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|  | EmbeddedDisplayFrame (const char *name, int width, int height) | 
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| virtual void | RemoveSplash () | 
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| virtual void | CreateSplash () | 
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| virtual void | SetProjection (GlsMatrixType &projMatrix, GlsMatrixType &model) | 
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| void | Paint () override | 
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| void | SetRedraw () override | 
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| virtual void | Redraw () | 
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|  | RuntimeDisplayFrame (const char *name, int width, int height) | 
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| virtual | ~RuntimeDisplayFrame () | 
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| virtual void | Clear () | 
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| virtual GlsEyePoint * | CurrentEyePoint () | 
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| virtual void | CurrentEyePoint (GlsEyePoint *eye) | 
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| virtual void | Scale (float scale) | 
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| virtual float | Scale () override | 
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| virtual DisplayObject * | handle (DisplayEvent *ev) | 
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| virtual void | BackgroundColor (unsigned char r, unsigned char g, unsigned char b, unsigned char a) | 
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| virtual void | GetBackgroundColor (unsigned char &r, unsigned char &g, unsigned char &b, unsigned char &a) | 
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| virtual void | BackgroundColor (const GlsColor &color) | 
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| const char * | Name () | 
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| void | Name (char *name) | 
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| virtual GlsColor | BackgroundColor () | 
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| virtual int | FrameInterval () | 
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| virtual void | FrameInterval (int interval) | 
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| virtual Statistics * | Stats () | 
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| virtual void | RecordCalculateStart () | 
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| virtual void | RecordCalculateEnd () | 
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| virtual void | ClearDragAndFocus () override | 
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| virtual bool | UpdateAnimate () | 
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| virtual bool | FrameAnimate () | 
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| virtual void | WaitForNextFrame () | 
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| virtual void | Paint () | 
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| virtual void | WidthOffset (float offset) | 
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| virtual float | WidthOffset () | 
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| virtual void | HeightOffset (float offset) | 
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| virtual float | HeightOffset () | 
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| virtual void | DepthFactor (float factor) | 
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| virtual float | DepthFactor () | 
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| virtual void | FOV (double fov) | 
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| virtual double | FOV () | 
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| virtual void | CurrentView (const int view) | 
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| virtual int | CurrentView () const | 
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| void | Invalidate () override | 
|  | Notify the painter that the scene needs to be redrawn.  More... 
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| bool | IsInvalidated () const override | 
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|  | DisplayFrame (int width, int height, bool allocateObjects=true) | 
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| void | ClearBitfield (GLbitfield bitField) | 
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| GLbitfield | ClearBitfield () | 
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| virtual void | DragObject (DisplayObject *obj) | 
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| virtual DisplayObject * | DragObject () | 
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| virtual void | ClearDrag () | 
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| virtual void | FocusObject (DisplayObject *obj) | 
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| virtual DisplayObject * | FocusObject () | 
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| virtual void | ClearFocus () | 
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| virtual void | MultitouchEnabled (bool enabled) | 
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| virtual bool | MultitouchEnabled () | 
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| virtual InputHandler * | GetInputHandler () | 
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| virtual DisplayObject * | HandleDisplayEvent (DisplayEvent *ev) | 
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| virtual void | WriteResources (const char *filename, GlsResourceFilter *filter=NULL) | 
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| virtual void | ReadResources (const char *filename) | 
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| virtual DistiAttributeBase & | Resource (const char *name) | 
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| virtual void | GetResources (std::ostream &outstr, GlsResourceFilter *filter=NULL) | 
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| virtual void | SetResources (std::istream &instr) | 
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| void | SetResource (const std::string &resourceName, const std::string &resourceVal) | 
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| void | SetResource (const char *resourceName, const char *resourceVal) | 
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| std::string | GetResource (const std::string &resourceName) | 
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| std::string | GetResource (const char *resourceName) | 
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| virtual char * | GetResource_CRTClean (const char *name) | 
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| virtual void | GetResourceFree_CRTClean (char *memoryToFree) | 
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| virtual char * | GetResources_CRTClean (GlsResourceFilter *filter) | 
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| virtual void | GetResourcesFree_CRTClean (char *memoryToFree) | 
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| virtual void | SetResource_CRTClean (const char *name, const char *value) | 
