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GL Studio C++ Runtime API
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#include <gltrimesh.h>
Public Attributes | |
| float | vertex [3] |
| unsigned char | color [4] |
| float | texCoord [2] |
| float | normal [3] |
The GLMeshVertex structure. Defines all of the attributes of a TriMesh vertex. Used in generated code.
| unsigned char color[4] |
The vertex color
| float normal[3] |
The vertex normal
| float texCoord[2] |
The texture coordinate
| float vertex[3] |
The vertex coordinate