GL Studio C++ Runtime API
GLMeshVertex Struct Reference

#include <gltrimesh.h>

Public Attributes

float vertex [3]
 
unsigned char color [4]
 
float texCoord [2]
 
float normal [3]
 

Detailed Description

The GLMeshVertex structure. Defines all of the attributes of a TriMesh vertex. Used in generated code.

Member Data Documentation

◆ color

unsigned char color[4]

The vertex color

◆ normal

float normal[3]

The vertex normal

◆ texCoord

float texCoord[2]

The texture coordinate

◆ vertex

float vertex[3]

The vertex coordinate


The documentation for this struct was generated from the following file: