|  | GL Studio C++ Runtime API
    | 
#include <gls_resource_file_mgr.h>
| Public Member Functions | |
| virtual void | Release ()=0 | 
| Should be called to release this BinaryResource when it is longer needed. | |
| virtual const char * | GetName ()=0 | 
| virtual unsigned int | GetDataSize ()=0 | 
| virtual const char * | GetDataPtr ()=0 | 
Reference counted handle to binary resource data
| 
 | pure virtual | 
| 
 | pure virtual | 
| 
 | pure virtual |