GL Studio C++ Runtime API
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GlsGeometry_Generic::VertexSortData Struct Reference
#include <
gls_geometry_resource.h
>
Public Attributes
unsigned int
_order
The order the vertex should be in.
unsigned int
_vertexTupleIndex
The index of the primitive.
Detailed Description
See GlsGeometryResource::VertexSort()
The documentation for this struct was generated from the following file:
gls_geometry_resource.h
disti
GlsGeometry_Generic
VertexSortData
Generated by
1.9.4