float z, Vertex *vertices, unsigned int vertex_cnt, const Vector &directionVector) | DisplayObject | protected |
| PolygonEnd() | DisplayObject | virtual |
| PolygonEnd(const int end) | DisplayObject | virtual |
| PolygonMode() | DisplayObject | virtual |
| PolygonMode(int mode) | DisplayObject | virtual |
| PreDraw(const OpenGLMatrices ¤t, Culler &culler) | DisplayObject | virtual |
| ProjMatrix() | DisplayObject | |
| ReallocateVertices(unsigned int numVertices, bool initializeNew, bool copyOld) | DisplayObject | virtual |
| Recalculate() | GlsCylinder | protected |
| RelativeAngle(const float x, const float y) | DisplayObject | virtual |
| Resize() | GlsCylinder | protected |
| Resource(const char *name) | DisplayObject | virtual |
| RestoreAlpha() | DisplayObject | |
| RestoreAntiAlias() | DisplayObject | |
| RestoreLighting() | DisplayObject | |
| RestoreLineStyle() | DisplayObject | |
| Rotate(const Vector &orig, float angle, const Vector &axis) override | GlsCylinder | virtual |
| Rotate(float angle, int axis=Z_AXIS) | GlsCylinder | virtual |
| Rotate(const Vector &origin, float angle, int axis=Z_AXIS) | GlsCylinder | virtual |
| Rotate(const Vector &orig, float angle, const Vector &axis) | GlsCylinder | virtual |
| RotationPoint() const | DisplayObject | inline |
| RotationPoint(const Vertex &v) | DisplayObject | virtual |
| RotationPoint(float x, float y, float z) | DisplayObject | virtual |
| SaveMatrices() | DisplayObject | |
| Scale(float px, float py, float pz, Vertex *anchor, int handleBar=0) override | GlsCylinder | virtual |
| Scale(float px, float py, float pz, Vertex *anchor, int handleBar=0) | GlsCylinder | virtual |
| Segments(unsigned int segments) | GlsCylinder | virtual |
| Segments() | GlsCylinder | virtual |
| Set(int spec,...) | DisplayObject | |
| SetAvailableAttributes(unsigned int value) override | GlsCylinder | virtual |
| SetBlendColor(const GlsColor &color) | DisplayObject | virtual |
| SetBlendColor(unsigned char color[]) | DisplayObject | |
| SetBlendColor(unsigned char r, unsigned char g, unsigned char b, unsigned char a) | DisplayObject | |
| SetColor(const GlsColor &color) | DisplayObject | virtual |
| SetColor(unsigned char c4[]) | DisplayObject | inline |
| SetColor(unsigned char r, unsigned char g, unsigned char b, unsigned char a) | DisplayObject | inline |
| SetFillColor(const GlsColor &color) override | GlsCylinder | virtual |
| SetFillColor(unsigned char r, unsigned char g, unsigned char b, unsigned char a) | GlsCylinder | inline |
| SetFillColor(unsigned char c4[]) | GlsCylinder | inline |
| SetFillColor(const GlsColor &color) | GlsCylinder | virtual |
| SetManualBlinkElapsedTime(double elapsedTime) | DisplayObject | static |
| SetNormals(unsigned int nPoints, Vector *vertices) | DisplayObject | virtual |
| SetOrigin(const Vertex &vert) | DisplayObject | virtual |
| SetPainter(GlsPainter *painter) | DisplayObject | virtual |
| SetRadii(const Vector &r1, const Vector &r2, const Vector &r3) | GlsCylinder | virtual |
| SetResizeRecalculate() | GlsCylinder | protected |
| SetTexCoords(unsigned int nPoints, Vector *new_tex_coord, bool isVectorArray=true) | DisplayObject | virtual |
| SetTexCoords(unsigned int nPoints, Vertex *new_tex_coord) | DisplayObject | inline |
| SetupAlpha() | DisplayObject | |
| SetupAntiAlias() | DisplayObject | |
| SetupDepthTest() | DisplayObject | |
| SetupLighting() | DisplayObject | |
| SetupLineStyle() | DisplayObject | |
| SetupPolyDrawStyle() | DisplayObject | |
| SetupShading() | DisplayObject | |
| SetupTexture() | DisplayObject | |
| SetValue(int spec, va_list &args) override | GlsCylinder | protectedvirtual |
| SetVertexColor(unsigned int vertex, unsigned char CurrentFillColor[]) | DisplayObject | virtual |
| SetVertices(unsigned int nPoints, Vertex *vertices) | DisplayObject | virtual |
| Shading() | DisplayObject | virtual |
| Shading(const int shading) | DisplayObject | virtual |
| StaticGetCppInterfaceDescription(InterfaceListType *addToThisList=NULL) | DisplayObject | static |
| TextureCoordinates() | DisplayObject | inline |
| TextureIndex(int index) override | GlsCylinder | virtual |
| TextureIndex() | GlsCylinder | virtual |
| TextureIndex(int textureIndex) | GlsCylinder | virtual |
| TextureMagnificationFilter() | DisplayObject | virtual |
| TextureMagnificationFilter(const int filter) | DisplayObject | virtual |
| TextureMappingTechnique() | DisplayObject | virtual |
| TextureMappingTechnique(const int map) | DisplayObject | virtual |
| TextureMinificationFilter() | DisplayObject | virtual |
| TextureMinificationFilter(const int filter) | DisplayObject | virtual |
| TextureRepeat() | DisplayObject | virtual |
| TextureRepeat(const int rep) | DisplayObject | virtual |
| TopFace(bool top) | GlsCylinder | virtual |
| TopFace() | GlsCylinder | virtual |
| TopSizeFactor(float size) | GlsCylinder | virtual |
| TopSizeFactor() | GlsCylinder | virtual |
| Translate(float tr[]) | DisplayObject | virtual |
| Translate(float x, float y, float z) | DisplayObject | virtual |
| TranslateVertices(float x, float y, float z) | DisplayObject | virtual |
| UpdateBoundingVolume() | DisplayObject | virtual |
| UseManualBlinkElapsedTime(bool useManualTime) | DisplayObject | static |
| UserData() const | DisplayObject | inline |
| UserData(void *data) | DisplayObject | inline |
| VaListSetNormals(unsigned int nPoints, va_list args) | DisplayObject | protectedvirtual |
| VaListSetTexCoords(unsigned int nPoints, va_list args) | DisplayObject | protectedvirtual |
| VaListSetVertices(unsigned int nPoints, va_list args) | DisplayObject | protectedvirtual |
| VaSetNormals(unsigned int nPoints,...) | DisplayObject | |
| VaSetTexCoords(unsigned int nPoints,...) | DisplayObject | |
| VaSetVertices(unsigned int nPoints,...) | DisplayObject | |
| Vertices() | DisplayObject | inlinevirtual |
| ViewMatrix() | DisplayObject | |
| Visibility() const | DisplayObject | inline |
| Visibility(const bool vis) | DisplayObject | virtual |
| Visible() const | DisplayObject | inline |
| WeakReferenceableMixin() | WeakReferenceableMixin | inlineprotected |
| WindowToLogical(const Vector &winLoc, Vector &logical, Vector *directionVector=NULL, const OpenGLMatrices &alternateMatrices=OpenGLMatrices()) | DisplayObject | |
| WorldRotationPoint() | DisplayObject | virtual |
| WorldRotationPoint(const Vector &vert) | DisplayObject | virtual |
| WorldVertex(unsigned int i) | DisplayObject | virtual |
| WorldVertex(unsigned int i, const Vertex &vert) | DisplayObject | virtual |
| X() const | DisplayObject | inline |
| X(const float x) | DisplayObject | inline |
| Y() const | DisplayObject | inline |
| Y(const float y) | DisplayObject | inline |
| Z() const | DisplayObject | inline |
| Z(const float z) | DisplayObject | inline |
| ~AttributeChangedNotifier() | AttributeChangedNotifier | inlinevirtual |
| ~DisplayObject() | DisplayObject | virtual |
| ~GlsCylinder() | GlsCylinder | virtual |
| ~WeakReferenceable() (defined in WeakReferenceable) | WeakReferenceable | inlinevirtual |
| ~WeakReferenceableMixin() | WeakReferenceableMixin | inlineprotectedvirtual |