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| virtual void | SetResources_CRTClean (const char *buf) | 
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| virtual void | NotifyAttributeChanged (const AttributeName &name) override | 
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| virtual InterfaceListType * | GetCppInterfaceDescription (InterfaceListType *addToThisList=NULL) | 
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| virtual void | GetCppInterfaceDescriptionFree (InterfaceListType *array) | 
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| void | SetTexturePaletteSize (int cnt) | 
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| void | Draw () | 
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| void | InsertObject (DisplayObject *obj, bool reparent=true, bool recalculateBoundingbox=true, int loc=-1) | 
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| void | InsertObject (DisplayObject *obj, int loc) | 
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| void | PushObject (DisplayObject *obj) | 
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| int | Width () | 
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| int | Height () | 
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| void | SetWidth (int w) | 
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| void | SetHeight (int h) | 
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| virtual void | SetRedraw () | 
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| bool | CullingEnabled () | 
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| void | CullingEnabled (const bool enabled) | 
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| DistiAttribDict & | FrameAttribDict () | 
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| const DistiAttribDict & | FrameAttribDict () const | 
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| DynamicMaterialArray & | MaterialPalette () | 
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| ComponentLightMgr * | LightMgr () | 
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| void | LightMgr (ComponentLightMgr *val) | 
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| virtual void | ClearDragAndFocus () | 
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| virtual void | NotifyAttributeChanged (const AttributeName &name)=0 | 
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| virtual | ~AttributeChangedNotifier () | 
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| void | AddWeakReference (WeakReference *weakRef) override | 
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| void | NotifyWeakReferenceDestroyed (WeakReference *ref) override | 
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| virtual void | AddWeakReference (WeakReference *weakRef)=0 | 
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| virtual void | NotifyWeakReferenceDestroyed (WeakReference *weakReference)=0 | 
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| virtual void | Invalidate ()=0 | 
|  | Notify the painter that the scene needs to be redrawn.  More... 
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| virtual bool | IsInvalidated () const =0 | 
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| static void | SetOpenGLDefaultState (bool saveVal) | 
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| static void | RestoreOpenGLState () | 
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| Timer | _frameTimer | 
|  | Timer used for scheduling. 
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| Timer & | frameTimer | 
|  | For backwards compatibility. 
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| float | _smoothedFrameDelay | 
|  | Frame interval, smoothed based on actual draw performance. 
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| float | _width_offset | 
|  | For better control over clipping and field of view, use a GlsEyePoint, but some limited functionality is available here.  More... 
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| float | _height_offset | 
|  | Current "height" offset of window. Used for panning of display vertically in ortho mode. 
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| Vector | _viewOffset | 
|  | Additional offset to apply to the modelview matrix. 
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| float | _depthFactor | 
|  | Used for auto calculations. 
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| double | _fov | 
|  | Field Of View. If 0.0 (the default), fov will be auto calculated. 
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| double | _nearZ | 
|  | Near clipping plane. Only meaningful if _autoCalcNearZ is false. 
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| bool | _autoCalcNearZ | 
|  | When true a _nearZ is automatically calculated. 
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| double | _farZ | 
|  | Far clipping plane. Only meaningfull if _autoCalcVarZ is false. 
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| bool | _autoCalcFarZ | 
|  | When true a _farZ is automatically calculated. 
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| int | _current_view | 
|  | Current view of the canvas (e.g., ortho, perspective, eyepoint). 
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| std::string | _name | 
|  | The title of this display frame's window, if applicable. 
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| float | _scale | 
|  | Scale of the window. 
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| unsigned int | frameInterval | 
|  | The frame interval in microSeconds (inverse of frame rate). 
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| GlsEyePoint * | _currentEyePoint | 
|  | The current eyepoint for viewing the scene. 
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| bool | _redraw | 
|  | Flag indicating if the window should be redrawn. 
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| bool | _cullingEnabled | 
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| int | _width | 
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| int | _height | 
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| float | _lastPickedDepth | 
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| DynamicMaterialArray | _materialPalette | 
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| ComponentLightMgr * | _lightMgr | 
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| GLbitfield | _clearBitfield | 
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| std::string | _componentHeaderFileName | 
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| DragObjectMap * | _dragObjectMap | 
|  | Holds a focus object for each cursor. 
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| unsigned int | _currentCursor | 
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| bool | _multitouchEnabled | 
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| unsigned int | _cursorsDown | 
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| DynamicArray< WeakReference * > * | _weakRefs | 
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Base class for all embedded (openGL ES) display frame classes