#include <gls_text.h>
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|  | LineSegment_t (const float segmentX1, const float segmentX2, const float segmentY, const float segmentThickness, const float segmentShadowOffsetX, const float segmentShadowOffsetY, const GlsColor &segmentColor) | 
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| float | x1 | 
|  | Left side of the segment. 
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| float | x2 | 
|  | Right side of the segment. 
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| float | y | 
|  | Vertical position of the segment. 
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| float | thickness | 
|  | Thickness of the segment in logical units. 
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| float | shadowOffsetX | 
|  | X offset of the shadow in logical units. 
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| float | shadowOffsetY | 
|  | Y offset of the shadow in logical units. 
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| GlsColor | color | 
|  | Color the segment is to be drawn. 
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◆ LineSegment_t()
  
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          | LineSegment_t | ( | const float | segmentX1, |  
          |  |  | const float | segmentX2, |  
          |  |  | const float | segmentY, |  
          |  |  | const float | segmentThickness, |  
          |  |  | const float | segmentShadowOffsetX, |  
          |  |  | const float | segmentShadowOffsetY, |  
          |  |  | const GlsColor & | segmentColor |  
          |  | ) |  |  |  | inline | 
 
Constructor 
- Parameters
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    | segmentX1 | Left side of the segment. |  | segmentX2 | Right side of the segment. |  | segmentY | Vertical position of the segment. |  | segmentThickness | Thickness of the segment in logical units. |  | segmentShadowOffsetX | X offset of the shadow in logical units. |  | segmentShadowOffsetY | Y offset of the shadow in logical units. |  | segmentColor | Color the segment is to be drawn. |  
 
 
 
The documentation for this class was generated from the following file: