GL Studio C++ Runtime API
GlsResourceFileMgr::ResourceCache Class Referenceabstract

#include <gls_resource_file_mgr.h>

Public Member Functions

virtual void AddRef ()=0
 Increment the reference count.
 
virtual void Release ()=0
 Decrement the reference count.
 

Detailed Description

Used to hold a resource file open for loading time performance.

See also
CacheResourceFile

The documentation for this class was generated from the following file: