GL Studio C++ Runtime API
MouseCallbackBase Class Referenceabstract

#include <input_handler.h>

Inheritance diagram for MouseCallbackBase:
MouseMethodCallback< T >

Public Member Functions

virtual void Call (MouseEvent *ev)=0
 
virtual bool IsValid () const =0
 

Detailed Description

Class used to call a callback method that takes a MouseEvent

Member Function Documentation

◆ Call()

virtual void Call ( MouseEvent ev)
pure virtual

Call the callback with the provided display event.

Parameters
evThe event to process.

Implemented in MouseMethodCallback< T >.

◆ IsValid()

virtual bool IsValid ( ) const
pure virtual
Returns
True if the callback is valid to call.

Implemented in MouseMethodCallback< T >.


The documentation for this class was generated from the following file: