GL Studio C++ Runtime API
GlsGeometry_Generic::VertexSortData Struct Reference

#include <gls_geometry_resource.h>

Public Attributes

unsigned int _order
 The order the vertex should be in.
 
unsigned int _vertexTupleIndex
 The index of the primitive.
 

Detailed Description

See GlsGeometryResource::VertexSort()


The documentation for this struct was generated from the following file: