#include <gls_linear_float_controller.h>
IFloatController allows working with all float controllers through a common interface. 
◆ ~IFloatController()
◆ GetFirstInputValue()
  
  | 
        
          | virtual float GetFirstInputValue | ( |  | ) |  |  | pure virtual | 
 
The caller may use this method to determine the valid input range for the animation Note: Some controllers may always return -FLT_MAX 
- Returns
- The first input value in the animation 
Implemented in GlsLinearFloatController.
 
 
◆ GetLastInputValue()
  
  | 
        
          | virtual float GetLastInputValue | ( |  | ) |  |  | pure virtual | 
 
The caller may use this method to determine the valid input range for the animation Note: Some controllers may always return FLT_MAX 
- Returns
- The last input value in the animation 
Implemented in GlsLinearFloatController.
 
 
◆ GetOutputForInput()
  
  | 
        
          | virtual float GetOutputForInput | ( | float | input | ) |  |  | pure virtual | 
 
Get the output value for a given input. 
- Parameters
- 
  
    | input | The given input value. |  
 
- Returns
- The output value for the given input. 
Implemented in GlsLinearFloatController.
 
 
The documentation for this class was generated from the following file: